Alternative Grenade Launcher (XCOM: Enemy Unknown)
In the game, all weapons can be replaced over time, all except the grenade launchers. Maybe I didn't get to some technologies? failed (had no function) to stun reinforced aliensYes, about the blaster installation, it could also be assembled in the original. It would be better given the opportunity to load with grenades of all types of the fur grenade launcher.
sCard
There is a replacement for the minigun, I made a beam setup, it is much more powerful
I read the comments ... I don’t know how you play, but on my hard I somehow managed to pass through normally and without losses (apart from the three of which you lose in training, well, you can do a shield here), then I played madness, I tried to give up without any scratches missions, soldiers were rarely treated, the final missions are not at all without losses and without scratching, so also from the first time (enemy within) and in the original game from the second time (enemy unknown) -just a guardsman jumped out, although I thought that everyone interrupted-and vanshotnul yy-had to reboot (the second time without losses and scratches). How do you manage to play with losses? Share the secret pliz! But I have no intrigue .... not that the soldier, not even a single fighter did not fuck up. ..on the second playthrough, not a single country dropped out of the council,although I tried as best I could kick them out, in particular when I missed events by making psionics, and they, no, we will not leave the council and that's it !!! WHAT AM I DOING WRONG? !!!!