Shadow warrior 2
Genre - FPS
Developer - Flying Wild Hog
Publisher - Devolver Digital
Platform - PC, Xbox One, PS4
Release Date - 2016
Modified on February 24, 2017 by YTKA
Looks interesting, you have to try. It's funny, of course, that double jumps have become fashionable, but the funniest thing is that this fashion was introduced by CoD. )) The rest of the fun meat. The only thing that interests is the variety and structure of the levels, because they are procedurally generated there, sort of.
https://www.youtube.com/watch?v=UG7gyOxwQC0
Large open levels, a pumped dissection with cutting in those places where the blow was struck, now the trunks have become really cool.
In general, a steep continuation looms.
Until I just realized about the co-op. Everyone does what they want and run around in different parts of the level> _>.
because they are there procedurally generated kind of like.
And where did they write that?
Modified June 18, 2015 by YTKA[member = 'YTKA'], http://news.softpedia.com/news/Shadow-Warrior-2-Out-in-2016-Gets-Trailer-and-Screenshots-Brings-Co-Op-Mode-484056. shtml
[member = 'YTKA'], http://news.softpedia.com/news/Shadow-Warrior-2-Out-in-2016-Gets-Trailer-and-Screenshots-Brings-Co-Op-Mode-484056. shtml
Oh shit. I hope this will only apply to side missions, otherwise the topic can be closed, because the game will be shit: icon_sad:
A game vidos has been uploaded here:
[media] http://www.youtube.com/watch?v=jJ45LTOwiwg [/ media]
It seems ugly. True voice acting of course ...
At one time I scored on the first part, I didn't like the style .. But now, looking at the videos of the sequel, I decided to rock it and was pleasantly surprised at how well-developed the game is, a bunch of useful elements for setting up the gameplay, everything I like: FOV is regulated, the Nubian crosshair is turned off, blooper.
Very good optimization, fps in the range of 80-120 is stable, the gameplay is very dynamic, combat is what you need.
But there are a couple of remarks: this game really lacks tackle, and it is not clear why they are not allowed to jump on the sprint ... but overall it is very good, I am waiting for the sequel.
Modified April 25, 2016 by GrantovichRecently, there has been a lack of normal, bloody, seething cooperative jokers with select meat and brutality (all sorts of Killing Floor don't count, they've been bullied a lot).
And this creation is a breath of fresh air. We are waiting for
More gameplay, even better quality))
https://www.youtube.com/watch?v=PIikukPw9f4
The dynamics are gorgeous, such a speed would be in doom, but not that half-run. > _>
Really, the game looks very cool, the graphics are excellent + dynamic change of day and weather, a bunch of weapons and abilities, parkour and large levels, normal bosses (not like in the first part). In everything it looks a cut above the previous part.
Modified April 26, 2016 by YTKAIn the first part there was a very weak leveling design, it looks like things are much better with this.
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Regarding the comparison with the new doom, even before the alpha, I made a complaint about the lack of game aspects that have proven themselves in the genre: sprint, ironsite and reloading weapons, everyone rushed to minus and yell that the thought was not necessary ... but this one the game successfully proves that all of the above is not a hindrance to the dynamics, but on the contrary, it significantly improves the gameplay by making it deeper and more elaborate, although a little more difficult for a crustacean.
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I am waiting for the game, I am sure that I will not be disappointed, and I am already waiting for the third part in absentia. : up:
More new gameplay now with Angry Joe
https://www.youtube.com/watch?v=wTVrV1Php_w
It will take 9-10 hours to complete the story, if the side task is still going on, then up to 20 hours, + there will be generated levels for various tests.
The game will have 70 types of weapons and each can be upgraded 0_0
By the way, Xbox was thrown out of the release. So far, only the PC version and PS4 are planned.
Modified on April 29, 2016 by YTKAThe first part was wildly buggy, but the gameplay was amazing. One way or another, I give the title of the shooter of the year to Doom.
3 hours ago, Qvasik said:
Wow! I thought everything would happen in nature and in Japanese dictionaries! And here you have Neon City + and cyber opponents. The game is getting cooler and cooler!
This is what I like about this game more than the new Duma - it is the presence of sprint, ironsight and reloading, which are not in Duma, and it is clear that these things do not dampen the dynamics, as some said.
16 minutes ago, Grantovich said:
This is what I like about this game more than the new Duma - it is the presence of sprint, ironsight and reloading, which are not in Duma, and it is clear that these things do not dampen the dynamics, as some said.
here in general the pace is different.
And the sword extinguished the dynamics in the first game as well as here.