Battlemage (Sacred Underworld)
the people who play for the battle mage-HERE! we will share our experience! By the way, who did the full set in the sacred?What specific technique are you talking about,
but what is the most important thing about the most powerful. 255-levla-if you know?
Valdemarich
if you know.
Dare to doubt the deity? .. I would not ask how much the hero knocks out at "255" level, there would be no problems, but why correcting my post to pretend that I was mistaken in something?) The
damage of all spells depends on a lot. , including from bonus sets. Therefore, you are not given specific numbers.
In theory - the fist of the gods, one of the most powerful attacks, you can imagine how many knocks out ..
PS This conversation is better conducted in a smooth-top.
You download everything to the gladiator for magical protection (fire, air, etc.), and the magician is complete ............................... :)
I pumped the magician, even in the first part of the sacred to 50 levl, then threw it to the Ancaria Dungeon, but there he is meat !!! These bastards tweaked the meteor flight and petrification !!! I freeze the dragon, and the combo is 20 meteors, 500 damage in a row from each, if this bastard survived, I finish off with a fireball! And then the wind began to swing! A useful thing, not only does it knock back the enemy, it also hurts decently! Well, then a bunch of meteors and a ball !! Scored on that magician, in this part of the sacred it is easier to play than in the original 1.0 !!! There are no half of the weapons, secret passages, secrets and so on !!!
My magician at level 156 used a fireball (skill level 137 and regen in 0.1 seconds). Very useful skill ice shards and wall of wind
I personally have a magician for 45 lvl, a fireball of 40 lvl, treatment for 30 lvl and I slowly swing everything else, just a fireball and treatment are the most necessary for BM, personally I think so ...
If my memory serves me, there are skills according to the elements, right? Which one is the best to first swing or quietly everything?
it is best to swing ice shards. of course the fireball is stronger, but it has a small radius of destruction. and if you swing the fragments, you can take out a group with one blow
I remember starting to play Sacra Underwold for the first time for BM. At first he gave me very good. I really liked it as a Persian. Having reached the horad-noor, for some reason he bothered me. I threw it and started to go behind TE.
It's better to download ice shards for BM. According to a friend's testimony, they take 4000 hp from him. I really don't know what level he plays. But still rock the shards. Meteor shower, by the way, the same rules.
Shards rule, my level 144 magician knocks down a bunch of norms in the valley of tears on niobe)))
I found an amulet for a battle mage or something else called a stuffed battle armor. It gives useful bonuses. In terms of skills, Fireball and other skills +10 I was then level 70.
download the character editor for sacred underwold, I pumped 20 meteorites for myself at once, the main thing to do is to quickly restore the skills and all the hell who will kill
I'll put it more simply ... I was swinging a fire spiral fireball stone skin and a ring of ice .... in talls I threw everything mainly on meditation and magical knowledge of fire magic, in the characteristics I threw everything into mental regeneration ... fireball for reloading 0.9 seconds was when I had 40+ lvl .. rags were also replenishing spells well and magic damage of course ... I didn’t swing any particular types of weapons .. mobs stupidly did not have time to approach ... wire bolt main spel, spiral and ring for masspharm a leather is stupid for buff .. in general, I always had two combos with buffs (in one stone skin, fire skin buff for HP regen and buff for replenishing stabs, in the second a magic wall, flow of mobility and active buff heal x2), because ... rocked mainly on high-level mobs .. so my advice, throw everything into the regen of the zaklov and their strength, and all the FSUs will come)
I have a question for everyone. Has anyone ever found a thing called Battle Padded Armor? If anyone is interested, this "armor" looks a lot like a voodoo doll.
Gives, I enumerate: Fireball +, Gust of wind +, Meteor shower +, Ice shards +, And also Each blow consumes health and each blow spends the enemy's health. It is also known that this thing belongs to the category of unarmed combat. If anyone heard about this or wants to know where to get it write ...