AKI\'s mods Questions/Answers
Understood. In general, it works from the slot on the assigned hot button, the red one causes an air drop, but this is not implemented in Aki.Spoiler
BlackTigerTK wrote: I
changed the status to 3 and went back into the game, the quest is available for closing:
Can you please tell me where to find the reward for the quest to edit it a little? (add the loyalty of several merchants)
In quest mods, it was easy to add, but in vanilla files, I can’t find it anywhere. Stalled while fashion ...
AlexLAN
It seems that Aki_DataServerdatabasetemplatesquests.json is where all the quests are.
deep1tone
Yes, I looked there, but it hurts a lot of dancing with tambourines, you can add experience for the quest, but how to add additional goodies to the reward (in the form of experience / loyalty of other merchants), xz. Campaign everything should be registered by ID and not the fact that you will not break something =))
I installed 3.2.5, but did not start. There are no normal mods yet, one garbage is being poured for now ...
CUSTOM QUESTS and in mods for it, it's easy to prescribe anything.
AlexLAN
Try to look in the documentation section on modhub https://hub.sp-tarkov.com/doc/. Maybe there is some information there. The quest IDs are there.
Regarding mods under 3.2.5 - you can try to edit the "akiVersion" parameter in the package.json file. For example, in all the mods that I use, I put "3.*.*" there. Everything seems to be working :-)
BlackTigerTK wrote:
you can try to edit the "akiVersion" parameter in the package.json file.
Yes, some mods have worked. But basically, red spam in the console and the server won't start.
AlexLAN wrote:
But basically, red spam in the console and the server won't start.
Then you need to fumble the author of the mods with a request for an update.
AlexLAN
This is probably a very old fashion. As I wrote earlier in mods, I have 90% from version 3.2.4
But bepinex is better to wait because they can put the game.
BlackTigerTK wrote:
Then you need to fumble the mod author with a request for an update.
Yeah, once I wrote a request under one mod and copied it into another (only 2 identical comments turned out) and flew "prev". CWX wrote that now the moder can swing the banhammer =))
(It was during the transition from 2.3.1 to 3.0.0 - A couple of days later, this yellow sign appeared, apparently spammed with update requests =)))
deep1tone wrote:
This is probably very old mods.
But not very. Some work on 3.2.3, but no longer on 3.2.4, not to mention 3.2.5 ...
Guys, hello. I'm completely stupid in this regard, please tell me how to install all this correctly. I copied the current version of the game to a separate local drive > I downloaded the SPT Aki installer > when I start it, it says "File not found: D:SPTAKIEscape fromTarkovfixer/EscapeFromTarkov.exe". Can you write me normally in Russian for a teapot, how to correctly install everything?
(What I downloaded on Tarkov torrents is the old version 12.12, there is no inertia and all that. I wanted a more recent version and additionally use the "KMC SERVER VALUE MODIFIER" program to set the levels of merchants to the 4th level and slightly raise the loot spawn multipliers and I've come across the fact that I can't install anything at all
Void111
https://cdn.discordapp.com/attachments/826903356080390154/1029283236548976650/AKI_3.2.4_AIO.torrent
What could be easier, unpacked where you need, launched aki.server, then aki.lancher and that's it. I created a character, and then rolled mods to taste.
Well, bypass once and for all:
Just create the next folders on disk C with empty files
and BAT file of the following content:
@ECHO OFF
%1 mshta CreateObject("Shell.Application").
ShellExecute("cmd.exe","/c
(remove migration)%~s0 ::","","runas",1)(window.close)&&exit
reg add "HKEY_LOCAL_MACHINESOFTWARE
(remove migration)WOW6432Node MicrosoftWindows
CurrentVersionUninstallEscapeFromTarkov" /v "UninstallString" /t REG_SZ /d "C:Install_EFTUninstall.exe"
echo "done"
pause >nul
exit
Specify the path where the folders will be in the code!
