Impressions of the game (FIFA 18)
Hello! People, share your impressions from the full version FIFA 18! But only impressions of FIFA 18, but do not start srach, which is better - FIFA or PES 18 18. I would like to hear specific feedback to people who made the ordering of publications Ronaldo and Idol (with these editions of the game available from 26 September) or who played in the trial the 10 hour version through origin access.Lyantorets
Against the computer is easy? You play Skvad of Battles on legendary, there is a computer gamer carries.
By far the BEST football game. Well designed gameplay and animations. Feel as on a real football match. AI compared with 17 much smarter, though, and there on the higher difficulty levels gave a light. Well of course the graphics and to optimize everything in order. So you can take as on the console(price biting) and PS, you will not regret)
Hate that NAPA Cristiano Ronaldo can stop Def level LFL. Defy long shots blocked as nefig do. As well as the aisles - whether you're a three Usain Bolt - you will stop some sort of Vasin in the two accounts, even if you're at full speed going out - will catch up anyway.
In the History scripting going on the game on the field, such as match sister of hunter partners are doing anything but attacking. Transmission put with a delay. And the rating falls regardless of the actions of the player. Ie type so designed and so you do - so be it
p.s. Well, plums hunter in MLS, where he went to finish the pence is generally a gun.
And yet I'm glad I bought this promise. The desire to play disappeared completely. Career I have the feeling that you don't play for Bayern and CSKA. The player receives the ball on the penalty area line, surrounded by enemies, and instead knock him WHOM in the field HE STARTS DRIBBLING AND PASSES WITH a partner!!!! BAAAAAAAAAACK???? AS CAAAAAAR??????!!
Terrible graphics. Discourage all desire to play. In FIFA 17 the graph was better.
New FIFA,new feeling,but not this year,something changes quite minimal,after one week of playing the line between 17 and 18 is erased,essentially the same as 17 on frosbite with small improvements in gameplay and graphics,but the game is good,don't understand why all of hatat,all the same old fifca)anyways 8 out of 10 soccer balls
Everyone laughed that FIFA is every year the same, this time she did the same. In recent years, in a series though, something happened: the game suffered frostbite, training is made interesting, the pace of the game and the Gameplay was adapted for control of the ball. Before that, from about 11 to 14 a part of out nothing. FIFA 18 is very reminiscent of the games of the period. Perhaps most of the time the developers spent on the story mode, I don't know what it was and what has changed. In 17 FIFA I haven't played story mode for a minute, and this is not going to.
Until noticed the following changes:
- interactive transfer talks in career mode. This is a very wild thing - the amount of compensation for CSIS 120 million, just pay and not negotiate. I decided to bargain: negotiations on the proposed 90 million AI is not agreed, then I set the amount of 120 million, the representative of the real stupidly got up and left. I loaded a previous save and bought ISCO for the same 120mln. without negotiations. Well, how is it called?
- the enemy very easily wins the ball, any contact with a player of the opponent means the loss of the ball. This problem can not see, if you play on clean balls, to outline only with access to the free zone, to push the ball will not work, even the most powerful and athletic players (I have composed plays Romelu Lukaku - in the life of a meat Cabinet that even 2 opponents in the struggle with him fall down) lose the ball as soon as you receive the defender.
- Began to score from outside the penalty area, maybe the scripts corrected (although I got in one match was 3 bars, so everything on the spot), however, played 6 games, they are 3-4 goals scored with long shots. But I'm not sure: this may be a consequence of the transition from the level of difficulty in the FIFA 17 world class to professional in FIFA 18, for development. On world class just to beat incorrectly not given, but here while you can.
- Dribbling is still a problem - the enemy does not react to feints, to beat oncoming traffic is still the most effective stroke. On the swings the opponent does not respond, but was previously part fify where to respond to was a swing animation is registered outfield players and the goalkeeper, and the animation is not waste,made so that the departure on the backswing almost always worked, while output 1 1 not dumb was to go to the opponent goalie.
Played for two weeks. The game turned into Billiards, who will throw more balls. The protection is generally not possible to play, the ball is very hard to select, in principle, as the opponent who owns the better defense wins... Many complain about the new protection, for me it is terrifying, at 17 you had any idea what to do which buttons to press and how to pick up, then very difficult. So it all comes down as I said above to Billiards, scored more, or missed less, although there is likely the first.. And to finish the match in a draw unrealistic at all.
write that means new voice in the new patch and what's even new?is it worth to download?
Goalkeepers 17 was clearly better, and not because it is full of holes, and because 17 was clearly prettier and more diverse animations. And 18 like don't worry, GK jumps in the same pose, much begins to enrage, to score already interested.
Me in this FIFA like the new mechanics and goalkeepers. Keepers boat. Bought inform Ruffle plays more impressive than De GEA in the 17th Fife.
