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BerkutArmageddon 10.11.21 12:08 am

Editing Parameters (Mass Effect 3)

Hello everyone.
My goal is to edit (increase) the "scan range" of the thermal imaging sight.
I don't really know what this characteristic is by default, but I do know that it is relatively small. And for a sniper thermal imager (for 4x zoom) it is very small. And I also don’t know where this characteristic is located, moreover, I didn’t find a thermal sight, as such, in coalesced.bin; it is understandable - this modification, judging by the description, is from the DLC ("Citadel" for assault rifles, "Omega" for sniper rifles).
What ideas do you have on this subject?
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888005533535 10.11.21

"Nvidia. The way it's meant to be played" - Play as the developer intended.

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BerkutArmageddon 10.11.21

Ruslan Shepard
According to the logic of the developers: the range of an assault rifle is, say, 100 meters, and the range of a sniper rifle is 250 meters. At the same time, for 200 meters, the enemies no longer react to the hero. And the useful visibility of a sniper rifle is one kilometer. Where should I shoot if enemies do not appear 300 meters away yet? The sniper rifle, as such, turns out to be a tactically ineffective type of weapon.
The thermal imager itself - its range, by analogy, will be 50 meters, for both assault and sniper rifles.

8
888005533535 10.11.21

BerkutArmageddon
Minusser. Mutually.

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BerkutArmageddon 10.11.21

Ruslan Shepard
I didn't minus.