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Jacques brel 11.11.21 02:09 pm

How do I increase the draw distance? (The Elder Scrolls 5: Skyrim)

I got tired of the trees being loaded at a distance of 100 meters. This is very noticeable. With water it's the same. Here are the screenshots, everything is at max in the launcher.







Is it possible to somehow edit the configuration file? It's just that there are just a huge number of range values, I tried, but nothing came of it ...
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J
Jacques brel 11.11.21

And the shores .... they are so low-poly ..... you can cut yourself about them!

J
Jacques brel 11.11.21

sEntet1c
As an adventure, it is still good. And there are no other similar games. It has a scale, but it is poorly implemented, because I am not pleased to look at the coasts!

s
spellcustomer 11.11.21

sEntet1c
it is better to worry about the fact that the plot is lame in sky and the quests are personal, the RPG component is at zero and the casualness sticks out beyond the bounds of what is permitted Why worry about that? Nothing can be changed, in contrast to the visual component.

W
Wild rider 11.11.21

Oblivion is contraindicated for the author.

fTreeLoadDistance = 75000.0000 - distance at which trees are displayed
fLODFadeOutMultItems = 15.0000 - distance for drawing game items.

I just don't know how much these parameters need to be increased.

P
Pril balsam 11.11.21

http://www.progamer.ru/games/guides/grafika-skyrim-2.htm
Advanced graphics settings

Also read the FAQ
There are also programs to improve the graphon;
read forum topics related to graphics improvements

J
Jacques brel 11.11.21

Cheryl
Thanks dude!

S
Slopok 11.11.21

It also helped !!!

A
Anton Dutov 11.11.21

Cheryl
Thank you, this is the tutorial I missed!)

1
199111 11.11.21

object detail faid disable

d
dasddas 11.11.21

199111
How? What is this anyway?

r
raevskiy42 11.11.21

dasddas
If you have Skyrim legendary edition, then in the launcher settings you can increase the range of drawing objects in the tab additionally, in the same place uncheck the <disappearance of deleted objects> checkbox.