What is the best heavy fighter? (freelancer)
What is the best fighter (heavy) and where to buy it? About the latter in more detail.Not ... Titan is good, but Orel is also not bad, the armor is smaller, but it is more maneuverable.
As for the Noman guns, I didn’t set myself up, but of the ships that are marked with crosses on the map, they are really cool.
Especially for 13werewolf
Dude. Urine everyone. Start working on blood dragons, then on gold S. Until you have a better reputation for rogues. In short, move the FEDERALOV.
For a single, I don't care what kind of ship you have.. I like the saber (saber) more.. but in multiplayer Eagle definitely rules.. there will be objections - please meet online on some thread of a server and prove your opinion to me =) offers to compete on e- mail.
Nyuk is right, Eagle definitely rules in multigame, Saber is a ship for pros in multigame, not everyone can fly it successfully. And for a single, there is no better Titan .... Is it only in mods ....
Digging through the FL files for quite a long time, I came to the conclusion that there is another fighter in the game that can give Handicap to everyone else ... This is Anubis 2 (named conditionally) judge for yourself - 7 guns of level 10, 1 turret 10 -th level, 3 !!! torpedo tubes, mines, countermeasures, armor 3600 (but additional is hung up and it turns out somewhere 10 - 11 thousand), 3 !!! Thruster, speed and control at the level of the Saber. This ship is contained in ini FL, but for some reason is not put up for sale. In the game, you can only see it "in action" when 3 of these fighters attack the cruiser Donau, in the very first mission. This ship belongs to the ships, so to speak, "closed" for the average user, such as King's Patriot, Defender Juni, Anubis 1, Nomad (nomad) Destroyer, Dragon of Blood Dragons, Starblazer (not to be confused with Starflyer and Startracker), CSV - scavengers. These ships are initially adapted for the user, unlike other added ships. Those. changing the FL ini files is minimal, compared to, say, adding battleships and gunboats. I can also say that these spikes are also unique in that if you add them to the game, they will be visible to other players, without your mod, who will simply go to the server, without even implying your bells and whistles. But you still have to add a patch to the server. they will be visible to other players, without your mod, who will just go to the server without even thinking about your bells and whistles. But you still have to add a patch to the server. they will be visible to other players, without your mod, who will just go to the server without even thinking about your bells and whistles. But you still have to add a patch to the server.
In short:
find the same Anubis 2 in the shiparch.ini file, write, say, 1000000 armor (even radiation will not wet you), a class 10 shield, 7 cannons, a larger hold, 3 torpedoes and maneuverability from, say, a patriot.
Next, in some file, find the standard equipment and put infinitive power. (You can even stick in any guns, and I especially advise the cloack device)
Cloak??? I've been chasing for 2 months now! Send me by mail!
[email protected]
Swapping: Torpedo Launcher - Sun Killer and Nomad Cannons Roaming Laser
To: WORKING Cloak device.
2Panzer Well, in a single you can do anything at all :-))) The main charm of Anubis 2 is that anyone can see him the way he is in multiplayer. The main thing is that there should be a purchase package on the planets. But adding new nicknames causes glitches for players with standard FL, for example, players without a mod see Rhino or Blade instead of your ship ....
does anyone know why we need solar systems in which nomads live (in my translation they are called that, they are lilac)
And I finally hacked Anubis (I just like it the most). In short, he has 100,000 armor, 999 nanobots each, and shield batteries. Cool boat, withstands the most amazing overloads - you can hang any trunks, by the way, my trunks are also broken. The range of missiles is 10 kilometers, and within the radius of the explosion (500 m) there are no living creatures at all. Homing like in KIN - the enemy may be to your side, but the missile will hit him and destroy him, even if you launch it after the target has gone out of your view. I generally keep quiet about mines - kilometer death. Rated speed - 500, maximum - 750 (it's just difficult to drive at speeds over 1000 in afterburner). That's the kind of pepper I am. Although, everyone and everything gets bored ...
