XCOM.Enemy.Within Another masterpiece from Firaxis (XCOM: Enemy Unknown)
Played a little game with invigorated 10 out of 10 my rating =) how do you play? =)This addon Israel did something, you recruit recruits and almost only women, well, it
sucks.
Finally passed the other day on the normal, somehow I'll start on a new one on the veteran.
I thought they changed a lot of things in the gameplay, I need to study, get used to it, but no,
it turns out that the same race for plasma.
The game is beautiful, but wildly frustrating with a fierce imbalance, at the very beginning the
complexity of the game is simply idiotically high, the fighters constantly mow down, the
flimsy aliens put crits through half a map to the soldiers who are sitting
behind full cover, it’s worth the first pack to get to polkans, and that’s it, the game
merges, our fighters can’t be killed anymore, they shoot across the floor of the map themselves, you
can just drag everyone forward without thinking, even without choosing cover. Fucking money
, the laboratory in the middle of the game becomes useless.
They stuffed so much content, they could have come up with something with the balance ... All
the same EU in this regard, sadness =/
I'm playing now, but alas, MECs did not live up to expectations, another thing is general.mod.soldiers, they burn MECs all the time catching a bullet and smear
Definitely a masterpiece. So thoughtful and elaborate that it's hard to believe that this happens. 10/10
Ps In fact, the same as the previous part, only everything is improved. Damn, this is how the real parts of the continuation should look like.
The game is super, I also cut into it at 486, and the new ones from Firaxis are just what the doctor ordered. There are certainly shortcomings in the balance, but you can find a "+" in each "-".
Bravo Firaxis.
I love XCOM and decided to write a small reviewer on the modification of Long War: