GoldenEye Wii
In general, a video appeared, the announcement will probably take place at the conference today.[url = http: //tinypic.com/player.php? v = 14mb8k9 & s = 6] http://tinypic.com/player.php?v=14mb8k9&s=6 [/ url]
for vii, in principle, it's not bad, want: )
[color = # FF0040] [b] ign [/ b] [/ color] [size = 150] [b] 9.0 [/ b] [/ size]: shock:
just ez land 8)
007 classic, the difficulty is immediately available or will you have to regenerate down-style, like in budloshutans?) I want old school right away.
management is a disaster, the play is unbearable. The authors themselves admitted the wretchedness of management, adding auto-loan.
And the song Goldeneye was covered by Nicole Schlesinger from Pussycat Dolls
[b] opposer [/ b], they say, the control is absolutely customizable)
however, I play with a mote with default settings. And so - the sensitivity, the dead zone and what else is there - it should be possible to set. Autoame is also disabled when Z is held down.
I doubt that something developed there "recognized", tk. everything was taken into account in the management, they included support for all - whatever - controllers, well, and the default scheme seems to me the most convenient among all vii-shooters (in the third prime or code, everything was much more buggy, less accurate and not so smooth).
By itself - a shooter as a shooter for now. On the "classic 007" it is quite difficult. A lot of stealth = variability, pleases.
I turned on the most advanced mode with complete freedom without auto-game and play great
in multiplayer, it's cool
I don't believe you can "play great". Presenting need as virtue.
I got to Arkhangelsk - I never got used to it, full of ass. Well, at least the enemies are full of invalids (dumber than in any other console shooter) and damage on the normal is almost not applied.
Xenia Onatop is NOT played by Famke Janssen, Valentin Zhukovsky is NOT Robbie Coltrane, and 006 is not Sean Bean.
[b] opposer [/ b] , turn on the "classic 007" - is sure to help you quickly or get used to the management, or quit the game)
With the management, the complexity of the game in the long run frets (I console shooters do not, in principle, and to pkshnym pretty cool)) - the most obvious "problem" I see is that there is not much [good] left from the good old golden ah.
And the game is probably just good. Such a solid FPS.
EVERYTHING is left of the golden in the game! It is played in the same way (slow and slow) as the original.
I liked it, I enjoyed it like a Golden 64 at one time, that is, not bad, but not super cool either) Just good)
Essesno
thanks to the new disk for 15000r for Wii and Nintendo for outdated hardware. all of us here are rogue and play in the graphics. life truth
Passed just now.
This is an old school action movie, the plot is cranberry, but it is interesting to follow it, the impressive videos are impressive.
Music and sound are great.
I liked the customizable difficulty - you can make a joke with regen and auto-enamel, or you can make a stealth in which the bond naturally [i] overcomes [/ i], sneaks through the ventilation and doesn’t work without a muffler.
I didn’t like the fact that the vii emulator still had performance problems ((
In general, it’s very, very good, these guys would have given a piece of hardware more efficiently, they would make it even more fun.
At the end of this year, the game will most likely be released on PS3 / 360 and will be called "GoldenEye 007 Reloaded"
[url = http: //www.gamespot.com/ds/action/goldeneye007/news/6321249/activision-registers-goldeneye-007 -reloaded-domain-names] http://www.gamespot.com/ds/action/golde ... main-names [/ url]
PS3 version will support PS Move:
[img] http: //i1115.photobucket. com / albums / k542 / jamesbondbrasil / OO7onE32011.jpg [/ img]