Warhammer: Vermintide II
Genre: FPS
Release date: 8 March 2018
Platform: PC, XBOX ONE
Developer / Publisher: Fatshark
Description:
Warhammer: Vermintide 2 is the sequel to the critically acclaimed Warhammer: End of times Vermintide. It's time to re-immerse yourself in the ferocious first-person co-op hawk, where frantic, first-class hand-to-hand combat awaits you in the apocalyptic world of the End Times - the war-torn world of Warhammer Fantasy Battles.
Five of our heroes have returned to fight an even greater threat - the combined forces of a vicious and destructive army of Chaos and a swarming horde of Skaven. Prepare to face challenges like never before as you desperately try to survive the endless carnage. Choose from 15 progression paths, climb talent trees, customize your arsenal and play your own playstyle, fight your way through tons of stunning levels and challenge yourself in our new system of heroic deeds. The only thing that stands between total failure and victory is you and your allies. If you fall, the Empire will fall.
Peculiarities:
- Cooperative for up to four people.
- 5 heroes, 15 professions (3 for each), giving tactical variety in battle. Whether you will be a stalwart knight fighting on the front lines, or an archer shooting enemies from a distance.
- Heroic deeds. Complete levels with special modifiers, experience a special challenge and get an additional reward.
- Okri Challenges, complete special tasks on the levels, or play as a specific hero to get new chests, portraits, skins.
Spoiler
Spoiler
Decorate the hideout with the Statue of Sigmar and get 5 Helmguard Heraldry skins. 372 rubles.
“The dark gods are drawn to Begenhafen. We need to prevent them. "
Death is in Begenhafen. The legendary Chaos Rune Sword brought death and destruction to the merchant city, and in order to save Begenhafen, you need to find the blade and destroy ... if, of course, it is possible at all.
2 new maps, new challenges and cosmetics. New Bogenhafen Chest, rewarding for new challenges, giving a cosmetic item, no duplicates.
Modified on November 13, 2018 by delete
In incentive for free, you can swing and play + a good discount.
I tried it, sort of vigorously, but there is not enough running and body with a shadow for the protagonist.
I chose a gnome, I saw in his videos some kind of a rapid-fire musket, by default it is not there, where can I get it? Tell me, pumping, as I understand it ...
13 minutes ago, Grantovich said:
In incentive for free, you can swing and play + a good discount.
I tried it, sort of vigorously, but there is not enough running and body with a shadow for the protagonist.
I chose a gnome, I saw in his videos some kind of a rapid-fire musket, by default it is not there, where can I get it? Tell me, pumping, as I understand it ...
There is no running, because the emphasis is on strafe.
The gnome does not have a rapid-fire musket like the Hat and the Soldier (Kruber).
The hat has a short variation, fast but weak, but a volley if critical hits it.
Kruber has a heavy quick-fire, slower but more powerful, the special auto-fire attack of the entire store is good for demolishing groups of armored rats or berserkers.
Both weapons are not popular. The Hat's twin pistols or crossbow will be better, and Kruber will have a regular musket or longbow if the hunter class.
And the gnome actually had the best arsenal of shooting, which is not a fluff, the joy of the horde cleans, the crossbow demolishes the armor, the fire pistols are universal and the horde is cleaned and one reinforced one is removed, but oblique and overheated. A flamethrower for pyromaniacs is fine, but Sienna will have a better staff. Only musket loses to Kruber's musket.
Well, also throwing axes from the latest paid dlc for the dwarf berserker must-have. If you put a refund of cartridges for a headshot and stick to accuracy, you can not get worn out with melee)?)) But this is unreal.
And such a question: in a rainy forest, came across such strange crap outlined in white outlines?
Is this some kind of ridiculous design decision, or is it time for me to vidyahu rendering artifacts crimson?
===
And another question: I bought a shotgun and a pistol for a gnome from a merchant in a shop, but in the game itself they are not, only a hammer and a crossbow, as before, what are you doing?
46 minutes ago, Grantovich said:
Is this some kind of ridiculous design decision, or is it time for me to vidyahu rendering artifacts crimson?
This is a design decision. There is also a card with such vines. And the boards are also highlighted, like.
46 minutes ago, Grantovich said:And another question: I bought a shotgun and a pistol for a gnome from a merchant in a shop, but in the game itself they are not, only a hammer and a crossbow as before, what are you doing?
You bought SKINS for weapons, real weapons are taken from boxes or crafted in the forge. You make a shot, and then you hang the purchased skin on it, it is reusable, do not worry.
Modified on October 28, 2020 by delete9 minutes ago, delete said:
This is a design decision. There is also a card with such vines. And the boards are also highlighted, like.
You bought SKINS for weapons, real weapons are taken from boxes or crafted in the forge. You make a shot, and then you hang the purchased skin on it, it is reusable, do not worry.
I see. Thanks...
To summarize: I bought skins from a merchant, breeders, disguised as firearms, crazy design decisions, no running, no body, no shadow ...
I'm deleting ... it's not mine ...
Modified on October 28, 2020 by Grantovich
How little time is it that even a couple of links and lines have no time to write -_____-
A new class has been released for the Dwarf, the Renegade Engineer.
It is difficult to play now, because EVERYONE is playing for him. First impressions are cool, he is not an OP like Granalny Kruber, but it's fun to knead with a minigun, the main thing is to have a partner nearby, who will cover when reloading, and you won't find such people now)))
Persian.
data-controller = "core.front.core.autoSizeIframe"Tests with cosmetics.
data-controller = "core.front.core.autoSizeIframe"
I took vermiculite on release and still sometimes play with a friend in cooperation. Developed fellows that support, I really look forward to from them on fortieth l4d.
Let's try out grail and ing soon
Spoiler
A new Warhammer: Vermintide 2 update for PS5 has been rolled out, with increased frame rates and resolution, and improved various visuals.
The new 1.23 update (and 1.24 fix) is also available on the PlayStation 4, but the performance update is only available on the next generation Sony consoles. The PS5 performance update allows the game to run at 60fps and 1440p (up from 30fps and 1080p). In addition, PS5 players can enjoy several graphical enhancements, including screen-space reflections, tighter scattering, more shadow-casting lights, and improved shadow quality.
The new patch also includes many fixes and adjustments (for PS5 and PS4).
The update includes:
60 fps 1440p Improved shadow quality More shadow-casting sources Higher density scattering Screen space reflections