BioShock 2
[b] BioShock 2 [/ b][img] http://i258.photobucket.com/albums/hh244/judgeofwings/Bioshock%20Album/bio2logo-2-1.jpg [/ img] The
second part is done by as many as four developers, and already without Ken Levine, the single player is doing 2K Marin.
Publisher: 2K Games
Developer: 2K Marin
Genre: Sci-Fi First-Person Shooter
Worldwide release: Februrary 9, 2010
Offsite - [url = http: //www.bioshock2game.com] http: //www.bioshock2game .com [/ url]
Twitter - [url = http: //twitter.com/BioShock2] http://twitter.com/BioShock2 [/ url]
Game news um - [url = http: //www.gamemag. ru / tag / Bioshock% 202 /] http://www.gamemag.ru/tag/Bioshock%202/ [/ url]
[img] http://images.eurogamer.net/assets/articles//a/5 /1/9/4/4/8/BigSister.jpg.jpg [/img]
Are you waiting?)
[Color = green] [size = 75] Added after 35 seconds: [/ size] [/ color]
By the way, a lot of information and art, etc. can be seen here - [url = http: //boardsus.playstation. com / playstation / board / message? message.uid = 41653393] http://boardsus.playstation.com/playsta ... d = 41653393 [/ url]
we do not wait, although if games from the highest genres are not at hand, it will be possible to shoot a little.
I'm not waiting, but maybe I'll buy it at the end of the year, maybe why should I play this when it will be a week after its release heavy rain and sc
I don’t expect it, because this is not Ken Levine’s game, so a priori it’s not a competitor to those monsters that will be released in 2010. In addition to Bioshock 1.5, there’s a lot of everything.
so far nothing appears brighter from the shooters. The first would have done the atmosphere and the plot for me, now I just want to continue.
there will be a fail, tk. the first part did not require continuation,
judging by the videos, they could not break the ideal gameplay of the first part, so it might be playable
Feil, definitely.
Beautiful, recognizable! BUT! For me, the main features of Bioshock were the feeling of fear and admiration from Rapchur's research. And then what? Well, what could an armored monster with a huge drill be afraid of ?! Maybe a sperm whale or a giant squid. Yes, and to wander the second time in the same places, also knowing that the city, as a result, doesn’t get me into the city at all.
Was it really impossible to move the scene to some other place ?! For example, to close up the plot in the style - the US government, having learned about the adventures of the main hero, sends him as a consultant to the construction of a secret underground city, which they plan to use in the event of a nuclear war. Throw in an enraged computer (a signature System Shock chip) plus underground gas that leaked into the fan system (from an alien ship, as it turns out later) and turned the workers and maintenance personnel into evil monsters, this would be wherever it went, and so low ... The disbandment of the studio that created the first part clearly did not benefit the game.
[b] dburt [/ b], well done, he said everything correctly: agree: Playing for bigdadi one big fail: ass: yes, and the concept of dragging and dropping girls is poor: dn:
[quote name = "dburt"] Wasn't it possible to move the scene somewhere else ?! For example, to close up the plot in the style - the US government, having learned about the adventures of the main hero, sends him as a consultant to the construction of a secret underground city, which they plan to use in the event of a nuclear war. Throw in an enraged computer (a signature System Shock chip) plus underground gas that leaked into the fan system (from an alien ship, as it turns out later) and turned the workers and maintenance personnel into evil monsters, this would be wherever it went, and so low ... The disbandment of the studio that created the first part clearly did not go to the advantage of the game. [/
Quote ] Dburta in the scriptwriters! : agree:
[url = http: //forums.gamemag.ru/bioshock-2-vt826649-20.html] http://forums.gamemag.ru/bioshock-2-vt826649-20.html [/ url]