Problems with anti-aliasing in games
Hello Rebbie everyone.Tell me, can anyone come across such a problem, when moving, the picture floats, all corners, lines, such as where smoothing should be, float, vibrate.
The problem is in half of the games.
BP changed
Vidyahu changed
the operative changed and played with frequency
probyval on 3 monicas.
The surge protector changed and played with it and groundings.
I changed the drivers and rolled back to the old ones, and demolished the Windows and put the old firewood on a clean one, then updated it by checking each version of the driver.
the vidos link below with the problem. Watch in high resolution 1080p if it has already been processed by YouTube, otherwise you won’t catch the very essence of the problem, maybe it will be visible at 720 too.
you can see it especially on the windows, the fence and on the multi-colored boxes at the beginning of the video.
I've been living with these floating textures for half a year now. They appeared suddenly on a new PC and are most noticeable at the edges of objects, on thin textures like fences, wires or bars. There are things that I have not tried to do yet: overclock the RAM, replace all the wires, install a voltage regulator, move. It seems to me that the result will be from the last two.
There is nothing to blame for iron, there is 11400f + gigabyte b560 hd3 + 3060, so I didn’t change anything.
By the way, they are not only in games, but even in programs for 3D modeling, on YouTube if you open random gameplay (the funniest thing will be when you realize that only you see them).
Not so long ago I noticed that the telly also suffers from such garbage if you watch ordinary channels. Definitely something with tension.
By the way, they are also discussing here
https://forums.playground.ru/hardware/video/ne_rabotaet_sglazhivanie_v_igrah-890479/
A partial solution was found:
Install DirectX End-User Runtime
In the NVIDIA driver, set all the items in the 3D section to default (IMPORTANT)
In games, enable the highest anti-aliasing presets, save and exit
Restart the PC and do not touch the driver
settings
STALKER STRANNIK
Well, personally, I've already played enough with DirectX and drivers)) I'm making the last meaningful attempt to change the wires - I'll put the old ones, buy new ones and also try to plug in DP or HDMI on the other side (nonsense, but what if lol).
It's like some kind of shit
Mongo ausn Kongo wrote:
Definitely something with tension.
In order to avoid problems with voltage, and any problems related to this, all problems related to this, you need to install a UPS. Don't teach fools anything. )
As for firewood, in them, and especially on new video cards, there is such a function - image scaling. Which is generally disabled by default, but can be enabled. And in general, this function gives such soap and distortion. Look at it, try playing with it, if it is disabled, enable it, try different percentages. If enabled, disable. In general, initially it worked fine, and then they started to change it, and everything broke down. )
)) Guys. I have been suffering from this problem for a month and a half after buying a new video card, only I have a plus to everything and the brakes on the desktop are small, some kind of heaviness or something. And I noticed all this initially not in games, but in blender and similar applications. Changed everything. I tried everything. I installed everything, etc. Ran through the forums. And now the most important thing is that I assembled a PC for a woman, putting in my old video card only, but setting it up at home and as a result, the same story. She is also in trouble at home. Therefore, we believe that the savior will arrive as they say))
Aniway aliasing is very dependent on drivers and the curvature of developers. All this pushes you to buy a 4k monitor + a powerful video card, but some of the artifacts can be corrected by anti-aliasing in the game itself (as much as possible). In theory, SSAO, SMAA, MSAA, etc. you can unscrew it additionally in the Nvidia Profile Inspector, which I tried to do, but it doesn’t work in all games (I don’t consider this method a solution, since it’s just an extended version of the control panel, where you can play around with anti-aliasing levels and see how much FPS will drop or even make a square daub out of the game). I haven't had much time to test yet: only Batman Arkham Origins, Injustice 2 and Sunset Overdrive. Result: as it was, it remains, although perhaps I just don’t know what I’m setting up because of the complexity and incomprehensible names there.
There is such an Antialiasing section here, which, in theory, is responsible for adjusting the overlay effect. Some of its parameters can be changed when choosing a specific profile with the game (they are highlighted with a green gear).
The second picture is a living example and everything related to Antialiasing:
So far it seems to me that the graphics can’t be made better than the game offers)
By the way, they also write a little about it here: