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Mr.Nexter 11.11.21 04:57 pm

Pip-Boy screen display issue (Fallout: New Vegas)

When playing Fallout New Vegas with Hitman ENB and 101 mostly graphical mods on the Pip-Boy screen and character customization menu, this is:





How to fix it?
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dude666 11.11.21

Either ENB is to blame or a conflict between mods

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ONYXYS 11.11.21

dude666 Mr.
Nexter wrote:
with Hitman ENB and with 101 mostly graphic mods
Most likely a mod conflict. I had about 80 mods (which I sifted out of 150, probably, but which 150? Pieces out of 250) by trial and error. As a result, I got what I wanted, namely the most realistic game. And 90% of errors, lags, etc. shit happened because of conflicts. And the remaining 10% is due to my crooked hands. I had to figure it out myself until I learned it.

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ONYXYS 11.11.21

Mr.Nexter
I wanted to address this to you above)))

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Mr.Nexter 11.11.21

ONYXYS
Thank you. Is there a list of conflicting mods somewhere? In theory, you can search for errors, etc. through FNVedit.

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ONYXYS 11.11.21

There is a program, it itself puts the modes in the right order, calculates the conflicting ones. Look in the internet. I don't remember the name. But this is something like a nexus mod manager, only with advanced mod management options. But it took a lot of time to figure it out (for me personally), and I still spat on it and began to install mods by 5 or 3 and starting the game to watch how they work. If there are jambs, I turned them off and turned them on in turn, until I found what and with what. It takes time, but the assembly was what you need!

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ONYXYS 11.11.21

Mr.Nexter
And there are assemblies too, look for modgames. I downloaded almost all mods from there and from here. And the conflicting ones are usually written in the description. Or readme.

g
gmh4589 11.11.21

http://forums.playground.ru/fallout_new_vegas/tech/problema_s_otobrazheniem_vseh_terminalov_i_pipboya-896262/
recently had the same theme, the problem was solved deleting two files from the texture folder

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Mr.Nexter 11.11.21

I solved the problem. Removed ArchiveInvalidation.txt, all textures are in place, no bug)