A big problem with the game (Fallout 4)
Help! People (mother Murphy) the chance of hitting the head with let's say 94%, and ghouls, and super mutants synths from the same weapon from the same distance 67% or less.Because of this, can't fight. Head almost did not get them. But with people of all standards.
armageddon_Trulio
I have a standard enough thank you... the subway is also complete in the city where these Skyscrapers are...
ahanovskiy
homemade carbine,especially the legendary version ''the man who solves problems'' the leader of the clowns of cores the world to you can either for quests or good charisma behave arrogantly and then he will give it to you,on any thread uterus Bolotnikov with him goes well, the high full horn
ahanovskiy
I'm 50% of the game passed with a 10mm pistol, and killed half the known bosses, which can be a problem, VATS for killing cockroaches.
mefiro
On Very Easy difficulty? I 10mm pistol is actually the weapon is not considered. it is only for killing cockroaches..
And I'm on a Very High difficulty play. And the level I'm growing, already the 70th. And therefore enemies I have a lot of fat. Supermutants bosses for example. You it of 10mm bullets 200-300 to spend. There is certainly only automatic fire to water. Long you enough ammunition? If we consider the arms under 10mm cartridge that is considered the Savior, at least he that is stronger. And it can be Ghulam and weak enemies to use that ammo for more powerful guns to save.
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I watts is necessary for Charging a Laser Rifle. I already wrote about this. Without vatsa with him not to shoot, at all. So you hands you need to shoot to make another barrel, and he has 100 damage instead of 144. Did you know that if the damage below it and stronger protection will be cut, that's why minigun is useless. Besides it's not just the laser but the Righteous Lord, he crits quickly accumulates, and then you can say somebody in the head hard. Why deprive yourself of a powerful crits? The same super mutants bosses so easy even with 144 damage to kill, and crits are very helpful.
In addition there is a Guardian, a caretaker. He is a machine. Namely, this weapon has a wild return which is only effective at very close range. And about the head you can forget. Never you from the gun to the head will not fall. And if all vats can be safely pumped to beat over long distances, and even in the head, if the skill is McCready. Yes of course you can do it in a semi-automatic carbine, and the impact will not be.. But the damage per second will fall very much, because it is in the machine, not losing much damage. At the 100+ level, almost all the super mutants leaders with a bunch of HP. Their single is already hell flood.
In General, the game too much sharpened by vats, so as to abandon it. Increase the crit damage, the Bank is of critical attacks, agility and perception 13-15, McCready skill, a skill on a carbine with optics, ultralight armor on OD. All this allows very effectively to kill enemies with vats, shooting them in the head at long distances, doing a lot of shots per turn, quickly gain crits and do devastating attacks.
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In my case with the bug game can continue to play with vats, but not to shoot them in the head and in the torso. But damn, why was I all this shaking? A chance to get into the trunk, and so great. It was about the head. Damage to the head is much higher. Only the blind do not see. Shoot in the torso means cutting your damage. But in the game the main damage. No wonder that we pump in +5% damage to a bloodbath.
In General, do not know what else to say. This bug affects directly to damage and spoil the enjoyment of the game. In addition to the damage still nice to see fly off the heads of enemies. Reinstalling the game did not help, and to start anew is not desirable, because already level 70.
ahanovskiy
The complexity of survival (repent with the mod for manual saving, but without mods to rebalance, weapons, etc.). Without saves too crazy, given randomly arriving charge of fat, when just walking around the city. And the script auto fire not mine. Better gun with penetrating damage. In the head with a .38 even swill can kill LVL 40 bosses. Perks too most people, no kidding on the weapon. A righteous ruler by default one of the weakest weapons to me, with synths better no unique drops after LVL 30.
About ghouls, it's better sometimes to quick order using vats to shoot, especially indoors where there is no possibility to shoot parts. about headshots, there's a gun in the 1st place, take 3 clips to kill the boss, get a gun with extra effects and apply them against different enemies.
Passed 3 fall with pistol (10 mm), come in Vegas with a 9mm, took place 4 with 10 mm all because imotel ammo in expensive guns. And on sabzh powerful enemies in fallout there but uncomfortable.
Always played on maximum difficulty on survival damage Veselaya wash at all, so I have enough damage, there the idea, after 10 bullets, bosses have such a useless organ like the brain is damaged and they shoot in all directions. A lot depends on tactics, distribution partners(although try not too shoot). Use traps, stealth, strike from the darkness, be the ninja.
I have not once thought about the fact that auto fire may be better, but it always coped in such weapons. Save ammo, shoot it turns out point. If you play survival without love be preserved, no question, one 10 mm not at war a lot (2-3 rollback for 2-3 hours to discourage the desire).
Hell. Put a new copy of the game, put back the saves, and nifiga not changed. Even a new game started, and still the same everything. Maybe it should be that the Gul/synths/super mutants the chance of hitting the head below?
ahanovskiy
SPECIAL every creature and you, too, from this and the variation in VATS.