Impressions of the game (Quantum Break)
There are already played ? Describe your impressions of the game.
Honestly,the series is better made than the game itself,more just finished off repetitive enemies throughout the game it is the same thing,the men without helmets,with helmets,well, heavy fighter,if you're lucky a sniper,and so on until the end of the game (neither of which is original with the exception of soldiers with chronomancy),no bosses,except the last dull Floor Sayrin,who rarely throws a shock wave,all his actions come to an end,my God, all dull and boring (I thought at least the monster will have to fight which frees Martin hatch,and it didn't),it is the same arena where there are fights,only thanks to the ability the gameplay even as it diversified,it is sad that the interactive objects in the game very little,and during the battle they are absolutely not involved,with the exception of the barrels,and it is in conjunction with powers could be a lot of different chips to come up.
Few weapons,sniper rifles,granatomyot do not,I'm not talking about that again, not come up with any original weapons which would be used chroney,no melee attack,it is elementary to even have the ability really sit behind cover,it's just hard.
Through the game a second time,to see what will happen if you make other decisions, there is no desire,especially to buy,even for 700 rubles,the idea is good,but the implementation is very sad,soap the game is just annoying,even SweetFX not fucking rescues,details of the levels and the design is very weak.
The game keeps only the story and the whole time,well, I could add that the AI is done well,against the backdrop of Mafia 3 is generally entelechie.
For example, in the same Time Shift ability was much less,but enemies,weapons,and in terms of gameplay, the game was much more varied and interesting,about the Singularity, I generally keep quiet.
Really liked the game but the graphics optimizations it well, even control characters as it is not convenient to play the keyboard and the mouse
in principle, a good game, the plot is confusing and complicated. the atmosphere is good, at the expense of optimization this is a very interesting question as my settings are quite good on medium settings, but it slowed to a single case until I turned the BRIGHTNESS almost a MINIMUM. then instead of oscillating 30 kopecks fps was 50-75 fps. not bad really diminished the brightness to increase performance!?!?
Pros:
- interesting story
- detailed series
- the presence of nonlinearity
chips over time
Cons: content may not load until the end (I did the 1st act), a few weapons, repetitive locations, armored enemies in Alan Wake. Well, not allowed to go to the End of Time, battle gazovikami. I believe the last big omission, because was more interesting than the ending to be done outside the time Loop. But the second time I just pass. The game is worth the money - 700r, but not 5K.
Bribed in the first place is an interesting story and series. Do not particularly like shooters, but then the picture brightens a little manipulation of time and information gathering which really complements the picture of the world. I will not say that thrilled, but quite a good game.
The most underrated game this year, and all because some iron is weak and not pulled. The gameplay is extreme, very quickly to think, the plot is interesting, but the characters are some so-so, the main disadvantage is that it's too short, had to stretch the episode a day. In General, I'm a fan of Remedy, so I liked it very much.
advertised as something divine, and he got in the game in 2016 there is no permissions 2K, and this despite the fact that going through the development vierow and other cool coins.Why all this?? Enjoy soap? In short the game is for me a failure with a huge budget. I am very glad that bought it the first couple.
This is not a game, but a mutant what is, to combine filmed episode with the game was a bad idea, apparently Mikey wanted to lure spectators into the playing area, and players in the television, not in vain so often mentioned their console as a TV box.
The series is based of course like any other series of Hollywood on a high level, but he's too short and what particular advantages does not give, could exist independently.
As for the game, then all the sadder control of the game is typical console-the poor, the impression is that you control a sack of potatoes which gets everywhere and generally tight reacts to pressing keys all the time I want it to kick.
The gameplay is actually really high, forever is hobbling, barely moving the legs gg-paralytic, barely crawls along lokam and tries to jump and climb, flawed and think hard. Stealth, the idea would fit quite absent in principle, place it offer us to death to splash enemies yellow jet, especially effective in the face, apparently drown after the floor liters.
The plot is absolutely typical and banal if seen a couple of TV series I saw all the series. Of course all done by professionals, the actors are chosen correctly, their dialogues, the storyline, so they empathize and almost no those who would leave you to him are indifferent, but again, this is not the game, and the series, not for nothing in Hollywood eat their own bread, know how to manipulate human feelings. But it spoils the story component of sci-fi, not its presence, and the fact that this part was written by a student of a secular school in the parish who graduated from 3rd grade, just think break time! This nonsense still need to search, and the heads of the villain is not logical and stupid, and the election for him strange, Oh, and the devil is included in the package.
Quantum Break I was waiting for Remedy is valued and respected, and knew that the game will be released on PC, but when I got the desire to play recaptured the porcine main character. The actor that was originally involved in a project liked a lot more. However, after the release of Andromeda with this facial animation, I decided that swinginest not as scary and check out Quantum Break.