How the folders should look like:
Op-ah. Rolled out Client.0.12.12.32.20090.zip, and to them also AKI PATCHER 12.12.32.20090 TO 12.12.32.19904
SpoilerClient
http://cdn-11.eft-store.com/client/live/distribs/0.12.12.32. 20090_6f064d5b-3ec6-4959-acdf-d353a6148404/Client.0.12.12.32.20090.zip
PATCHER
https://hub.sp-tarkov.com/files/file/204-aki-patcher/
AlexLAN wrote:
Some work on 3.2.3, but no longer on 3.2.4, not to mention 3.2.5 ...
And which ones, if not difficult? And that's even interesting. I have mods that probably work already with 3.0.0.
deep1tone
Yeah, the dude has already shared a link to cs.rin. And the downgrade was rolled out almost immediately. You can experiment.
deep1tone
Thank you very much, today I will try to install on this link. And you indicated in the comments below that a new version has been released. Can I immediately download the client with the patcher from those links? And what is bypass in this case? And the original launcher / the game itself (the same battle) will not detect it as something harmful and will not issue a ban?) Can I safely play both original and pirated games? It's just that I'm either looking for the wrong information, or it's not particularly there. I understand that there are many questions and they may be a little silly, but I would be grateful for clarifications!
BlackTigerTK wrote:
And which ones, if not difficult? And that's even interesting.
For example HELICOPTER CRASH SITES. It works on 3.2.3, copied it to 3.2.4 and 3.2.5 - edited the version, it seems to work, the console stopped spamming and the server started, but in the game, it is configured via F12. But, entering the raid:
Spoiler
FAUPI - MUNITIONS EXPERT also does not work, even if you change the versions, even if not, it does not help.
BlackTigerTK wrote:
I have mods that probably work already with 3.0.0
Yes, several old ones worked after the client copied it again and rolled up the AKI. Since 3.2.1, I have edited a bunch of everything in the items.json file, and so this file was transferred to subsequent versions (the weight of the file and the number of lines of the original are identical everywhere). I redid it again and it seems that some problems were resolved =))
AlexLAN wrote:
For example HELICOPTER CRASH SITES I quit
with a helicopter a long time ago, it turned out that if I installed this mod, it did not work and airdrops disappeared. So I gave it up. In the comments on the modhub they write that it does not work under 3.2.4.
AlexLAN wrote:
FAUPI - MUNITIONS EXPERT
The latest version 1.6.5 at the moment should work under 3.2.4. Under 3.2.5 yes, it doesn't work. We have to wait for the update. In the comments on the modhub, they also complain that it does not work under 3.2.5.
AlexLAN wrote:
items.json
This file probably hasn't changed since version 3.0.0. It hasn't changed in the last few versions. So I keep the modified version in a separate directory and copy it after deploying the new version of the AQI. Same with the globals.json file
BlackTigerTK wrote: I quit
with a helicopter a long time ago, it turned out that if I installed this mod, it did not work and airdrops disappeared.
Until 3.2.4 it always worked fine. Before the airdrops, I got used to it, besides, a column of black smoke is visible from everywhere. I wish there was a mod for a drop from an airplane, increasing its red smoke =)) And then in the forest, if you threw it to the other end of the map, you will find FIG. Sometimes the highlighting of the loot saves, provided that the drop has an item specified in the ini.
Void111
As far as I understand the issue with the release of the new version, this is for more experienced users of SPT-AKI.
The link that is the first on AIO, that is, unpacked launched play.
If I understand the questions correctly.
You will get a ban if you use cheats in the off-game, in SPT you can use anything.
The original launcher does not intersect with the AKI in any way, because the AKI server runs on your computer / beech and thus does not affect the original server.
If you have orig installed, then the bypass goes by, this is useful for pirates.
BlackTigerTK
AlexLAN
My notes are as follows, in the mods folder, mods can go but may not work stupidly, but bepinex mods can overwhelm the game, it's better to wait for them.