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_Lemon_ 10.12.21 12:24 am

Game information (Fallout 4)

Rumors around the possible announcement of Fallout 4 have been growing since last year, but we will have to wait for the official data on what exactly Bethesda is developing.

Todd Howard, the head of the studio, noted that he liked the idea of ​​the Fallout 4 fan teaser site, which ended up being a fake. Answering a direct question regarding the plans for the announcement of the game, the developer emphasized that he could not name any specific dates, and interested parties would have to wait.

More information here - http://www.playground.ru/news/fallout_4/
32 Comments
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S
ShootNik95 10.12.21

ZmS
You are tired of complaining, you don't need this voice acting, as the quality will be shitty, but if you like to eat shit, that's your business.

C
Chukchi Militant 10.12.21

Some achievements have become known. Judging by them, we will have the opportunity to join the Brotherhood of Steel, the Railroad and the Commonwealth.
And besides the murky combat Legolases, there is again no one. Claws, Raiders, the Enclave are our picks.

S
Sweety_Mustard 10.12.21

ShootNik95
In Warcraft 2, for example, shitty voice acting? They won't do it, well, to hell with him, it's just not that difficult, even the pirate Fargus' voice acting of the first part was quite passable, although there, of course, the gameplay was very saving.

G
GyJIeBeR 10.12.21

Sweety_Mustard I
shouldn't have written about Varick , it's a legendary game. And right now, schoolchildren in 2015 have no respect for old games.

S
Showy DiMak 10.12.21

[Possible spoilers]
preyushka from some foreign yutaber
- Difficulty levels: Pts. easy, easy, normal, hard, very good hard and survivor;
- HUD color can be customized;
- Mini-games for opening doors and terminals are exactly the same as in the previous two Fallout;
- Not yet certain, but the size of the map is somewhere on the level of Skyrim, but the world itself is much more detailed;
- The shootings are much better, although this is not some Call Of Duty, but shooting here is interesting and not boring;
- AI got a little smarter. Opponents have learned to hide behind cover and actively attack you if you are low on health or on recharge (the guy plays on a hard difficulty level - approx. HW). VATS is not very important in combat;
- The animation is flawless. NPCs in the game have the same faces (especially raiders), but still there are many more unique ones;
- The guy doesn't like the new dialogue system. The karma system is not visible, and the reputation from New Vegas is completely absent;
- Building your own house plays an important role. The player really liked this element. Build anywhere you find a red workshop table. Some of them are free, and some are busy with people who will free him if you help them;
- Weapons so far have been found somewhere between 12-15 pieces. The weapon modification is made insanely cool, each gun has a dozen parts that can be changed;
- There are a lot of small houses in the world of the game that do not require loading, but this will happen when entering large buildings. The downloads themselves are very fast (the guy is playing on # PS4), only with a fast travel it can be longer;
- Power armor is used in the same way as it was presented at E3. In this part, it became less comfortable to use;
- The guy went through only four story missions, because they are very long. The guy considers the plot itself quite interesting at the moment.

t
totktonada 10.12.21

http://i.imgur.com/fGb1jEf.jpg
Hopefully, there was a noble PC version on e3, while consoles simply had a stump corresponding to their hardware. But no matter how the pc is not limited in the grafon with artificial crutches.
And so screenshots, spoilers, from the Spanish owner of ps4, "looks better in motion than in the screenshots" (c) http://m.imgur.com/a/Uj7W0

H
Homikator 10.12.21

Really, there will be no cooperative? (((

P
PIRAT69 10.12.21

GrihanTrojan
will not be a co-op. Which is good. It is not necessary to dip such a solid series into shit.

m
mcbrut 10.12.21

Badfox1988
OMG
If standards do something gud will all
example. 1 person plays as the main character. 2 is one of the partners that 1 player can take.
2 player helps during the passage of tasks and so on. If the developers strain, then you can make a good co-op.
1 completes tasks, while the other sits in the settlement and keeps order

R
RolexX 10.12.21

mcbrut
Cooperative in folach is not a topic. In general, in games where the emphasis on the atmosphere of the cooperative only interferes with this very atmosphere. Not the same sensations, tk. the player's attention will be spent on contact with a partner, and not on immersion in the world of the game.

M
MunchkiN 616 10.12.21

cooperative in bullshit exactly as a cooperative with a joint passage of the plot and there is a split screen is nonsense,
but multiplayer without a plot or with a special multi-story plot and preferably seamless, this can well be implemented with such game mechanics.
however, due to mods, this is decidedly pitch impossible.

A
Atlante 10.12.21

Have you watched the stream ??? The graphics are the same as they wanted, there is a lot of garbage in the game, I hope crafting will fix it, the dialogues are buzzing, but something is not visible "special options", and the companions fall from skyscrapers, pass through the walls, and then get stuck in the jamb, not letting go you out of the room. In short, how I missed it!