Commandos Strike Force
Who is waiting and what is waiting?By the way, postponed to 2006.
Going into action ... hmmm.
Moreover, IMHO, it will be stupid.
But hope dies last.
But why does the thought that we will get garbage do not leave me? ... :(
Can you give a direct link?
PS The game is developed on its own engine. Snowblind was developed on the Sreaming engine (engine of the Legacy of Kain series), and BiA - on Unreal engene 2.
[b] Videos from XBOX: [/ b]
[url] http://www.gamespot.com/xbox/action/commandosstrikeforce/media.html [/ url]
[b] Screenshots from XBOX: [/ b]
[url ] http://www.gamespot.com/xbox/action/commandosstrikeforce/screenindex.html [/ url]
on the PC in the course of a completely different game, because the game on zy2 is a complete kavno :(
you?
I didn’t say that I’m in love with this game. Do you know why? Because it’s a parasha, not playable,
[color = red] DO NOT FLOOD IN THE TOPIC! [/ color]
Judging by the first estimates, the game is good. (70%, 84%, 85%) Or you both passed it and can you tell us?
why flood? but I'm talking about my impressions, terrible,
but about passing through: I can't play this for more than 30 minutes. well, not outstanding fps, graph sucks, videos on the move suck, incomprehensible plot, stupid AI. I got to the place where the berret appears and that's all, after black with a freaky graph and stunning drive, playing for a berrett is comparable to stealth elements of black. control is infuriating: in theory, when you play as a sniper and use knives to hit your head, there should be smooth control, but not there jumping transitions, sometimes it is easier to approach at close range, and a sniper is finally a sipets, this is a weapon for something incomprehensible, to close targets (relatively) to shoot zapara, because this sniper aims at a kilometer, and it just creates a very uncomfortable feeling. will tell me where in this game is at least one plus? !!!!!!!
maybe when the night passes, stealth will appear, it will be necessary to switch from one fighter to another, tactics will appear, then it may be interesting to play, but now it's quiet horror !!!!!!
played for about an hour, so what?
I do not understand, to understand that the game is shit, you have to torment yourself and go through it completely, but you never know there will be a plot at the very end, the graphics and gameplay will improve and there will be happiness on earth?
Damn, because of people like you, disputes arise, the Vivisector-polygres are average, the graph is rather weak, then such a dynamics, such levels! You don't see it right away, turned it on, ran it off, went and wrote that shit. Do you mow under Ripper12? then say, journalists are forbidden to print an article on it without going through the game, to grow.
I'm not going to become a journalist, first of all, and secondly, I'm not talking officially: this is a shit game, don't play it; this is my point of view. are you defending the game like that? What did you like about it?
A review appeared on [url = http: //www.Ag.ru] www.Ag.ru [/ url] this afternoon - as always, everything was "emptied".
[url] http://www.ag.ru/reviews/commandos_strike_force [/ url]
[url] http://forums.ag.ru/?board=discuss&action=display&num=1142863315&start=0 [/ url]
I played a demo ... a mission where the ship sails to the ferry and the batch begins. I liked the video on the engine, the graphics are good. Played - the gameplay is so-so, no AI. The next spy mission is not at all interesting. My conclusion is average and again I agree with Ag.ru.