BLACKROOM
Romero has announced his new shooter! The game is called BLACKROOM and will be released on PC in 2018.
Platform - PC and Mac (DRM Free + Steam) Release date - Winter 2018 Genre - FPS Single-Player - 10 hours, leaderboard and Challenge Modes Multiplayer - Co-op, 1-on-1 Deathmatch, Arena Maps - 6 maps per start + Community Maps Full mod support, dedicated servers, map creation editor Soundtrack by guitarist George Lynch Kickstarter link - https://www.kickstarter.com/projects/nightworkgames/blackroom-a-new-fps-from-romero-and -carmack? token = 07458251 https://www.youtube.com/watch?v=v7-nKfsEevA
Romero is of course a cult personality, but it's stupid to bring him money because of the name - somehow meh.
It's one thing to bring Shafer, who has been confirming his status as a legend for decades, and another thing to bring in Romero, who worked on a couple of cult games, only that was 20 years ago and since then he has not done anything worthy of attention.
This is the problem of Kickstarter - various feeble or forgotten developers have sensed profit and everyone wanted a piece of the pie.
It seems to me that they will not collect the money, the most boost goes in the first days, and for that kind of money they will not do anything big, even though the gameplay would be shown what
Modified April 25, 2016 by WaterRomero fucked up a lot with Daikatana and has done nothing good since then, faith in the project is zero.
and since then he has done nothing good, faith in the project is zero. So nobody really gave him anything to do after Daikatana.
Also this is the first time I trust Romero since Adrian is involved. At least you don't have to worry about the design.
PS
Romero has been answering user questions and talking about the game for more than two hours now. Until recently, Adrian was still on the stream, but he disconnected.
https://www.twitch.tv/theromero
Ah, everything, has already stopped responding. Modified April 26, 2016 by Krik_iddqd
The gameplay would be overexposed, it would be a completely different matter as long as it is a cat in a poke, and it is not worth spending money on it.
The gameplay would be overexposed, it would be a completely different matter as long as it is a cat in a poke, and you should not spend money on it.
You will not like it, there will be no iron site.
I will repeat myself, but the level for the first "vanilla" Doom is too good for him to doubt the quality of at least the levels in the game. The person has a lot of ideas, it was noticeable. And not some abstract, but very concrete, with an understanding of how and what should work. What confuses me is the lack of a prototype for demonstration, but otherwise I would throw it.
Modified April 25, 2016 by ChronometroActually, I think that Romero still needs to bring in some money. And precisely because he created Daikatana and was already very badly burned, and after that no one really allowed him to create games. Fortunately, he did not lose his design skills, and the puncture with Daikatana was solely due to organizational issues.
Well, in fact, take pity on the Pawson, 16 years have passed, the guy has long said that he understood the mistakes and will not be like this anymore! Let him rehabilitate himself, well! The peasant has a vicious circle!
Actually, Romero's very words about playing in the project's FAQ: Are you going to make us your bitch again?
How about we just make you all a game. Modified on April 25, 2016 by Krik_iddqd
http://www.eurogamer.net/articles/romero-regrets-daikatana-ad-campaign
You know, I never wanted to make you my bitch, not you, not them, not any of the other players and, most importantly, not any of my fans. Up until that ad, I felt I had a great relationship with the gamer and the game development community and that ad changed everything... I regret it and I apologise for itBut it was only 20 years ago and since then he has not done anything worthy of attention. Nobody gave Romero anything to do after Daikatana. They didn’t give it. Not "he didn't want", but "they didn't give him." Romero, with only one mistake, ruined his entire career with this mistake. And because of her, he could not do anything else, because for every his arrival, everyone (and most importantly - investors) told him "AZAZAZ, DAIKATANA, GO TO STUMP))))". The result is a vicious circle: to make a game, you need to fix your reputation, and to fix your reputation, you need to make a game. So he makes the game. And there is a possibility that he will not be allowed to do it again, saying "AZAZA, DAIKATANA, DID NOT DO ANYTHING FOR 20 YEARS, GO TO STUMP))))". Modified on April 25, 2016 by Krik_iddqd
You just won't be full of promises, you had to at least show the gameplay, otherwise too many people go to kickstarter, they promise, but what money should you give?
You will not like it, there will be no iron site.
I can even without an iron site, the main thing is that the Nubian crosshair should be turned off, because this atavism really messes up the whole genre.
They listened and are making a demo for us, so the campaign was put on hold.
https://www.kickstarter.com/projects/nightworkgames/blackroom-a-new-fps-from-romero-and-carmack/posts/1560022
https://twitter.com/romero/status/726043541504462848
They listened and are making a demo for us, so the campaign was put on hold.
https://www.kickstarter.com/projects/nightworkgames/blackroom-a-new-fps-from-romero-and-carmack/posts/1560022
https://twitter.com/romero/status/726043541504462848
Realized that they would not collect the dough ... and decided to change tactics.
Well, well ... We are waiting for the showing of an early build. A lot of people with almost pure enthusiasm will be ready to help the veterans, so you won't have to wait too long.
Shl. George Lynch is cool, one of my favorite 80s guitarists, his sound and manner of playing have always been delivered to me.
[media]https://www.youtube.com/watch?v=FqmgkGRqvFg[/media]