Who launched on what hardware? (Dying Light)
Interested in such a question, but will the game run on a dual-core processor ?? Who could run?PS I can not download the game and test it yet.
amd fx-8350 4Hz
8GB
radeon R9 270x 4GB
crap flight.....drops up to 15fps ......and so 20-30 . All max(autodetection)
Artemis1805
try only the textures on the middle ones and turn off chips from nVidia. This is the most voracious for AMD. Well, the developers themselves admitted that they have a cant with optimization for AMD processors
intel core i3-2120 and Geforce GTX 650 4 GB of RAM (I have enough and I play without lags)
Rostik Vasyunets
does not want, or the card cannot work with the game, most likely due to the directix, you should update the firewood, but in general you need to look at the log, the problem will be indicated there, the patch may fix the fatal problem in the future, do not get upset
Core i5 4670 3.4Ghz, GTX760 2Gb, 8Gb RAM, Win8.1. Firewood ancient 335.23. Game without patches. 1920x1080, minimum draw distance, shadows - medium, vert. sync. - off, everything else to the maximum. Friezes, when zombies are captured (rarely), at the beginning of dialogues (also rare), sometimes drawdowns up to 23 fps appear, the game eats about three gigs of RAM.
i3 550 gts 450 6 gb RAM 1366x768 shadow low foliage low textures medium rest fuck turned off flight quite playable very small friezes sometimes
tried to set textures to high. the picture didn’t seem to change much, but it’s like horror fries, so I advise medium textures
Intel Pentium Dual CPU E2180 2.00GHz
DDR2 4GB
NVIDIA GeForce GT 430 1GB
on medium without anti-aliasing is pretty good, no lags or lags. on patch 1.2.1
i5 - 3450
770 - 2gb
8gb RAM
at maximum fps from 35, everything would be fine, but sometimes terrible friezes happen, I have never seen this in any game
i5 2500k
radeon r9 270-2gb
8gb
FullHD RAM
At maximum speeds, with nvidia features (except for shadows, they are high) outdoor fps ranges from 30-65, in a building 60+, it's uncomfortable to play, I'm waiting for patches!
i3 4000k (like) 2.4GHz
nvidia gn 740 m (2 gb)
4 gb of RAM
at low 30 fps is
basically not important for me (the gameplay is awesome)
I want to buy a license
DimzPlay
I think it was worth creating a topic for this, and not writing in this one.
Textures at maximum + lighting..... Everything else at minimum.... FPS fluctuates in the range of 20-65 fps,
but sometimes there are lags that the picture freezes for 3 seconds ..... They sometimes even occur in in those areas where the fps stably keeps at least 50 fps, it terribly infuriates when it happens when 5 zombies attack you and you sit and press the left mouse button and think whether you are hitting them on the head with an ax at that moment, or they have already filled you up and they gnaw and you need to press FFFFF so that they don’t eat you))...... Well, if we discard the issue of optimization and my weak hardware, after playing for 15 hours, I really liked the game =)
I ran it at maximum speed, it goes well ..... hardware: I5 3470. GPU: AMD R9 / 270 4Gb. 8Gb memory ..... but for some reason, after 20 minutes of the game, it crashes with an error with a show-off there is not enough memory !!!!!! tell me what to do
Everything flies)
I7 4790K 4.4GHz (Auto overclocking), 16 gigs of RAM, Nvidia GTX 760 4 gigs
MistoGan586
If it didn't fly, it would be possible to throw the game in the trash can.
It's sad to look at all this, and understand that your game won't even start, because of the video....