Mods do not work on patch 1.5.157 (Fallout 4)
Guys, please help me, I don’t know what was going on before, but when I installed this patch, none of the mods are displayed, and when I change the game files for the mods to work, the game crashes. Thank you in advanceAnton_14_
Download the latest version of NMM and install it through it, only remove INIs, and write everything over again.
In Fallout4Prefs.ini
[Launcher]
bEnableFileSelection = 1
In Fallout4Custom.ini
[Archive]
bInvalidateOlderFiles = 1
sResourceDataDirsFinal =
Everything should work, just be sure to launch the game through NMM, and not through a shortcut, otherwise mods may fly off.
Thank you, but I already have the latest version of NMM and so I rewrote everything over again did not help
Anton_14_
Some mod versions will not work on the new patch. Wait until the new version of the mod comes out
http://forums.playground.ru/fallout_4/ne_rabotayut_mody_s_vernoj_ustanovkoj-903729/#comment-14973141
on the rutorge, it helped me with mods
1. In the Fallout4.ini file, I returned the string sResourceDataDirsFinal = strings, TEXTURES, INTERFACE, SOUND, MUSIC, VIDEO, MESHES, PROGRAMS, MATERIALS, LODSETTINGS, VIS, MISC, Sirs, SHADERSFinalFinal sorts strings ("string" in Latin letters - comment filter cuts)
2. Insert
[Archive]
bInvalidateOlderFiles = 1
into the Fallout4Custom.ini file sResourceDataDirsFinal =
these two items make it possible to load textures, meshes, etc. from separate folders.
3. In the plugins.txt file, at the beginning of each line with the name of the mod "*" (without quotes) The last NMM does the same, only it does not happen the first time - it can be seen when, before loading the save, it swears at the missing mods. There are no lines with DLCRobot.esm, DLCworkshop01.esm and Fallout4.esm in it, or they write that there should not be asterisks in front of them. I did it using NMM.
By the way, I found out that I rubbed the files loadorder.txt and DLCList.txt while "picking", but this does not interfere.
4. In case of crashes when loading, find an incompatible mod. I had such one -NoDotDotDot.