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Stranger 09.11.21 07:34 pm

Incompatibility of mods for construction (Fallout 4)

It's no secret that at the moment almost all mods for adding new items to the workbench menu are in conflict with each other. I have about 10 modifications (affecting construction) and many categories of items are not available. There are, of course, all sorts of compatibility and mod patches (I forgot the name, he seems to be scattering objects from large mods into lore groups), but it still does not help. What is the best way to fix this problem (many categories and items are not available)?
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Chukchi in the chum 09.11.21

No way. I personally occasionally turn off one mod in order to build something from another, but this does not help much, plus everything from time to time in Century it becomes impossible to build anything at all.
We have to wait until the official CC comes out and people can make fashion in a human way. Then conflicts can be removed.