No faction can fully capture the world map (Total War: Warhammer)
Total War: Warhammer's only bad idea is the fact that no faction can completely take over the world map. Dwarves and orcs are only able to conquer each other's provinces, while the Empire and vampires divide another piece of territory. If, say, the gnomes occupy a vampire settlement, then they are given a choice: to destroy it or rob it. In both cases, subsequent colonization is impossible. Therefore, it is not interesting to replay Total War: Warhammer for the same faction: the events in the campaign will develop approximately in the same way as the first time.p, s, I am of course very saddened by this fact, and also by the fact that there will be only 4 people in the game ... your opinion friends
Mountain has
4 days to endure and there is already to look at what kind of fruit they have turned out, I really hope that optimization is not like with Rome)
Mountain
With the release of the game, the mod should immediately appear on the removal of this restriction
Mountain
In some century, this can be considered a plus, but chaos has no cities at all.
Tom Semerkova
well, given the fact that the troops of chaos do not have a scale of fatigue and fear))
Mountain
http://www.playground.ru/blogs/total_war_warhammer/total_war_warhammer_budet_podderzhivat_mody_na_starte-194108/ "Legendary Lord Start Position Mod", which allows you to customize the starting position of the lords as you wish.
Yes, for the first time, go and put emphasis on a tactical map, and not on a strategic one. I don't want to use autoboy now, I want to personally try all these spells, bonuses, monsters, and in the attila they regaled only with two or three elite units different from other factions