Associates/Companions (Fade to Silence)
How many companions in the game?I have now in camp Rice, Ezra, Vic and Ghani.
on the Internet there is no information except:
Спойлерhttps://survivethis.news/en/fade-to-silence-character-5-gani
Shigofumi
From optimizing the game. And the Assembly of your iron. It is possible that under some element of the build your PC there is no optimization. Maybe the problem in Windows. Not correct work of the library.Try to reinstall Windows. Is likely to help. As in any case to clean the Windows all the computing power it will take to toy . If the update the game will not help try still Windows to be reinstalled. There are also PC virus miner. He secretly takes away a big chunk of your PC's resources for their needs.Many antiviruses are not able to recognize it as a threat. Yes, and the process Manager to catch will not work. Try to scan your PC Malwarebytes and kaspersky.
Missing associates - Rice and Ezra.
Rice at the old place where he was, not anymore. Ezra so he in camp came.
Where them now to find dunno.
Shigofumi
On the bill to kill, XS. And how would write about it should have been. The other two went nowhere. And the Rice was gone after I released him and joined the expedition. On return to camp and rest, Ezra is gone and Rice.
Faced with this problem, only found Ghani and brought her to camp. he built her a hut, gave the heat a meal house, a mink coat all the works, and it constantly freezes now constantly freezes and dies in the camp straight annoying. Although it is worth noting the work of making, only send to hunt its not worth it.
Asfor Virityus
In such a situation helps to restart the game. Already 6 colleagues found(would be 7 but Ghani was gone), and all the same. Come, freeze, or even through the texture fail. Restart the game(completely exit to the desktop) and everything is fine.
Asfor Virityus
I have had the same trouble, had to do cleaning all the time, but then I realized that everyone needs for a hut to build, and if a hut was built and it was built annexe, it was considered as not built.(Therefore, at the time the tenant became a smelly bum) When the extension was finished, the ally was doing the last cleaning and it stopped to freeze.
According to my observations, maybe it's a coincidence, but the associates with me wanted to talk when I cleaned red nest and they had a good fighting spirit.
Fastgamer24
Right there just says you need since the beginning of his hut to build, thereby leaving less wood and food for the maintenance of these associates. And as they rest. What would not disappear, need to open the cutting area and the hunting-lands only when the protected place from damage, with 1-2 enemies they can handle.