Trade Route (Port Royale 3: Pirates Merchants)
How to make it so that in one city, say, a brick is bought, and in another it is sold? My strategy does not work, there only for all cities in one direction you can configure.NvXDSync
The point is different, from my route, the profit is pretty penny. It's just that suddenly someone has some groundwork on this topic, and his route brings a good profit.
Murgen75
So everything is logical in principle.
Desirable cities 10-12
Among them there should be producers of raw materials and several large governors.
For example: Sisal -> Cancun -> Cayman -> Port Royal -> Port Au Prince -> Tortuga -> Turk Island -> Grand Bahama -> Florida -> Havana -> Nombre Dios
It all depends on what cities you plan to develop in quality of their producers (where the player's warehouse will be)
IMHO, it is still better to exclude them from the route.
For "own" cities, the "Prosperity" trade mode is more suitable
snike1981 I will look at
this minibus . There is only one city on the list, Port Royal, I want to take it from the Spaniards. In 2 minutes I raise my turnip to 100%.
I looked, my daily income is 600 guilders, this one has 1000. The profit has almost doubled.
I also could not configure "my strategy" - it does not work at all. The convoy walks through the cities empty. All other trade routes are working fine.
Igrok1111
I don't know if my answer is up to date .
But anyway.
The convoy will walk empty if the purchase / sale of goods is not configured correctly.
As in a well-known cartoon: before you sell anything, you must first buy something.
Moreover, it is important to set an adequate purchase price, otherwise the convoy will not buy anything.
For example, you want to buy an item at a price no more than 60 coins, and the minimum price for this item in the city is 61.
So the deal will not take place, the convoy will leave empty.
Through the item "My strategy" you need to very strictly and carefully set up any trade operations in each city on the route.
It is important not to allow overloading of goods, everything should be bought and sold evenly.
Otherwise, the convoy will buy up a lot of excess, then God forbid it will be robbed and there will be a loss.
In general, the developers did not mess up here, this process is too tedious.
In my opinion, it is much easier to use ready-made algorithms.
And set up "my strategy" only for the purchase or delivery of raw materials to your production, when other options are not rolling.
people .. I need help .. the
question is, build routes through "my strategy" so that he would take the goods from my warehouse in SPAIN and take them to ENGLAND .. the
point is that I produce rum in one city and Sakha and wood in others .. let the convoy go to this city to bring me himself there they made rum and sold it themselves .. everything is ok .. I decided to start the production of fabric, everything is ok but the convoy does not go by itself .. I start the route and he just turns it off. .or if there are other points on them I am going to ignore the task with England (no war)