Grid (The Witcher 3: Wild Hunt)
Almost all settings on the beyond, except for grass, shadows and the number of Persians. Patch 1.12.1. Features from Nvidia disabled. Blurring disabled. Full screen, FPS limitation disabled. Driver Catalyst 15.11.1
System in profile
so the engine dissolves opaque objects optimized.
in any case, the type of foliage, etc. Perhaps in the field of view of the rest of the screenshots there are some trees that are not visible. here, to be honest, it is not very clear.
to get rid of them, you can try to screw up antialiasing of transparent textures in the driver or manually msaa in the config. but the last one led me to the collapse of the game
Nikita237
On the first to the left of the stone. On the third to the left of Geralt, even visible from the android. On the last, mushrooms near Geralt. Is this normal?
MunchkiN 616
Maybe it's because of the transcendental?
[Denis Aleksandrovich]
most likely you just have a twist on it, plus this blurring of something gives such garbage.
I did not have this, in any case, if you do not specifically look for it. in any case did not notice.
http://pix.playground.ru/witcher_3_wild_hunt/1182007/
http://pix.playground.ru/witcher_3_wild_hunt/1183989/
http://pix.playground.ru/witcher_3_wild_hunt/1183994/
and with increased accuracy
http: // pix.playground.ru/witcher_3_wild_hunt/1184457/
even in Witcher 2 there was something similar with shadows
http://i.playground.ru/i/43/75/88/00/pix/image.jpg
see bushes above the witcher's head which illuminated by the sun.
or maybe this is what Radeon does. I do not know.
[Denis Alexandrovich]
Set the increased clarity to a minimum or turn it off altogether, and you will be happy.