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leviofanh 20.01.23 03:28 pm

Next Gen crashes at DX12 (The Witcher 3: Wild Hunt)

After updating to next gen the game crashes when using directx 12, after loading a save or after a cutscene of a new game, on 11 everything works fine but there is no support for ray tracing. Everything is updated, Windows is new, clean. RTX 2060 graphics card
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SkyN6T 20.01.23

without

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SkyN6T 20.01.23

all inclusive

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Whitevs 20.01.23

Exactly the same problem as the author. At the first start, everything started, after an hour of the game I saved it and exited, now when I load the save on the 12th direct, the game crashes, on the 11th it works fine.
Card 3070, 10ka, all latest drivers

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Watapachi 20.01.23

Whitevs
leviofanh
Wait for patches, many suffer, there are a lot of problems)
I have freezes to the fullest at 3080, there’s no way to remove the friezes, I tried everything ...
so we are waiting

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dik120 20.01.23

In short, I removed ray tracing, Nvidia Reflex removed it seems to be playable, but of course it’s complete garbage, everything flew on version 1.32 in ultra settings, besides, I still didn’t understand what dlss gives, while the card is loaded by 70 percent maximum, and fps draws 45-75 frames, you need to roll back to 1.32,

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blxxdandwine 20.01.23

dik120
dlss just doesn’t work here, because I just didn’t feel the increase in fps, rendering additional frames dlss 3 adds waddiness to the gameplay, I didn’t notice this in other games, there was an increase, there was also an increase in anti-aliasing, but here it just doesn’t work normally, only dlss 3 boosts fps, but I don't want to play with a delay

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Aellie 20.01.23

In fact, everything is softer on DX12 not due to beams, but due to DLSS or FSR anti-aliasing, which are not on DX11.



DX12 FSR2.0 without beams



DX12 regular TAA (on DX11 it looks exactly the same)

Although, it doesn’t matter to anyone, but after 10 minutes my eyes start to flow out of the soap, so I play on DX11 and don’t worry)

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Nvidia VS Amd 20.01.23

Aellie
Also noticed👍👍👍 That the graphics became more pleasant and soft on dx12 in the game!

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zetram 20.01.23

It crashed on 11 and 12dx on the 11th, though less often, but it’s also already enough, I have a 12700 CPU there are
energy-efficient E-Cores cores, so you turn them off in the BIOS and everything returns to normal if someone has the 12th or 13th generation of the CPU, try

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ALEX86 20.01.23

Aellie
When using DLSS, you need to turn on the sharpness filter by 50% and then the blur will be removed and the overall picture will become clearer. So for lamers infa.

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ALESHIN98 20.01.23

Do not tell me how to disable dx12 so that it does not crash?

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Vlad_Cepesh 20.01.23

Whitevs
The same, but the map has nothing to do with it

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benites 20.01.23

Never flew in 12 hours. Played on dx12 with and without beams.

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leviofanh 20.01.23

ALESHIN98
If steam in redlauncher select dx11. If gog is near the button to play gog galaxy, select settings - file management and there is a version with dx11. If you want to run gog from a shortcut, go to the game folder / bin / x64 and there is an exe with dx11, the same works with the game from the green "stim".

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ALESHIN98 20.01.23

leviofanh
Thanks, helped. Health.

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EFER6655 20.01.23

Whoever has the Nvidia Reflex function present and active, turn it off, immediately adds almost 8-10fps! tested on a 3080 card!

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rideex 20.01.23

Lord, so what? Looks like it's been updated, but it still crashes

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Vovancheg81 20.01.23

Same problem on DX12. Sometimes after 2 hours it will take off, sometimes after 5 minutes. Depends on the location. I don't know how to fight. I have no problems with performance. It's the crashes that piss me off. RTX4090, win10, 32GB RAM.

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KIBERMAX 20.01.23

It seems to me that I even understand what the problem is with game performance and crashes on Directx 12, because these idiots oh sorry Reds use the very first (old) version of DirectX 12 Agility SDK, check for DLL files

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PANFILOV1 20.01.23

KIBERMAX
I don't understand, but for some reason it sounds logical