What is balance? (Dark Souls 3)
Explain the mechanics of balance, I don't understand what it is for!sustainability is. how difficult it is to knock you down when blocking an opponent's strike
Zewer
In the third part, you will hardly be able to fully appreciate this statue, because the developers have twisted something with a balance (also called poise and stability). I can only say that now in PvP you don't really care what your balance is. And in PvE, in principle, any mob can bring down your attack in the process, so I don't know why the developers left it at all. I tried with Jorm's shield (it raises the balance by 30 points somewhere), so even the stability of 50-something points did not help to avoid a stunlock.
In fact, in one of the interviews it was said that the balance will now reduce the stagger time from blows. The more the balance, the less time it sausages. I myself did not notice the difference, since I play the whole game with approximately the same balance number and hit with the same rapier. But then I noticed that the same enemies are recollected faster from the blow of a rapier than from a black fireball.
nakosyachili karoch developed in this part with a balance.Marty52
pleases that, although, as before, when hitting with heavy weapons, the balance increases for the duration of the strike
at_sagor said
in an interview that balance will now reduce stagger time from hits. The more the balance, the less time it sausages
Really? Damn, honestly, I don’t remember that. But then the claim about "twisted" was removed. Well, indeed, balance was very easy to abuse in the past. In PvP, he was often the only one who decided.