Square Shadows (Red Dead Redemption 2)
some shadows are beautiful, some (for example, Arthur's shadow) the edges go like a ladder, how to solve this?it may be a problem with the video card drivers. the owners of some weak and old problems described similar problems, but this increased the lul fps. so probably you need to demolish everything and install the old driver so that there are no hosts or the system itself.
finally there seems to be a pcss shadow in the game, if I'm not mistaken, you can try them. or something prevents you from registering a large resolution, the resolution of the shadow mapping, then the shadows will be square even if you have filtering. (due to optimized drivers, filtering may be disabled and shadows, as on older consoles, will be sharp pixels in general).
or it's just the limitations of the engine associated with the size of the cascade, the size of the shadow itself, etc. in sruses 2 there was something similar in shit engine, and if you try to get rid of it in shit engine, then the engine stalled and stupid.