At the beginning of the game understand the choice in favor of swingiest. Joyce brothers similar to each other, it's natural. Synopsis delirium is not like scientists have discovered enough subatomic particles responsible for certain physical laws, or forces, in particular, is now finding graviton, the theoretical framework is collected, so that to invent hroney - quite in the spirit of modern science. The truth then is to fit the plot of the gameplay.
The gameplay is the strong point of the game. Isnic happy activity, an elementary knowledge of tactics and instinct. Manipulation of time, almost the same was in Timeshift, the implementation of even felt interesting, for example, a full stop of time in Quantum Break is a faceted dome around the opponent from behind which can not see where to shoot and how he is in the soup arrives a fraction, and Timeshift is a fairly delivered. Still want to hop around like Max Payne, but pigfaced not so tough, able of honorific is the only ability that more or less delivers on the level of max.
The second strongest party is the narrative. Sam lake is a well orchestrated game - turns to maintain interest in what is happening, although the story itself was not even close with the story of max, although it would seem, the time cataclysm is a global phenomenon, but there is not more than entertaining.
The game is very soapy, just achivka 99% Myl'nosti, although graphene places worthy: I have met a few bushes surround the other, as elsewhere, the textures-present the dirt. But a few quality shrubs do not save the situation: opponents are not visible, firing into a soap space, instead of bullets - yellow rays.
The main character is constantly slouches, in addition to the fact that pigfaced, but the damage to do not mind, I want it to kick in the face. Another thing - Paul Serrin, this character interesting, cynical, motivated. Know that he is in the series, but the series is missing, just staring at one spot and doing nothing is not for me.
In game Sens is inadequate, for some reason I do not get, in part because of the soap, partly because of the behavior of the mouse. Moreover, the sensitivity setting only affects the movement of the character, and the guidance - seems like no change. The result is that on the controller more comfortable to play, especially because the need for the mouse disappears due to the lack of in-game headshots. Yes, a head shot doesn't kill, so it's easier to hold down the trigger and wait for the enemy dies from the flood of the yellow rays. But still, I like the shootout, just the obvious that they are not made to pitch. Would the patch fixes the Sens and adding headshots Quantum Break could compete with the most respected sutanati.
Stunning in its scale and thoroughness of the project. It is a pity that underestimated him. It with pleasure has passed, read all the records, watched the show and I really hope that this is not the last game of this magnitude from Remedy. Well done, guys! Russian localization is also good, and the price on Steam is generally happy. More such story adventure! I recommend to all.
In General, the game intrigues me.
The beginning of the plot - twisted. Mid - voltage. And the ending is the explosion of a balloon...
If we talk about the gameplay:
it's not bad. Not a fountain, but at least not annoying - so you can play. And you need to play for the sake of the story...
And now about the story:
complex storyline about the time loop, trying to change the past and save the world. All very interesting and intriguing. And from such a busy storytelling are mind-blowing finale.
And in fact, we got zilch. What I was afraid of.
What's wrong with the ending? But it is not so.
Remember, the game is played as an interview between a reporter and GG? So. In the end we did not show how and why are we giving this interview.
The identity of Martin hatch - anything specific did not tell us about it. At all. Nor where he came from or his motives... So he is a character-dummy, although the rudiments of the information that is in the game - he's very eccentric personality.
And why we talked about D. kime?
It is also very unclear why the game has introduced the concept of Gazovik. We have them not really show it, gameplay was not with them at all. And the plot, they do not affect (the hatch - Vasovic? Then the question EVEN more).
In the end, at the final assessment all these HUGE shortcomings are not affected (because there is a good and bad - and this game is more like well rather than bad).
Expect to continue, which closes all the plot holes. But it may not come out.
PS: in General, the game came out a second Alan Wake. And the problem with Alan's gameplay was fixed, he became much more varied and interesting, but the plot is the same problem: got a great start, but the ending is at the same level could not keep...
Game NO.
Starting with the graphics - dull tone, myltse all faded. The scenery unilinky. In General brings boredom.
The viewing angle cannot be changed, by default it's terrible - back character is the split-screen.
Also in the game what is put in jokes and from the beginning brother , who by the way looks like golum starts rattling off ridiculous jokes a La marvel.
The plot of the game would be dramatic and the characters are not superheroes.
here again the classical picture a La farkray 3 only more protruding character under your control that looks like a nerd grabs the gun and begins to mow special forces.
Gameplay - generic buffoon, nothing outstanding. Even chips are not particularly impressive and most importantly not particularly that generated epic situation.
