I am looking for a mod for strengthening bosses (The Witcher 3: Wild Hunt)
I am looking for a mod that strengthened bosses by 5-6 levels or made them more tenacious, but did not affect ordinary opponentshttp://www.nexusmods.com/witcher3/mods/442/?
this mod makes opponents strong but dumb
You come at level 6 and fight with a toad, then with a key keeper .. Very tough bosses are guaranteed
Stribogg
In his case, at level 36 in NG +. And the severity is guaranteed and Geralt does not seem to be a dropout.
Beat the game on maximum difficulty and start a new game + ... or whatever it is called, I don't remember already
SwedovSandr
The difficulty in ng + does not change, the mobs just get thicker and that's it, they still can't get to the herald. their intelligence is independent of difficulty levels.
GG4 :) That is, you want a mod for increasing AI, and even some bosses ??? And you rearrange WHAT work needs to be done for this ?? Well, it's not easy for you to tighten up the armor ... this very behavior of the AI ​​needs to be rewritten.
If you want hardcore, then the maximum difficulty and battles at the tenth level against mobs of the 30th levels will help you)))
The mod allows you to customize the level, damage, health, and everyone and everything. You can turn the game into hell.
http://www.nexusmods.com/witcher3/mods/1185/?tab=2&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fwitcher3%2Fajax%2Fmodfiles%2F%3Fid%3D1185&pUp=1
111dbrnjh555
It's too easy for him))
GG4
Sorry ... it was written as if the author of the topic replied to
Arson01
He just needs to INCREASE INTELLIGENCE AI, and not his health and armor
SwedovSandr
Then you can try to take off all the armor and beat them with your fists ... It won't be boring: D
I was looking for a way to strengthen the bosses in relation to the level of the hero.
I only have the first playthrough and at first I examined the entire map and pumped up to 32lvl, and it turns out that the story bosses and contracts are terribly easy.
Here is a mod that cited as an example leveling the level that all enemies in the game are +6, but it somehow simplifies the AI. The enemy stops blocking normally and dodging blows, resulting in a simple jamming.
I play at the difficulty level - to the death.
on the second playthrough, you can put
http://www.nexusmods.com/witcher3/mods/769/?
and
http://www.nexusmods.com/witcher3/mods/1185/?tab=1&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fwitcher3%2Fajax%2Fmoddescription%2F%3Fid%3D1185%26preview%3D&pUp= 1
SwedovSandr
This mod adjusts the AI: the aggressiveness of enemies, the chance of their parry, counterattack, etc. If you don't know, don't write nonsense.
111dbrnjh555
))) This is for sure)))
Arson01
I just explained what HIM needs. What nonsense did I write? Aggressiveness is not intelligence. The author of the topic, apparently, moves well in the game, so he doesn't care about aggressiveness
SwedovSandr
You probably don't know the components of your opponents. Aggressiveness - how often opponents will attack you, so that there is no situation when you are fighting against a group of enemies, and they attack you in turn. This is one of the components of AI, don't you think?