Why is the system requirements of The Phantom Pain one-on-one like Ground Zeroes? (Metal Gear Solid 5: The Phantom Pain)
Ground Zeroes:The Phantom Pain:
They said they will be much higher.
Lord - 10 out of 10
Maybe because in fact this is one game, which was divided into two parts to get a lot of money?
The engine is the same (fox engine).
PS People won't understand you, then whine that the requirements are big, then whine that they are normal :)
ColorWave
Yes, but there are clearly more possibilities and the world in it than in GZ. And the graphics are better.
It’s interesting, after all, whether they lied with the requirements or not? It was just that the GZ at 9800 on average went fine, with such requirements
Indeed, why? If GZ is part of TPP, moreover, on the same engine. Amazing right?
Yoshemitsu
Support! Look, "Gears of War", "UT 3", the last "Mortal Kombat" and "Batman: Arkham Knight" also have one engine, and the system requirements are fundamentally different. So, this is far from an indicator.
King plague
Yes it is about the fact that the 9800 DX11 is not supported. Therefore, the game will not start on it. So you had a different video card.
Ground Zeroes had many times less requirements, in fact, they just didn't bother and wrote the same. The Phantom Pain will require just these systems, nothing will fly on the troughs like in Ground Zeroes, you can not hope.
Yoshemitsu It
's just that between CODs a year passes in release, and every now and then its type is improved by hanging senseless hair on a dog or something. And GZ and PP are essentially the same game.