Main changes in the game: (in this version the changes affected only the New York system) Planet Manhatn - ships: Anubis, Barracuda, Valkyrie, all Liberty weapons, all major types of missiles and mines. Planet Pittsburgh - ships: Saber, Hammerhead, Centurion. Combat ship Missouri - ships: Defender, Patriot, Startracker (do not remove them at all). Detroit - ships: Titan, Eagle, Anubis-2, all weapons (including 6 Nomad barrels), all secret weapons + prototypes, all shields and engines. All ships have been strengthened, have more Nanobot & Batery, nominal and maximum speeds have been increased, some ships have improved engines. Noteworthy items are: Improved Protector Shield ($500,000 - 50,000 protection; $900,000 - 100,000 protection), Wandering Torpedo ($50,000 - 8,000/5,000 damage), Cruiser Destroyer - Nomad homing missile ($125,000 - 2,500/1750 damage; has a huge speed, high rates of course change and target tracking - almost 100% hit, autonomous - does not require missiles, can be installed on all types of ship points), Small weapon platform rocket launcher - high power homing missile ($325,000 - 19,750/12,500 damage, autonomous, has huge blast radius; similar to Cruiser Destroyer, but slower, less agile). But this is only a trial version so far, I want to fuck up jump holes in New York so that I can get into any part, there are more ships for sale, otherwise you want HammerHead and you have to fuck him all the way to Omega-7, which, you see, is not very conveniently. high rates of course change and target tracking - almost 100% damage, autonomous - does not require missiles, can be installed on all types of ship points), Small weapon platform rocket launcher - high power homing missile ($325,000 - 19,750/12,500 damage, autonomous, has a huge radius explosion; similar to Cruiser Destroyer, but slower, less agile). But this is only a trial version so far, I want to fuck up jump holes in New York so that I can get into any part, there are more ships for sale, otherwise you want HammerHead and you have to fuck him all the way to Omega-7, which, you see, is not very conveniently. high rates of course change and target tracking - almost 100% damage, autonomous - does not require missiles, can be installed on all types of ship points), Small weapon platform rocket launcher - high power homing missile ($325,000 - 19,750/12,500 damage, autonomous, has a huge radius explosion; similar to Cruiser Destroyer, but slower, less agile). But this is only a trial version so far, I want to fuck up jump holes in New York so that I can get into any part, there are more ships for sale, otherwise you want HammerHead and you have to fuck him all the way to Omega-7, which, you see, is not very conveniently. autonomous, has a huge explosion radius; similar to Cruiser Destroyer, but slower, less agile). But this is only a trial version so far, I want to fuck up jump holes in New York so that I can get into any part, there are more ships for sale, otherwise you want HammerHead and you have to fuck him all the way to Omega-7, which, you see, is not very conveniently. autonomous, has a huge explosion radius; similar to Cruiser Destroyer, but slower, less agile). But this is only a trial version so far, I want to fuck up jump holes in New York so that I can get into any part, there are more ships for sale, otherwise you want HammerHead and you have to fuck him all the way to Omega-7, which, you see, is not very conveniently.
I'm still adjusting some parameters, but in general it already works. By the way, and saves do not spoil. Only 134kb.
HOW???
Share? For more advanced testing...
I have a club of 50 cars, almost everyone is playing Freelancer...
2 coolracer: If it's not difficult, then we went to [email protected]
VERY NECESSARY!!!!
Send me some ready-made mod otherwise I don't know how to use anything please [email protected] I want to show myself in all its glory please I beg you!! thanks in advance
People! I wanted to hack the ships and instruct my characteristics, but I found this file, I open it, and it’s written there, you won’t understand what language - where in squares, where with some kind of triangles, where with meaningless English inscriptions ... I tried to change the font - to none, it’s worth " Cyrillic", no matter how I changed it, the squares are in place instead of letters ... what should I do?