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Tulskiy Pocik 13.09.19 10:57 pm

Impressions of the game (Blair Witch (2019))

Share experiences, tell, what liked, what not.
39 Comments
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Tulskiy Pocik 13.09.19

Still I deleted the game on the 12th Chapter. Have no idea what to do. So what mysteries in layers of fear 2 was stupid and scolded, but at least there at random you can pass. Here is complete bullshit puzzles and wandering around a completely empty repetitive forest at a snail's pace just finished it off. The game is shit.

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Kraicher 13.09.19

Tula Potsik wrote:
Have no idea what to do.
YouTube to help.

s
salopic 13.09.19

The worst game from these developers. Running in the forest with a weak flashlight beam quickly tired. Corridor Layers of fear a few times passed, and again I want to return to this philosophical madness, and Blair witch is like only at the end when got home. The plot, though also not clear, but it is not interesting.

k
klipntoola 13.09.19

Wanted to play in a horror movie, but in the end stuck in the Cobra master on nokia_1100(=_)

Spoiler

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Tulskiy Pocik 13.09.19

Kraicher
This is the case when the game is not worth the candle, everything is clear, and the best solution is to remove and forget.
salopic
Oh, Hey. I agree with you that this is the worst game from the Studio bluber. Especially after a great intelligent horror the layers of fear 2 this hack looks quite cheap. By the way, I looked at the day-man Swiss army knife. Normal treshachok.

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Silentip 13.09.19

Distribute brief impression of the game, but there are little spoilers
Spoileralert was held today, the impression is controversial: on the one hand it looks quite cheerfully, the beginning promises an interesting story, but towards the middle started to get bored, especially in the moments where we talked about the main character, as a soldier (explosions, scenery of an old city, etc.), and in General with the photo wonder messed - roughly speaking, the plot is built on the fact that he suffers from emotional injuries received in the war, the expense of which will be local to finish the Witcher ; a movie lot in common echoes in many aspects, they will not describe ( who looked 1\2 some will see a lot of familiar). Well, perhaps at the end of running the house was odd... But one of the benefits is clearly noticed in the game of hide and seek that is often svoistvenno this type of horror. In General can and should play, but I was in this forest will not tighten, will look later, was there any other ending.
S. P. long and tedious walking with a dog in her arms, but did not quit and in the end was rewarded by the fact that the dog found her and took

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Manul177 13.09.19

NecroTV
I understand that the game is deeply do not care what you do in the game. How do you feel about the dog, would save her if that... thing is not to touch the carvings and not to break their mother's totems ((( If you have even one of this you touch, the ending will be bad. With regards to the game itself? I do not particularly like to be honest. Because the other was somewhat expected I guess. The feeling that took Firewatch, turned off the light and stuffed enemies. In the end do not understand what it was. This is how to understand? Walking from corner to corner for almost an hour? Developed decided that the game is a bit short and therefore decided to extend the gameplay? ))

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Tom[Cat] 13.09.19

Silentip
Spoilersi the same child about whom you can read in the notes, he had been in the forest, after the war, the balls rolled at all.

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Metalist1925 13.09.19

it is strange that writing the game is short but I played it for 9 hours and it has not yet collected all sorts of things. The witch is very much gone, such a long time the atmospheric of things not seen. Especially delivered sound (if you play with headphones) that is called from a whisper witch cold on the back ran. By the way most witches, as I understand it, in the game we are not allowed to see. Played day night.. scary) Rather uncomfortable. The mechanics of the dog reminded me of an old game Haunting ground. Went for the bad ending, and I think that most of it has passed as without any guides on a good pass very difficult. The rest of the game.. ETOGES Layers of Fir!! Well all the same! Roam the house, it is constantly changing, the terms of sur and devils! And it's not bad, but this game is not quite appropriate. Game recommend
Silentip
in fact, hide and seek) is Not in the cabinets of course, but still. And for those who want to knock achivku pacifist

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Norm112 13.09.19

Nothing but headaches from this game is not received. Somehow passed the fifth time. The Russian language has a great word for describing such things is rubbish!

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Ave9 13.09.19

Shit prohodnyak as 99процентов modern games.

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Hirok 15.07.20

Manul177 wrote:
The feeling that took Firewatch, turned off the light and stuffed enemies.
Described my feelings straight)

M
Mama Stiflera 15.07.20

I play in General liked it. It was very atmospheric and even a little karpovo in some moments. Although the final walking around the house sickly exhausted. Got to see the bad ending. In the second repetition, you will need to crack the bunker, as the code at the hacking comes in the message, when you leave this location. In General, of course it's not very convenient to pass the entire game again to see the alternate endings. But overall I was pleased with the game. The graphics are very nice, just like in a real forest walk, but the dog is cool, direct sorry for her in the end (at least in my ending she survived). In General, a very decent horror film and not just a simulator of the pedestrian, reading messages and opening doors. A lot of original and not trivial, was it despite the fact that the game is short, it slightly tired. My rating - 7 out of 10. Commendable!

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Reverrius 15.07.20

Was waiting for this project... Passed.

Blair Witch is the horror based on the movie "Blair Witch" from the creators of the series of Layers of Fear. In the role of Ellis, a former COP and military, we go to the heart of the sinister forest of the black hills in search of a missing eight year old boy – Peter Shannon. And in this quest we will help our faithful friend – a dog named Bullet.

What can I say about gameplay? We explore the forest, following the Bullet (when he finds the trail), faced with the local "monsters", talking on the phone or radio with other few characters (for example, an ex-girlfriend or with a rescue group that went in search of Peter a few hours earlier – by the way, in these moments, the game resembles Firewatch). Yes, the hero have a mobile phone, walkie talkie, backpack and of course a video camera. Finding a special cassette tape for a video camera, we can change the surrounding parts, rewinding the recording at the desired points (for example, can recover milled pass to move on).

The forest in the game is really pretty but, unfortunately, in the main hallway (often we just run for the Bullet, found a trail). The developers are trying to diversify the action: here we fight with the monsters with the help of our torch, but gently wandering in the forest in a dense fog, to "don't Wake famously," or conversely, rushing with all his past "revived" the whirlwinds of autumn leaves. But alas, it made for quite the average "so-so" level. Blair Witch is not scary. Attempts Studio Bloober Team to escalate the atmosphere, the psychological pressure – are present, but the effect of immersion does not work properly. In 2017 I scolded Outlast 2 a weak immersion in the atmosphere of the game (with the exception of the location of the school), so Blair Witch this things even worse. Hope that the main forces of developers are thrown on the Blair Witch instead of the second Layers of Fear, didn't work. Both their project 2019 turned to Frank "middle peasants".

5.5/10

J
JackReacher 15.07.20

Here is an overview:

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AR-81 15.07.20

Though a small game, as the final part of the house is draped in ugly, just wasn't crazy.
And the probability of getting from the first good ending is reduced to zero. And I don't like games that are very so want them two times passed.

K
Kay Ovald 30.03.21

Horror / walker from the authors of very original games of this genre. And even when they first announced the development of this game, vague misunderstandings began to torment me. This is, to put it mildly, a so-so choice for the setting, it would be better if they came up with something of their own, they can.
As a result, we play as a not very successful man with a dog and a bunch of psychological problems up to the glitches so beloved by the developers.
And the first thing that naturally freaked me out was when my RGB keyboard suddenly began to live its own life. It blinks when the flashlight is buggy in the game, then it blushes when a monster grabs the hero, or even naturally shows the game symbol during loading. I have not met such a technique before and it is very atmospheric. Especially the first time, gee. :))
Well, then I went nuts when I tried to set the resolution to 2k and saw the fps. It barely stretched to 60 (on vidyuha 2080, which The Witcher 3 pulled at 80 fps, in 2k) and even these 60 were somehow twitchy. At standard 1080p, it played fine (although there were some drawdowns in some places), but damn it, this is just the top of the optimization bottom.
The game looks good, sometimes even great, but too often it likes to turn off the lights altogether, and in the finale there are rocks and just a house with glitches. But in the beginning, the forest is very beautiful.
There are too many items to collect, which trite distracts from the game, and it is impossible to collect everything in one playthrough, because there are two endings and for a good one you need to leave something alone (which is generally heresy for a munchkin). However, I tried to get a good one, but I still got a bad one. OK.
The story seems to be not bad, but ... it is so-so, does not cause any special emotions.
In total, a bunch of technical problems, in some places frankly annoying gameplay and a desire to go through it at last and forget about nafik. Very unexpected for this studio.
6/10

S
Spyder-man 27.04.21

Monotonous, endless, senseless running in the dark with a senseless end, or rather an idiotic end. For hours you scratch literally on the same 20-30 square meters in the forest, then in the house from the bathroom to the hall and back. Like a complete idiot. :)
I can't find a satisfying word, convey how stupid this game is, mediocre, not pleasant and boring. As if they laughed at the gambler for money. And what could be done with this idea ..
A combination of mediocrity, incredible boredom, darkness, evil and meaninglessness. And in the first minutes the game seems to be a masterpiece.
It is a pity that Blueber team took up this idea, and not Quantic Dream. Horror just ruined everything, as always. Although, how can you spoil such a stupid and boring passage ?! Apparently you can, making it in addition unpleasant, to put it mildly.

F
Frinverxs 25.05.22

A boring simulator of wandering in the forest, annoying after you played for 2 hours, this indish slag barely passed, where they hardly talk about the witch herself and don’t show it.