The problem is that just to shoot enemies is sometimes easier than using your abilities.
Graphical artifacts in the game everywhere.This feature of the game, time breaks down.
now, it's hard on the fan. It irritates me, these polygons, and two picture.
Series. Also no. This is a regular series of middle-class.Visible budget , it is the same car in different stages, fake shooting, fake fighting in the General standard.
The idea with this series, you need to look after each act. It's baffling, the pace of the game.
Even the pace of the game down numerous notes in which literally tons of text. and all this between action and dangerous situations. you found a note, there is a lot of text to read and you yell - come on, come on, we gotta go! Nonsense. and the text there is about anything, water mostly.
It turned out something unintelligible in the end - not a shooter, not an interactive movie , not a Walker.
Strange game, I have no desire to play it.
I really liked the game. On the one hand it is a pity that I didn't buy it sooner... on the other - well, not bought, not pulled to the previous iron. Iron, by the way, wasn't most lousy, but... Here is a huge BUT: I rarely complain about optimization, me with a whistle flies on settings between high and max almost everything, but then I turned and thought, what the hell, why do I get the freezes, lags, artifacts, and disgusting flickering textures. After half an hour messing around with the settings, gave up, kicked the middle, cut off a couple of buns - better fucking not. Total: optimizing fatty minus.
But everything else (well, almost all) I was pretty pleased. What this game certainly wasn't expecting that - so it is a mad action with special effects. Thought it would be something in the style of Heavy rain or so, and I would have it made... But even better: I like action, especially when enemy AI is at least slightly harder than the stool.
That upset: there is no diversity of weapons. I would like to snipe, I would like to something crafty using hramony. Grenades fucking want! Why the opponents they are, and Jack - how loshara? Okay, okay, Jack sverhsposobnostyami, but damn, purely on logic even with a Fig whether the main character can't use grenades?
By the way, I actor for the role like the main character. Not the stereotypical handsome dark-haired average stubble, and excessive brutality, as is now fashionable, but an ordinary man. How often, while watching one TV series with the actor, was happy to see a familiar face. And anyway, the cast is pretty cool, eye-pleasing...
But unpleasant to the eye from enchanting melitene and abundance effects. Here is overdone - it is, of course, beautiful, but God, my eyes, my brain!
The plot - a classic of the genre in the best sense of the word. Intricate, intelligent, thought-brain bashers and understand all of these (damn them) time paradoxes and loops. To the finals I haven't gotten on the last act now, but know that I will replay with other solutions on the forks to see how we can solve the pressing questions and in the end will show in the game and in kintz...
By the way, Yes. The idea of the alloy of game and natural kintz I pretty like. Unusual, unusual, but that's the trick. And I have this thing delivered - gamlana part of a very dynamic and extreme involvement of the player in the event implemented at 100%. The series allows you to relax, drink a Cup of coffee, to look at the situation through the eyes of other characters, to delve into the story before the next batch of vigorous action with blackjack and shootings. In short, great feature, yaschitayu, but Yes, like all unusual, go is not for everyone.
In any case, I hope that this is not an isolated project, but at least the first part of the novels. Or that remedy will release a similar and no worse, but with fixed jambs. Something like that.
Ilya Cancer wrote:
The identity of Martin hatch - anything specific did not tell us about it. At all. Nor where he came from or his motives... So he is a character-dummy, although the rudiments of the information that is in the game - he's very eccentric personality.
And why we talked about D. kime?
It is also very unclear why the game has introduced the concept of Gazovik. We have them not really show it, gameplay was not with them at all. And the plot, they do not affect (the hatch - Vasovic? Then the question EVEN more).
The notes are all there.
The game lures, but the graphics...
Full screen in the soap in FullHD, so you have to disable item Scaling.
When it is off, starts something. More or less comfortable FPS on 1060-ke (6 GB) is obtained only when placing mixed settings medium-high.
Apparently, the consequences of the game before release was not ready for PC release. Not until the end, at least.
The passage of the game at full max settings! In Russian!
In this channel!
Passed for a day in one sitting with watching the series. At first I thought I wouldn't see the look, I even missed the first one, but then I got involved. It's an interesting game.
Full AAA game. It's a great idea, a great story. Wonderful acting, a wonderful work of the director, both in the game and in the movies. Yes, the plot leaves a lot of dangling unexplained threads, but the developers were clearly going to do a sequel, but apparently something did not come together. Maybe it will, because we can hope? Very nice characters, everything, even a villain. There are some questions about gayplay mechanics, but it's to my taste. Technical execution is also limping. The game is perfectly worth exploring, worth your time. A real blockbuster. My score of 8/10 can at least be more.