Environment rendering problem. (Fallout: New Vegas)
I decided to make SMAA in enb as in this video Smoothing works, but there is one caveat ...Screen with nVidia Inspector -
What to do?
Blackout ENB
Mr.Nexter
And without ENB, okay? And inside the game anti-aliasing you turned off anti-filtering as well.
Dangerous67
without enb everything works fine. in nvidia inspector, anti-aliasing and anisotropy are enabled, as it is said in the video, and disabled in the launcher. in enbseries.ini and enblocal.ini everything that is shown in the video is disabled
Mr.Nexter
So in this it is possible and there is a problem that anti-aliasing and anisotropic filtering are enabled. Try to disable it, and if you have Steam, then disable another overlay.
Here's my NI:
Dangerous67 is
not the point. this bug appears exactly when the antialiasing compatibilty value is set to 0x00400041. but without this value, the anti-aliasing itself does not work. in short, it is this setting that conflicts with enb, without enb all the rules.