The optimization of the game (Assassin's Creed: Odyssey)
Judging from the presentation is the Origins of the square.But the engine is the same, and the graphics will be slightly improved.
What do you think will be the optimization in the game? Because Origins was poorly optimized, to whom, and still is!
Operating system
Microsoft Windows 7 ultimate 64-bit SP1
The CPU
Intel Core i5 2500 @ 3.30 GHz Sandy Bridge 32nm Technology
RAM
8,00 GB 1-channel DDR3 @ 662 MHz (9-9-9-24)
Motherboard
Gigabyte Technology Co., Ltd. H61M-S2PV REV 2.2 (Intel Core i5-2500 CPU @ 3.30 GHz)
Graphics devices
SMB2220N (1920x1080@60Hz)
2047 МБGeForce GTX 950 (ASUStek Computer Inc)
Hard drives
932ГБ TOSHIBA DT01ACA100 ATA Device (SATA)
Optical discs
Optiarc DVD RW AD-5280S ATA Device
Audio device
Realtek High Definition Audio
the game has problems with the memory I noticed when suddenly the temperature falls to 40-45 percent in a couple of seconds the fps will definitely squander (not throttle), so it is not strange origins and a better picture ( more fine detail) and fps is much more stable
Oh yeah, and configuration fake high very high and ultra do not differ
+ Teikovo shows the allocation of video memory in settings
Beirut wrote:
I noticed when suddenly the temperature falls to 40-45 percent in a couple of seconds the fps will definitely squander
the temperature Proca in any way affect the fps can't
vitalik76 wrote:
Why? In the game, even 1080 is not fully loaded. I play on 1080. The memory used in half, the graphics card is working not stressful, because no noise of its fans
do you have a PERC doesn't seems to load at full 1080, I 1080ти in 1080p loaded to 98% with some dips to 85%
in principle, I can say that optimize somewhat better than origins in terms of consumption capacity, percent, in origins in pure 1080p my 5960х@4.5/4.0 uploaded under 55-60% maximum, the average load of 35-40%, but in pure 1080p vidyaha loaded 70-75% ceiling, here the map download in 1080p almost always 97%
Steve Taller
what do you mean no effect lol, if there is no load on the percent of it goes on vidyahu, or rather then just curve code which incorrectly distributes the load and by the way mod solves this partially't
and your opus for vitalik76 seriously??? you make a conclusion reveals reveals for the game which 200% is written under the console hardware is 10 years old and Hindu whistles plugs for PC boyars to Lily crocodile tears a car with a price under 150-200k?
Beirut wrote:
if there is no load on the percent of it goes on vidyahu, or rather then just curve code
not always, there is such a thing as an architectural bottleneck, when I had FKH-8350 I was faced with this regularly, percent loaded 30-40%, the map and in the end fps is low, FKH-8350 did not disclose 1080ти the word at all, especially in processorsamsung games, and while he could be underutilized
Beirut wrote:
you make a conclusion reveals reveals for the game which 200% is written under the console hardware is 10 years old
that kind of nonsense??? PC version deals separately, it is not a console port and the graphics on the consoles as on the PC on medium settings
Steve Taller
This is 1000% a console port, there's all profit for PC boyars last game benchmark is the first krayzis.
for the past 10 years do first for the console and as a residual for PC players ( which simply screw the light, shadows, smoke, pisexy, etc.)
for example need not go far the same assassin black flag crank up to ultra everything and cry on 2080ti from fps)))
or the same Batman from Rockstar that year with a shovel after Indians? and by the way GTA 5 they are the same year prepared for the port, but this is the exception to the rule
Grandmother all from the console and they go first class
Well, buying or making dviglo games what are they looking at??? on PC hardware or console??? because architecture + software are very different and it is good if there are Speccy that can portanut with minimal problems.
Beirut
what's where we make money? clear the degree that piracy on consoles is less and there is more to fuck, but for three different platforms games are made by different teams of programmers, no one does on the console, and then ported to the PC, especially since this game came out on all target platforms almost simultaneously. The port that was GTA4, which is shit that no one gland is not working normally, and even then, the port port of discord, there is a very high quality ported games, the same series of Lost planet
Beirut
Beirut wrote:
if there is no load on the percent of it goes on vidyahu
Nonsense. These are interrelated elements. The processor prepares the frame works with the game engine, so same issue of physics and geometry to the processor, the conclusion is that, first FPS the performance of CPU with the game engine. One man can ask so many questions that 100 wise men can not answer.
In short, examined in their knowledge. But the fact that the origin and Odyssey is not highly optimized - - Yes. The above video 2080Ti and 9900 where at 70-90 frames in FullHD 9900 was loaded under 100%. The same recently comparing the 4790k 2700 and watched how so when the same settings bench FPS average and the total number of frames turned out almost the same. Correctly marked:
True:
In turn, the installation of the CPU with lots of cores and a more powerful drive, in particular we are talking about NVMe SSD running in RAID 0, giving even more performance issues in the game.
Steve Taller
Maybe he misspoke, but the direction the developers are correct:
Spoiler
Game engine is bad for innovation.
It was also noted that the developers focus on the console, and do not consider a high performance personal computer.
In this case there is a repeat of the problems with Batman Arkham Knight, which was temporarily removed from sale on Steam, due to complaints of players on the extremely poor performance of the project, even on top-end PC configurations.
the game engine loads, then unloads, and later restarts the same assets of hundreds of thousands of times within an hour, while the video memory of the GTX 1080 Ti loaded with only 25% of the game the ceiling is too low resources for textures.
Steve Taller wrote:
there is such a thing as an architectural bottleneck
Friend - architectural bottleneck above video: 9900+2080Ti . Good luck! And there even where it was 2700 + 1080Ti and loaded to the ceiling of the CPU at 70-80 frames. The wonders of poor optimization and the link to the console limitations.
Геллитрон1
Links to pirated content are forbidden - a ban is a danger. Make faster.
VOVAN WOLF wrote:
And there even where it was 2700 + 1080Ti and loaded to the ceiling of the CPU at 70-80 frames.
so rayzen it games do shit in the last series download Riesen was much stronger than the Intel, but the fps is lower, I have my video dropped, and I have 1080ти percent loaded percent on 50, sometimes up to 75% jumps in average 35-40% and the card is chugging along at almost full, 1080p fps is almost always above 70