Insurgency: Sandstorm
Genre: Tactical first person shooter
Developer: New World Interactive
Publisher: Focus Home Interactive
Official website: http://insurgency-sandstorm.com/
Platforms: PC, Xbox One, PlayStation 4
Release date: 12 Dec. 2018
Description:
Insurgency: Sandstorm is a team-based tactical first-person shooter based on deadly confined space combat and goal-oriented multiplayer gameplay. Sandstorm is the second installment of the successful indie first-person shooter Insurgency, which has been reborn, improved and expanded in every aspect. Get ready for action-packed and intense battles, where skills are rewarded and victory comes through teamwork.
Modified on December 10, 2018 by ASHER_
Eh, the optimization is still peculiar.
And so it is more likely to run the rules than not.
7 minutes ago, ASHER_ said:
nsurgency, which has been reborn, improved and expanded in all aspects. V
The first part is more fun anyway)
9 minutes ago, ASHER_ said:
Insurgency, which has been reborn, improved and expanded in all aspects.
Precisely in all, the visible lower limbs of the protagonist were washed down, we cast a shadow, or are they still offered to play for a flying invisible camera with hands?
there are still a lot of bugs (people pass through objects, teleports dudes, etc.), the optimon is still crappy that you have to put the graphon almost worse than the first
and it's a good game, of course, I took it, I hope they will develop normally
1 minute ago, dozensnake said:
there are still a lot of bugs
I didn't have any bugs
do not like the way doors open toko
and so the game is straight forward, the movements are heavy, the recharge is long, but this is apparently a feature
the game went straight, it is realistic but does not infuriate
7 minutes ago, Grantovich said:Precisely in all, the visible lower limbs of the protagonist were washed down, we cast a shadow, or are they still offered to play for a flying invisible camera with hands?
I copied from Steam
well, I seem to have legs
4 minutes ago, dozensnake said:the optimon is still crappy that you have to put the graphon almost worse than the first
I have norms, 100 with ultras
7700 + 1070
1 minute ago, ASHER_ said:
I didn't have any bugs
I xs how lucky you are, it is clear that the game is still quite raw
itself, an hour ago, at the beginning of the round, stupidly teleported to the base to the enemy
dozensnake seriously, such as you wrote, never met
the only thing is that I have textures at long distances (in fact, not very distant ones) they turn into plasteel like there was a bug in the pubg when the map was not loaded, but this is apparently an "optimization"
Modified on December 10, 2018 by ASHER_6 minutes ago, ASHER_ said:
100 at ultras
7700 + 1070
So it's not that the graph is straight wow, so that weaving was the norm on this.
I have a stable 60-70, but there are strange drawdowns and this is for ssd.
And honestly I don't see any reason to take it on release, in six months I suppose they will drive 400 each.
18 minutes ago, Piero said:
The first part is more fun anyway)
xs can for 14 year old
I took it last year, it was enough for half an hour
this one came
actually just missed the normal battle
1 minute ago, Piero said:And honestly I don't see any reason to take it on release, in six months I suppose they will drive 400 each.
also has not yet decided to take or not at the start
Modified on December 10, 2018 by ASHER_8 minutes ago, ASHER_ said:
I have norms, 100 with ultras
7700 + 1070
the joke is that on my 1060 there should be standards for the graph (especially such as here), and I barely squeeze 60 at minimum wages
loading textures is generally hellish
1 minute ago, dozensnake said:
loading textures is generally hellish
In in, even on ssd nonsense.
35 minutes ago, Piero said:
In in, even on ssd nonsense.
What did you do about your ssd, it does not affect either the FPS or the rendering of textures.
1 minute ago, Grantovich said:
What did you do about your ssd, it does not affect either the FPS or the rendering of textures
What are you talking about? In teso, the loading of textures completely removes, it becomes twice better.
In all projects, the type of rage, although there is a peculiar engine.
In the quake, the champions also completely removes the load.
FPS runs 60-90 (not at max. settings), but playing is somehow completely unpleasant. Too jittery. Armu was reminded. It was very upsetting, because the shooting, as in the usual insurgency, is top-end, this is not some kind of battlefield with fart
Modified December 10, 2018 by FireMixRUThe other day I ran about a dozen or two skating rinks and I fell in love with this gunplay - fast, biting, but thoughtful and difficult. This is just the perfect piece of the 19-year shooter line for me, right between bf5 and squad. The only thing that upset - at the time of the open beta, it is directly teeming with bugs. It is foolish, of course, to expect from which xs build of the beta perfect optimism and refinement. But remember the same beta bf3, where from the worst I can only remember the curves of the model and the bug with bipods in machine guns. Anyway, the beta sold me this game and hopefully they will roll out a combed version for release tomorrow. True, the order was never made - I decided to wait for the first reviews.
8 minutes ago, kashkamalashka said:
and hopefully for release tomorrow they will roll out a combed version
I also want to believe in this, they have done a lot of work since September, they will also roll out the build norms for the release
20 minutes ago, dozensnake said:
MB for release, too, build norms will be rolled out
29 minutes ago, kashkamalashka said:
they will roll out the combed version
They rolled out a big patch the day before the start of the OBT.
What build are you hoping for? The maximum will be fixed which bugs are simple.
They even fixed it there on trifles, but I think I will rather not take it ...
Straight on the edge.
And, well, there discounts will still remain until January and March.
You can wait and check online at least.
Chot when I watch trailers for it or play immediately nostalgia for the normal parts of the bf, especially when the turntable with an RPG is knocked down
need to take
1 hour ago, Piero said:
but I think I will rather not take it ...
Straight on the edge.
1 hour ago, Piero said:
You can wait and check online at least.
my nothing to understand
Modified on December 12, 2018 by ASHER_A niche project, big online is unlikely to be foreseen - like a squad, for example. Although not, the fanbase will pull up from the first insa, plus modders in the future can throw good things and improve the situation a little. Wangyu at 20-25k averaged. I haven't taken it myself yet, because the optimon is incomprehensible, but I still want to run very straight.