But most of all enjoy Skvad of Balls.
The people who tried to run a quick match or online seasons for Portuguese sporting??? I have trying to play for sporting, not downloaded games. Appears pre-match warm-up (type of load), but without the field and the goalkeeper. Just an empty box. But not hangs.
And the match begins...
And on a subject 17 FIFA the best in the series, apparently EA turns out a good product only with the number 7.
But there is no choice, so you still have to buy, but not more than 999r on black Friday)
But for 17 and 2K at the start it was a pity not to give!!
FIFA 18 is revealed at once. The new part is worse than the previous one. It appeared unusual for earlier mistakes with modifications/implementation of game mechanics. The same interactive talks - multiple-build-up of the gameplay, the level of study is the concept proposed at the planning meeting, not game mechanics.
A significant part of the gameplay models degraded. KOR fify gameplay is so archaic that may have been invented by the Aen Seidhe. Then this gameplay cheat new physics, isnik, psychological, anthropometric and then the stats. In the end KOR gameplay has evolved from a sometimes infuriating bad. Was crooked and inconvenient everything to do with the change of players, openings, position, direction of movement of the player pass. The cases of gear that can impair the effectiveness of the attack, because of its delusional. A series of passes with a pass on the course easily show the curvature of the mechanics are not able to ensure the continued adequacy of the players without the ball involved in the combination. For example, today, I got in one of the matches, strikers Lukaku and Marcial brought the center to nearly 1 on 1 sprint issued from the depths of right-back Antonio Valencia. In other cases, such a combination could throw the attack in the center of the field, because the opening in the side front of goal is not guaranteed. Protection as well, became even less convenient to quickly start the selection, because the switch to the desired player is not guaranteed. Anthropometric characteristics seem to be reflected in the game defenders: they are almost permanent superiority in size over the players like Rexford and Mats, leaves for me 100% lose the ball, if there is the enemy. Beating one player, it is impossible to traverse the course - the defender is a winning position either by varovanie, or a massive body (the signs of its own gravity). Sprint Marcial and defender of the crystal Palace, without odds, ends saskura of the player at a speed of 92. Watched dozens of other examples, when the game generates a ridiculous situation, but suddenly, probably after updating the video driver, the game hated herself and began to fly. FIFA never slowed, and not work blank screen, even on PS2 released until 2014. The transition from gameplay to the roller can cause a crash, or if you are lucky, 0 fps for a second. Now Fifa 18 do not consider playable. Bought the last 3 years, this year I earned the early break-in.
Don't know what there place in this part has focused on the attack and how improved end-to-end transmission, but after so many years did not dare to combine tactical and standard one and bring it to mind.
Played on legendary and world level bots with distant does not hit, the combination of AI seemed not so descriptivename as it was in the old version, all the rebounds are flying opponent, intercepts a frantic, agility players comparable to the sluggishness of the tank, my players always stumble out of the blue, drop, release the ball, when faced with the enemy standing still, make a moment's pause, etc., of this stupidity in the game are endless, in other words the developers did everything that would be to complicate the gameplay. But what happens on the pitch is reminiscent of some nonsense, it's not even close to real football, and already by the way there is 2018, no progress in animation, physics, gameplay still the same clumsy.
Apparently EA Kanada not understand or want to understand the basis of real football, this is not the case when from as close as possible to real life the gameplay may suffer a game, it's not a shooter damn it, this is a football simulator.
The main beach of this part to me, is not working dribbling on the world and legend, any maneuvers combined with sprint do not work, the ball is taken away magically, the function of closing the housing of the ball does nothing, the bypass button step+sprint does not work all read of the AI in advance, without the right stick to beat not possible, there is certainly the possibility of a pure sprint to circle, but it all depends on the opponent and how well he will be able to calculate the position.
Steals the ball my player is another fat joint, which does not enjoy the full football how to explain this, when my player passes the ball i.e. near the feet, by feet, through the legs and it this ball does not catch, not even a reference to him not responding to my commands, which makes the developer to fix it is to turn on the box and compare its vomit with real football... In the end what else can you expect from queers... Football created by queers!
Another super realistic mechanics - selection of the ball by an opponent, in this part, EA has reached a new level of AI, now that would take the ball away, bot enough to run up to me and lightly push away and the ball will magically find it, you can uvorachivatsya, but it is useless, the script will still bite, but nevertheless, playing FIFA 18 can only be fun from this game not getting the legendary I win about 8 games out of 10, after two and a half days of play, after all dismantled gameplay after seeing what he had decided to hammer the bolt, don't even get a career.
What I want to say, finally, that will play either a moron with nadrezannymi feints or the fans to play in the Amateur.
Evaluation of this stanine 4 out of 10.