Battlefield 3
Platforms: PC, Xbox 360, PS3
Release Date: Fall 2011
Teaser:
[youtube] [/ youtube]
Battlefield 3 is the full successor to Battlefield 2. In addition to the classic multiplayer game, you will have an individual campaign and the opportunity to play the game together with friends. There will be a return of planes, the possibility of "prona" (lying position) and collective games for up to 64 players (for PC). All this is implemented using the most powerful graphics core Frostbite 2.
[hide = "Past polls"]
[hide = "What is your favorite add-on? (19 votes)"]
[hide = "Back to Karkand (9 votes)"]
Wurz-7, ZiGRaD, Galfimbul, Gefus, Charmander, dima.shreder , RS_Zmey, Lace, paradogz [/ hide]
[hide = "Close Quarters (2 votes)"]
Marshanya239, alpachino [/ hide]
[hide = "Armored Kill (3 votes)"]
Kreslodav, Ololo, megapxl [/ hide]
[hide = "Aftermath (2 votes)"]
NetSky, Gnr.Milk [/ hide]
[hide = "End Game (3 votes)"]
HeydocHawke, DimaHunter182, DarTV [/ hide]
[/ hide]
[hide = "Swear playing bf3 multiplayer? (38 votes) "]
[hide =" Permanently (9 votes) "]
paradogz, NetSky, Lace,Cobra_Unit, ZiGRaD, cg_noob, MWorld II, ltim, Tonek [/ hide]
[hide = "It happens sometimes (22 votes)"]
Gefus, Thing, JasonWU, megapxl, DarTV, Galfimbul, FreeFCA, Kreslodav, Tedieval, Mr. Starosta, Maximus, HeydocHawke, quantumthe, MisticK93RUS, musicant, kolian666, AMATORY4, Jimm Shoot , Yamaha, KuP9I, SScream, dimon1989202 [/ hide]
[hide = "No (7 votes)"]
Marshanya239, Wurz-7, ShadowX1989, Charmander, magic, iceuuku, Raggamuffin [/ hide]
[/ hide]
What I love EA for is that they are not lazy to translate their games into Russian.
Pre-order for 990 rubles is already available on the official website.
It's a pity so far only for PC ...
[quote name = "Xopek"] even the cover from the MB was copied: facepalm: [/ quote]
And the cover of the MB was copied from the BF 2.: facepalm:: trollface:
Directly at MV, everything is scammed :-D
[img] http://www.blufalcon.com/images/bf2/BF2pcPFTfront.gif [/ img]
I am already silent about the hurried force.
MV tok noob perks suggested.
[b] Escobaro [/ b]
It is unlikely that people have all sorts of challahs and kilzones for futuristic post-shoots, I don't think it would be advisable to throw such forces on.
Possibly 2143 will be released as in 1943. But this is definitely not soon.
But the presence of a map from BF2 on the new engine really pleases.
[quote] Users of the official EA UK forum have found an advertising banner Battlefield 3 Limited Edition, which is not thoroughly known by accident or deliberately hit the network. The banner is interesting not only because it confirms the release of boxes with a limited edition collectible version of Battlefield 3, but also reveals some details of the game itself, which, perhaps, should have appeared later. The picture posted by Digital River online store indicates that the expanded version will contain an Expansion pack called Battlefield 3: Back to Karkand. It will contain 4 classic updated maps (remastered, reworked in a new way) from Battlefield 2. Those who purchase the regular version will be able to buy this add-on exactly one month after the release. [/ Quote]
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[quote] A short excerpt on vg247 from QA on Twitter by the main gameplay designer of BattleField 3 Alan Curtz. The game is nothing new. Says quite obvious "You will not defeat CoD by trying to be CoD" and "You will defeat him by making a better shooter than CoD". The console versions will not have a server browser and will have a smaller number of players, but did not confirm or deny information about 24 players.
The MoH MP and BC2 used similar weapons and FOV system (FOV - field of vision) ... the BF3 uses an improved version.
You will be able to lie down on the job (understand what you want =) meaning something like ~ "you can lie down in the process."
Alan's tweeter was twiddling around a bit. Nothing special, but maybe someone will be interested (such questions were discussed here).
Alan's answers on Twitter:
Q: Will the learning curve be as big / wide as in BF2? It seems to me that this is pretty bad in BF2 and leads to segregation of the players. (Meaning: That in BF2 learning to play was difficult and time-consuming, the game was, so to speak, "nerdy-consuming".)
Alan's answer: BF3 is a deeper game than BF2. On the other hand, we paid a lot of attention to the fact that this depth would manifest itself gradually, in parallel with the learning process.
Question: Why is there only 24 players in the console version (BF3), when, for example, in games like Homefront there are 32 players and on dedicated servers?
Answer: Different priorities. Degradability, grafon and technology are important for us.
(judging by the fact that he did not argue with 24 - it is true)
Question: Should we rely on the editor?
Answer: We are focused on the game and so far we cannot be distracted by the Tools.
Question: Have you ever thought about replacing the detection sensor with another gadget in the BF3? I think the community will be grateful for that.
Answer: I don't think these sensors fit into the BF3. I think collecting data is an important element of tactical gameplay.
Q: Mr. Curtz, is there a chance to see "experimental" mechs (manned two-legged combat vehicles) in the BF3 single?
Mr. Kertz any chance BF3 will have "experimental" mechs in single player BF3?
Answer: LOL, let's keep the Mechs for the 2142 series.
ROFL, let's save the mechs for 2142 shall we?
Question: Do not forget to add an increase in spread (not sure here) OR generally delay firing on penetration to avoid the Nubian Instapron. And when you get up too.
Answer: I hate the shooting ban! There are many other ways to balance the prone than to prevent people from shooting.
Q: I think a good spotting system with a good minimap and full screen map is enough. (I'm not a fan of red dots on the screen by the way).
Answer: I am really torn between different spotting systems. There is a lot of controversy about this in our studio. There are pros and cons for all spotting systems.
Q: I hope you know how to fix balance problems. I hope you hate early BF2 Instapron as much as I do.
Answer: Dolphin diving and I are not together, no. (The term dolphin diving, I think, is understandable to bffers and without translation =)
Question: Or make it so that when spotting, the marker remains where you flooded and does not move.
Answer: We tried it like this. In this case, it turned out that you go to a zapochenny goal and do not find a nifig. In this case, the spotting value is lost.
Q: Would you like to see a closer interaction between squads in BF3?
Answer: I am more interested in interaction within the whole team. No more lone squad members please.
Question: The mechanics of spotting in BK2 are good, you can add to it so that when a fixed target continues to move, if it is not directly visible, a gradual fading of the marker occurs. Such a system would be ideal.
Answer: Checking the visibility of an object is quite a resource-intensive operation and this is only part of the problem. We are still thinking how to implement it.
And a ton of questions about spotting ...
Too many tweets, so then just facts:
- Favorite Bf2 cards of the chief designer bf3 - Sharkey peninsula and dragon walley.
- Considers the C4 system in Bf2 cult.
- No dolphin diving
- Server rent (precisely because of the need to rent servers, there will be no servers on consoles)
- Server browser on PC
- Scaling map for the number of players NOT like in BC2 (meaning the difference between PC / consoles)
- But comments about LAN / SDK / Battle Recorder / UAV / anti-cheat / beta / commander /
- I can't confirm any technique from the teaser.
“No rope darts.
- The ballistics will be. But it works differently than in BK2. Deeper system.
- Cat (grapple hook) and zipwires (xs in Russian) are not planned.
- Friendly fire as an option.
- Technique / infantry balance is the focus for me. It will be amazing this time. (on a note about airplanes in bf2)
- A lot of people who made BF2 / 2142 are working on a troika.
- Tokens for a knife. [/ Quote]
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[quote] Be that as it may, we will not know the official details of the game before the end of the month: Gameinformer will be released in America with a big preview, and Battlefield 3 itself will be shown to people at a special event before the start of the GDC conference
If now somewhere on the network there is a discussion of Battlefield 3, then they are most likely talking about:
1) The game will be able to drag wounded soldiers from the battlefield
2) The weapon can be "mounted" on any surface
3) Explosions near the player will shoot down him off his feet
4) Night battles
5) The beta version of the game will be released before October.
6) Perhaps there will be a partial "dismemberment".
7) Total destruction will remain and be transformed.
8) They promise battles in urban settings, in the manner of Call of Duty.
[/ quote]
Thanks for the information provided to the site kanobu.ru
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I will add even
more precisely, here is the link there are also scans in high cuts
[url = http: //battlefield.gamersverse.com/articles/655/game-informer-cover-issue-including-scans/] http: //battlefield.gamersverse. com / arti ... ing-scans / [/ url]
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The only military shooter I've played online for a long time, 3rd fiercely waiting
judging by the preview, it will be possible to gouge now, I
don’t believe everything , of course, but it inspires
[quote name = "Shen."] 2142 was an epic fail. [/ quote] The
best part of calling an epic fail is yes: crazy:
The only battlefield, in which there was a balance, it is still played: stupid:
[b] Sus_scrofa [/ b], it's all about the approach - if you implement the ideas of bf2142 exclusively for some game system, up to game modes, optical camouflages, automatic turrets, etc., you get an epic of wines, especially if the name successful, like murderarea, and not some kind there with numbers at the end .. honestly, just like malishka22 or megakiller1988 - shame 8)