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SkOOnS 11.12.19 03:01 am

Impressions of the game (Kholat)

People, how do you play ? Can't wait for the evening to play :)
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marshallugntu 11.12.19

Graphics excellent, but the story and gameplay no. Play absolutely uninteresting. Pass through, maybe even thought the ending is interesting, however, is not. 3/10

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Wyacheslav13 11.12.19

graphics good,but gameplay is complicated by the inconvenient map(it is not clear where all are)and the orientation of the compass and the map to those unfamiliar with the terrain it is very difficult.the impression was favourable. Walker - sobiralsa with a minimum of horror movies to view.not going day in any way.glavgeroy tired at 10метрах like it was a hundred and pressed with a load.but persistently does not freeze in the Blizzard and didn't want to eat.demons which go blind but just wkra.even if notice and a chance to escape there.a one-time pass quite a return does not pull absolutely.

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Key Ovald 11.12.19

The game is about walking, orientation in an open area by the compass and the map and picking up pieces of paper.
Well, about the Nazi experiments on human beings. Oh, I'm sorry, the game is Polish - Soviet human experimentation.
The story perceived only through the diaries, trying to somehow intriguing, but the reading is not particularly desirable.
There is only one dull monster that does not scare, but rather a hindrance. Even in the Slender enemies.
Beautiful though somewhat monotonous types, a good anomaly, it is unclear how to fit into the game.
Great music.
The result is quite vague and boring runner/simulator collecting pieces of paper in the woods, in which plot is less than Dear Ester.
5/10

Pys: Damn, but the Soviet experiment on human beings! Yes, even the aliens would look more organic, I'm not talking about the fact that it would be possible to come up with something truly original and new. In General, the hand-to-face.

M
Manul177 11.12.19

A parody of Dear Ester. Which pile up added annoying beast, orange. Optimization is not quite the word, all the log and slow shamelessly. If you remove this Anton, who rather bothers than scary then the pass game will be 2 times faster. Orienteering ? Another lure designed to tighten the gameplay. Around the Blizzard and fog, landmarks on the map can be counted on the fingers. In the rest of the walk without letting the compass from his hands. And then, if you consider the fact that we are looking for usually do not understand that, then this already difficult task is complicated by the fact that when approaching the desired point usually reduced visibility to almost zero. And often, in the fog, out of nowhere directly in front of the nose occurs Anton and kirdyk... And usually this happens in two steps from the desired point. And all this under a terrible lag. which vanish as suddenly as they appear. So as not to waste time on THIS, I advise you to read the story and the ending ( hide under spoiler ) was an American movie about this pass, there was a bunker and the zombies are... the Creators of this game went on...
Spoilertv is our friend with whom we were sitting in the Mailbox (from the last note in the bunker). And Anton is the guy from black smoke, which was after us. He drove us all over the map so we remembered how it was, so we made evil (like Anton). We are intangible, and we were playing a cunning plan Anton, who drove us to Dyatlova. The Dyatlova scared when he saw us and pulled in different directions, but already there is a they caught a orange smock (ie Anton).
It is obvious that Anton after all the torment for the good of science" and as a Guinea pig could not part with anger and anger to all people (no cure) and killed Dyatlov and to. But our HS, inmate Anton, until the very end couldn't give in to anger, because of the mad loved a certain Faith in life (also from one of the notes), from this I believe that love kept him from the same fate as that of Anton.
Again, questions of why the experimental bloody gebni become spirits? I guess it's all about the placement of this scientific complex. This zone is anomalous, as evidenced by the construction of the aborigines. And, apparently, due to the fact that we are dead in the limits of its influence, our Anton soul, and in fact emotional substance during the life of the tortured bodies left to exist in the material world. Here's a story... in Other words, two victims of the bloody gebni became evil spirits and soaked the group

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Frayherr 11.12.19

passed the game, great game by the way, I wonder why the forum is dead on it and it once again shows the power of advertising and its necessity

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Yaroslavafkl 11.12.19

So what's the spirit of the main character - he doesn't run, doesn't jump like this, footprints in the snow are hanging around at all night in -30. The guy is just hallucinating.