MF Assasina Question on mechanics (Diablo 2)
Good night, devils =)---
Actually,I have trapsink, completely hung things from MF(in the search wizard.object in %)
My question is, absolutely ALL THINGS, is assigned to MF traps ? I.e., the total MF 583%(rings, amulets, sword, shield , helmet etc) , every time you kill any mob/boss trap is also assigned to 583 % ?
I just have the impression that MF hung Amazon better things prominent "farmer" (
gottenspell
It's simple - I want to see BA'al drops gold, keys, arrows, etc., then score.
Do not want - create the game M(P)atriarch/Guardian's.
You may notice that this waste often takes up 30% of his loot.
gottenspell
Well, if you torture questrom mephala. It is not even a consolation, but rather a psychological perversion..
And quest Andy and Baal are fairly easy.. Better not to see the arrows in the drop than to see them )
Although I have always proselkova a time when the game was created by someone without the quest, at the open of NBC and did the quest to Boal. :C
One figure will still be 90% garbage (in the sense of green stuff and other junk uniques). And people think, that conductive coat of Matt, and even quest drops, just the griffons with CSC will fall.
firkax wrote:
Not clever, calculators consider exactly what you need (is a chance that after one killing of a mob, the player will see on the ground that rags), not some useless interim figures, which then still have to manually count. What is the likelihood that party members will steal from under the nose do not believe, but it is not to be considered.
Not clever, they think chance to drop based on one item, and there can be more.
BULK wrote:
Not clever, they think chance to drop based on one item, and there can be more.
As if there is a change of ppl and different drop shows. From ppl and depends on the hopping slots droplet boss.
BULK wrote:
God forbid such as you can multiply.
Were talking like a Pro mechanic drop or...
However if you write about it with that you have clearly some problems. And you're going to focus on. Loser )).
Klassewer wrote:
As if there is a change of ppl and different drop shows.
thanks, I'm aware that there can be ppl to change, but this is again an irrelevant topic. Plus about ppl and the loot from bosses is written above.
Klassewer wrote:
Were talking like a Pro mechanic drop or...
Klassewer wrote:
God forbid someone like you will do responsible for the operation of this server. This is precisely the end, the final and irrevocable.
Well, the mechanics of the drop in net video.
BULK wrote:
Well, the mechanics of the drop in net video.
You don't know shit about and build himself a connoisseur, though in fact O5 nichrome not understand.
Even if the explanations of rules were given, and then all your explanations veyat cool.
Klassewer
Klassewer wrote:
you don't know shit about and build himself a connoisseur, though in fact O5 nichrome not understand.
Even if the explanations of rules were given, and then all your explanations veyat cool.
Look in your favorite calculator on the graph nodrop, that's all changing when you change the ppl in the game, nothing more. For a chance to loot specific stuff with specific mob is not affected by either ppl or qdrop, all what they do - on slots, as you call it, the benefit is that after a bunch of posts you figured that out and are now trying to Dodge when he realized he was wrong and to get out every flood.
BULK
Well, all right. Nodrop less stuff with BA'al drops more. Che not so? You wrote above that Nodrop bosses can not be in principle. And then, suddenly, che is remembered. And other knowledge on the topic you are about the same.
BULK wrote:
What have same uniques? With one unique can drop a different number of items. It's about the fact that the calculation in the calculator goes one out instead of 4-5 as can be actually.
That's about what crap you're constantly twitched. What it's for 4-5 outs? The BA'al % dropnode to drain some of the clothes depending on ppl. Can dropnode at least 5 circleof ranyh. And all can be with the same stats. So is the drop of circlet x5 it turns out, because 5 gear drops. and not 1 as the unique monster.
What about 4-5 outs are you talking about?
Klassewer
Klassewer wrote:
Well, all right. Nodrop less stuff with BA'al drops more. Che not so?
Not that those I wrote from the beginning, but you have something had problems understanding the words and you tried hard to prove that it increases the chances of the drop.
