PAYDAY 2
Genre: FPS
Platforms: PC, PS3, Xbox 360
Developer: Overkill Software
Publisher: 505 Games
Localizer: Absent
Publisher in Russia: 1C
Release date on PC: August 13, 2013
Xbox 360 / PS3 Release Date: August 13-16, 2013
Meet PAYDAY 2, an action-packed 1st-person co-op shooter for up to 4 players. You will be allowed to try on again the masks of the 4 most dangerous robbers of the USA - Dallas, Hoxton, Wolfe and Chains, who have descended on Washington for an epic series of robberies.
http://www.youtube.com/watch?v=nwJ0tL8Fi-E
Modified Aug 18, 2013 by RetrokunOh how. It is strange that they did not create a topic for this suitability earlier.
Oh how. It is strange that they did not create a topic for this suitability earlier.
So I also searched, did not find it. I decided to create, because the game is just wonderful
The publisher confuses me with the price.
Author poll another. Modified on August 2, 2013 by KresTias
Judging by the beta, the subject is three heads higher than the last part. Do not look at the graphics and the publisher, the game has new shooting mechanics, many new types of enemies (which are now not so easy to kill), pumping and customization of masks appeared, now you are killed with 2-3 shots, then of course you can buy a bulletproof vest, but it is not enough which gives, except that they will kill with 4-5 shots. Hardcore as it is.
Modified on August 2, 2013 by ElliotFunHow are things going with the random check? (if that in the first och played for a long time and did not poke the publisher came to me)
What about the system of moving enemies?
Is the AI ​​in general just as limited but accurate? Modified on August 2, 2013 by KresTias
[member = 'KresTias'],
Completely redesigned enemies, even their behavior is now different. We reworked the detection system, one put on a mask, while others can walk like that only if they come too close to the guard or in the field of view of the cameras, they are burned. Matchmakers are now in bulletproof vests, it makes no sense to shoot them in the torso, you do not inflict damage at all. Each opponent can knock down to their knees, so if you reload a second earlier or later, then you are finished. Well, that's me, I played for about 3 hours with a friend, and the limit of 25 lvl for beta =
Is the AI ​​in general just as limited but accurate?
Well, almost, now it will be problematic for you to survive in a 1v1 battle with any opponent.
Modified on August 2, 2013 by ElliotFunHardcore as it is.
Like the levels from Wolf Pak, or is hardcore more ... meaningful?
Btw, made a preorder.
Modified on August 2, 2013 by Kirsan[member = 'Kirsan'],
As I say, only the concept remained from the previous part, but this is a completely different game.
[member = 'KresTias'],
Completely redesigned enemies, even their behavior is now different. We reworked the detection system, one put on a mask, while others can walk like that only if they come too close to the guard or in the field of view of the cameras, they are burned. Matchmakers are now in bulletproof vests, it makes no sense to shoot them in the torso, you do not inflict damage at all. Each opponent can knock down to their knees, so if you reload a second earlier or later, then you are finished. Well, that's me, I played for about 3 hours with a friend, and the limit of 25 lvl for beta =
Is the AI ​​in general just as limited but accurate?
Well, almost, now it will be problematic for you to survive in a 1v1 battle with any opponent.
Well, you're overdoing it VERY. Enemies, as always, are crowds, problems can arise either because of their number, or with special opponents, no more. You can shoot anywhere, just somewhere more dmg, somewhere less. From AUG, for example, it's violet for me where to sew a matchmaker. FBI is another song. The game itself has reached a new level - everyone is strictly required to familiarize themselves.
you overdo it VERY.
Well, why, on veri hard and higher, everything is so.
http://www.youtube.com/watch?feature=player_embedded&v=G-FFD7Oxa6w
Modified on August 2, 2013 by ElliotFunWell, you're overdoing it VERY.
Well, why, on veri hard and higher, everything is so.
Well, I have hard problems only with special units and the FBI, when they are jammed in a crowd)
Yes, two opponents with shotguns are already a big problem.
Modified on August 2, 2013 by ElliotFun[quote name = 'ElliotFun' timestamp = '1375457003' post = '3482089'] and so this is a completely different game [/ quote] For me, that hardcore just at the level of the concept goes like blah: gigi:
Would anyone share the key for the bat
And, well, actually, if there is a person who wants to rob the caravans together, add: uzi:
[quote] and so this is a completely different game [/ quote] I would not want to. I hope there will be a demo. 1600 ololo is a little expensive.
WAT ??? I bought a collectible for 700
and so this is a completely different game
would not want to. I hope there will be a demo. 1600 ololo is a little expensive.[member = 'MisticK93RUS'],
In PSN 1600, although there seems to be possible for 4 to take.
[member = 'MisticK93RUS'],
In PSN 1600, although there seems to be possible for 4 to take.
1600 per person? My God .. The incentive for 4 people costs 1500: icon_neutral: