BioShock Infinite
Genre - FPS
Developer - Irrational Games
Publisher - 2K Games
Platforms - PlayStation 3, Windows, Xbox 360
Release date - 2012
An incredibly cool video of the demo gameplay is in live. O_O Hype +1000000. Maybe this time there will be a bioshock that I will like.
who have not seen go live and download the video.
It depends on what you mean by simplification, as far as shooting is concerned, the opposite progresses every year, and bioshock is marking time. A couple wants not only to look at the beautifully painted walls, but also to shoot from behind cover, blowing a couple of three concrete columns, although this game, this version of the gameplay is more likely to damage, but still it would be worth at least something to change.
[Quote] having blown a couple of three concrete columns [/ quote]
In most modern shooters, shooting a collon is practically equal in meaning and value for gameplay to admiring the walls.
For me, Bioshock in terms of a shooter was just a cut above much else: there, thanks to the many abilities and excellent design of locations, it was always possible to come up with several different tactics for destroying enemies. It was cool
[b] [member = Vario] [/ b], and no regen + cartridges you can carry around with you. The most relish to play on hard without vita cameras
[quote name = 'Vario' timestamp = '1331888071' post = '2570078']
For me, Bioshock in terms of a shooter was just a cut above most of the rest: there, thanks to its many abilities and excellent location design, it was always possible to come up with several different destruction tactics enemies. It was cool
[/ quote]
That's right, I myself went through Bioshock for the first time as a stupid shooter, but quickly realized my mistake. It is necessary to set the complexity higher and learn to combine abilities, B. You can fill up your daddy by stupidly shooting at him, but this is long enough, and without vit cameras, some will not cope at all, but you can use the environment, water, turrets, etc. Bioshock (at least the first one, I haven't played the second one) is an extremely interesting representative of the genre, which forces you to play in a different way than you are used to. Modified on March 16, 2012 by SairusVirus
By the way, the girl who cosplayed on Bioshok was chosen as Miss Gamer, she was a femshepard. Then they took pictures with her on the 7th day of the start of sales.
[url = "http://www.computerandvideogames.com/347046/bioshock-infinite-delay-might-be-to-include-multiplayer/"] BioShock: Infinite delay might be to include multiplayer [/ url]
In Bioshock 2 there was a miserable multiplayer, they just use the command of the second part for it. They scoff, delay the game for unnecessary multiplayer.
I watched these wonderful videos again: [media] http://www.youtube.com/watch?v=Y_DSfjAdhlU [/ media] [media] http://www.youtube.com/watch?v=kEBwKO4RFOU [/ media]
Ken Levine and his Irrationals are definitely geniuses.
GOTH 2013 for me, and no GTA 5 can convince me yet, well, at least until the first gameplay Modified on July 26, 2012 by -TaR
For newsmen, you can write down the news, I do not mind.
Source
[url = "http://www.gamasutra.com/view/news/175574/Two_top_Bioshock_Infinite_team_members_leave_Irrational.php"] http: //www.gamasutra..._Irrational.php [/ url]
[color = # 0000cd] [ b] Two of BioShock Infinite's top developers were kicked out of Irrational Games [/ b] [/ color] The
emigrants are Development Director Tim Gerritsen and Art Director Nate Wells.
The first was engaged in the development of the first part of BioShock, worked in the office for 13 years.
He tweeted that he seemed to have gone to Naughty Dog, known for the Uncharted series, but he quickly removed the new job from his profile.
The second Nate Wells has not yet commented on the situation.
The departure of the developers after the announcement of the project delay is alarming.
BioShock Infinite was slated for release on February 26, 2013.
[img] http://www.pictureshack.ru/images/57884_bioshockinf.jpg [/ img] Modified on August 9, 2012 by AlexRG
[b] [member = AlexRG] [/ b], Duc already 12 hours like
[url = "http://gamemag.ru/news/irrational-games-teryaet-klyuchevih-chlenov--80611"] http: // gamemag.ru/news/irrational-games-teryaet-klyuchevih-chlenov--80611 [/url]
[url = "http://www.computerandvideogames.com/362277/bioshock-infinite-multiplayer-features-axed-amid-core-team-departures/"] http://www.computerandvideogames.com/362277/bioshock- infinite-multiplayer-features-axed-amid-core-team-departures / [/ url]
the project seems to have problems
[quote name = 'NetSky' timestamp = ' 1348167904' post = '2874682'] What do with the game? (Already drain exhibitions and niche specific new show no ((([/ quote]
When moved the release date of said right away that It is not worth waiting for the next exhibitions, I think the CAA should show it, the more obvious it will be in the nominees for the most expected one.
[url = "https://www.facebook.com/bioshock/app_431256273579011"] New trailer in 10 days! [/ url]
[size = 5] [b] BioShock Infinite: Ultimate Songbird Edition showcased [/ b] [/ size]
[b] ULTIMATE SONGBIRD EDITION - 150 $ [/ b]
[b] PREMIUM EDITION - 80 $ [/ b]
(* ULTIMATE EDITION * [b]) [/ b]
[img] http://farm9.staticflickr.com/8465/8096931717_a43af6b85e_z.jpg [/ img]
[quote] [color = # 171818] [font = Arial, Helvetica, sans -serif] [size = 3] Imagine you get to work with Robb Waters, the concept artist who visualized the cover of System Shock. The Trickster in Thief. Man-Bot in Freedom Force. BioShock's Little Sisters. Sander Cohen. And BioShock Infinite's Songbird. [/ Size] [/ font] [/ color]
Now imagine you can get him to personally conceive and oversee the production of the coolest statue in the world.
Then imagine we put that huge sucker in a period-style box, with custom artwork by Robb and Irrational concept artist Jorge Lacera. And that box went IN the collector's edition box so you could leave that guy unpunched in his original packaging while you tear happily into the rest of the goodies.
Now imagine that 9-and-a-half-inch statue looked like this… [/ quote]
[img] http://farm9.staticflickr.com/8050/8096931549_4873d81e14_z.jpg [/ img]
[quote] [color = # 000000] [font = verdana, geneva, lucida,] That monster is what's in the Ultimate Songbird Edition of BioShock Infinite. But if your sugar daddy won't pony up for the whole megillah, there's also the Premium Edition, which includes a giant pile of swag: [/ font] [/ color]
[color = # 000000] [font = verdana, geneva, lucida,] A 3-inch baby version keychain of the sold-out Murder of Crows vigor bottle replica. [/ font] [/ color]
[color = # 000000] [ font = verdana, geneva, lucida,] A 5 x 7-inch lithograph by Jorge Lacera. [/ font] [/ color]
[color = # 000000] [font = verdana, geneva, lucida,] A 25 millimeter, resin- cast Handyman miniature from the upcoming BioShock Infinite board game by Plaid Hat Games, makers of Summoner Wars. [/ font] [/ color]
[color = # 000000] [font = verdana, geneva, lucida,] A mini art book, full of BioShock Infinite concept art and commentary, with a hand-distressed cover. [/ font] [/ color]
[color = # 000000] [font = verdana, geneva, lucida,] Various digital goodies: exclusive in-game gear, a digital soundtrack and downloadable themes. [/ quote] [/ font] [/ color]
(* PREMIUM EDITION *)
[img] http://farm9.staticflickr.com/8324/8096939668_14d75baf85_z.jpg [/ img]
[quote] [color = # 171818] [font = Arial, Helvetica, sans-serif] [size = 3] Of course, all of the above is also included in the Ultimate Songbird Edition. And for the true nerds in the audience, the Songbird statue, the Murder of Crows keychain, and the Handyman all come in separate custom packaging. [/ Size] [/ font] [/ color]
Both Collector's Editions will be available in limited quantities , so yadda yadda, [url = "http://www.bioshockinfinite.com/?RET=pre-order&ag=true"] sign your life away right now! [/ url] All collector's editions will be up for pre-order in Europe and Australia from Monday 22nd October.
You owe it to yourself to check the thing out [url = "http://www.bioshockinfinite.com/?RET=collector&ag=true"] in this lovely display made by our amazing web team [/ url]. I like it. My mother likes it. So it must be good. [/ Quote]
[img] http://farm9.staticflickr.com/8465/8096931399_dfdd030385.jpg [/ img] Modified on October 18, 2012 by Sh1nn
I take Ultimate Collectors
[color = # 339933] [size = 2] Added after 27 seconds: [/ size] [/ color]
It's a pity, of course, that box art is unprincipled (((
Hell, you need to quickly pre-order the bird. Only the number of "big" releases this winter repels from overpayment.
Plus, if the figurine is of Max Payne 3 CE quality or there INF2 CE ...
[color = # 339933] [size = 2] Added after 59 seconds: [/ size] [/ color]
[quote name = '- TaR' timestamp = '1350563172' post = '2918077'] It's a pity, of course, that boxing art is unprincipled ((([/ quote]
Did you need one?
[Img] http://208.116.9.205/10/content/29068/1.jpg [/ img]
[b] [member = Deutscher Bar] [/ b], no, I'm not saying it's bad. It is very simple, but unfortunately it has no taste Modified on October 18, 2012 by -TaR
[b] [member = -TaR] [/ b], could have done a retro poster style cover. Well, okay, the main thing is that it's not just another generic-badass-looking-at-you.