Klassewer wrote:
Can dropnode at least 5 circleof ranyh. And all can be with the same stats.
But when calculating the drop calc can't know exactly how many belongings you will fall. Therefore, some of the tracings show srednenko value between a minimum and a maximum (read incorrect, randomly), and some do calculations based on drop one item.
Klassewer wrote:
Nodrop less stuff with BA'al falls more
The problem is that if qdrop chances for nodrop is higher than without it. If you consider that and all the other nuances to counting specific numbers, the result will be the what I wrote above. Consider dia and Baal, Andy profit higher, but Kamon, which runs into Andy in 2019 on the 4th year of the season.
BULK wrote:
But when calculating the drop calc can't know exactly how many belongings you will fall. Therefore, some of the tracings show srednenko value between a minimum and a maximum,
This is called the product of the ver-Tay. Let alone go further and say that calc doesn't know what race you will drop one or the other thing with the boss.
BULK wrote:
The problem is that if qdrop chances for nodrop is higher than without it.
Where did you get that?
Klassewer wrote:
This is called the product of the ver-Tay. Let alone go further and say that calc doesn't know what race you will drop one or the other thing with the boss.
It's about the fact that the calculator is incorrect and the numbers that you're trying to apply for something completely different. There is not probability, and their wildly average value, at the time when you can take and count hands accurate.
Simply put, you are either very stupid and don't understand it, understood it, but misinterpretation deliberately distorting the facts.
Klassewer wrote:
Where did you get that?
well, open your favorite calculator and see.
BULK
the numbers are incorrect but we still have to rely on calculators. D - logic.
And this in one post.
BULK wrote:
Simply put, you are either very stupid and don't understand it, understood it, but misinterpretation deliberately distorting the facts.
And I think that you're stupid.
And here to do it.
And not just stupid, well Very stupid. Time decided another personal go.
Klassewer wrote:
the numbers are incorrect but we still have to rely on calculators.
Apparently, you're still very stupid, and not a manipulator or a Troll. I'm not against literacy, but without the Agra from the ignorant, so cut it out.
There are numbers which the calculator calculates (incorrectly), and there are initial data which he scored for calculations (right), here's a chance nodropa is the original data that is not only there. This is just an example of the source of information for you, as it is in Google.
Klassewer
Andariel (Q) - andariel (NM) Catacombs Level 4 1:1557
Andariel - andariel (NM) Catacombs Level 4 1:3599
This with 350 MF ппл1. In this quest drop like baguette. Create and kill one of the characters.
Many looking at these numbers they erroneously believe that making the 2nd the wounds you chance is 1:1556, on the 3rd - 1:1555, and so on. And so I think that slimming figure after approx 1 drop exactly the same number. Nichrome like! Drop that on the 1st which is 3500й wounds will be 1:1557(and is not a fact, I do not believe the calculator). Therefore, as indicated above, the drop is the Korean random and MF gives a little something to search for one certain thing. I killed hell Andy this season, not counting how many times around 1K. MF ranged from 650+ to 200. 0 boys Saga, a couple of RAVENOL and every Krapetz, even remember nothing more. I agree with the plan de Corones. - drop Korean what about quest drop, no. You can and will feel him favor, but only if you farm a lot. But it will be to fall what you don't need as usual. On the other hand if it is possible to increase the drop a little bit OFC need to use it. If it's convenient. I, for example, is not convenient.
cristagalli
This random proven and rechecked many times on different forums. What says the fellow with the avatar Bulk - it's purely theory, which he is faithful to one. (even from unsubscribing)
And on Andi kV drop constant - it is necessary after her first kill to talk to varusam and in the 2nd act. It seems to work.
Klassewer wrote:
This random proven and rechecked many times on different forums
Proven apparently sanami from the calculator as well as on this forum, and not a good example with a/b test of 100k runs.
I love people talking about some sort of proven evidence, but not that about them, even about the logical arguments of the speech in his posts is not (: