NPC ID (Partners, enemies, monsters and robots) Who knows? (Fallout 4)
The purpose of this forum is to have fun, arrange meat.Having climbed the Internet, I found a couple of Idishniks
000f757b -raders
ff000aa2 - synths
000bb7dd -supermutants of the monster
0001db4c - death claws
000d39ea -
Ghoul 000bb7dd - Monster
0001846d7 - Rat
To add an NPC, you must also enter a placeatme- (Id) - disables the AI, re-entering the AI, so that you would not be surrounded by an enemy that crumbles you will be healthy.
Calling partners is done using the command prid (partner id), then player.moveto (partner id) after that, you should be transferred to him. This command is used if your partner is out on a spree or is stuck in textures.
Partner ID: 0001ca7d Codsworth
00045ac9 Deacon
0000313b McCready
0005de4d Paladin Dance
00002f1f Piper
0003f2bb
Strongman 00002f25 Nick Valentine
0001d162 Doggie
00079305 Keith
00102249 Curie
000E210A X6-88
000226
8 Comments
S
Smoorph
10.11.21
M0f
I don’t argue that it’s old. If you know someone else’s idols, then write in the comment. I will be very grateful :)
B
Boss_Timurchik
10.11.21
Smoorph
, for example, about the swamp http://ru.fallout.wikia.com/wiki/%D0%91%D0%BE%D0%BB%D0%BE%D1%82%D0%BD%D0%B8%D0 % BA_% D0% BE% D1% 85% D0% BE% D1% 82% D0% BD% D0% B8% D0% BA # .D0.91.D0.BE.D0.BB.D0.BE.D1. 82.D0.BD.D0.B8.D0.BA-.D0.BE.D1.85.D0.BE.D1.82.D0.BD.D0.B8.D0.BA but your good idea could be written down the whole block or start creating a document where all the id