Impressions about recycling the classics (Warcraft 3: Reforged)
Greetings to all! Let's share your impressions about the restart of this masterpiece.The main advantage of this remaster is a chance to once again plunge into a gorgeous story of Arthas and the other characters. In 2002 WarCraft 3 surprised well developed and interesting story line, nothing like in the RTS genre it was not.
Besides the obvious advantages can be noted supplemented by a prologue (on the melon moment I passed him and 4 missions for the Alliance). Don't know if Supplement companies, but I hope so. In principle, all the advantages are so obvious.
Now for the cons-or should I say, ruined hopes. The first thing that caught my eye - in addition to the main CGI movie all the rest only PreRender in a higher resolution, which is a bit disappointing. So I was expecting to see a full cut scenes between missions in the game engine (as it was in StarCraft 2), but everything remaining is still mostly top view, units just fit to each other, and instead of animated talking portraits. Like the fact I was so sickly disappointed - when they showed the gameplay video for the cleansing of Stratholme there was a full screen saver with a no camera work. I myself before Stratholme is not reached, but I suspect that there this movie will not.
Now on the main in the remastered graphics. Graphics at a high level, but for my taste not up to StarCraft 2 at the detail of the landscape, the blood effects and lighting. I would, for example, made the drop shadow a little darker (and a half times) to add three-dimensionality to the picture. For example, in the first trailer for the game the lighting was gorgeous - I especially remember the time when a lot of ghouls ran in the rain. That's where the shade was gorgeous.
Now the cons for the remaster in General - TOO big fonts everywhere: in missions (tasks), in menus, etc. are also HUGE portraits in the collection (they are in beta was, but seriously I never thought that they are so huge and leave). And indeed some kind of megalomania is present in the remaster.
From bugs - in-place with the brakes (just turn the camera in another place - everything is fine), found that these brakes caused by shadows enabled (no matter what the setting, though low put). Sometimes after the video camera remains at this angle which is over the video (solved problem scrolls).
Well, as the verdict - I could feel the wild fear Blizzard when creating a remaster. They did not have the spirit any qualitative change in the gameplay and the ease of interface in StarCraft Remastered and the same fate befell the remaster. Hiding behind its postulate that they want to keep the spirit of the gameplay and move it to the new version of the engine they are lazy and afraid to bring something new. For example, there are many people who played the Vario 3 for a long time (but with interest) and dropped him for 8-10 years for them to remaster this opportunity to let interesting a tear and spend time with pleasure. The remaster will cope with a Bang, but let's be honest, most players who are interested in a remaster that veterans and new players, and for them not all so is unambiguous. Newbies go into a company and see the cutscene at the level of the modders themselves (it is then they look fresh, now is the level of the modders themselves), bad CGI and font size if the resolution of 640 by 480 play. Veterans will not experience nastolgiya, because every day another game on the grid and pass new sensations too. Actually Blizzard really made his threat - new Varick feels and plays exactly like the old and very often catch myself thinking that if playing it in the old Varick, so there is little innovation, and the graphics is not surprising. Well then why the veterans to play the campaign mode if there is no new CGI and redone rolls Ala StarCraft 2.
It was my opinion, it will be interesting to know Yours!
Vova126
NUU, it's just... the game itself was not worse, but better not. I see no reason to praise what was well-deserved much-vaunted 18 years ago.
Sorry I did not realize the cutscene as it was in the demo of 2018 in one of the dialogues of Artos, if the whole game was in that style of dialogue would be a masterpiece, so just a reissue, apparently the company now dominates Mr. call of duty in the jacket, all the jackets are not new, games from the blazers now fashionable to do in the sink.
wanted on impulse pre-order, but PODUMAL, and right!
here th пишутhttps://www.metacritic.com/game/pc/warcraft-iii-reforged/user-reviews
legusor
Well, basically all in the case of writing. In the next topic to discuss graphics and posted a screenshot comparison - well I was right, shadow is not clear, and at this resolution the picture duck at all at the bottom like the old Varick given. Yes, the difference is too noticeable, fog, shadows, lighting. All PR**ANO.
HamataYoshi
+ Does not work. This game is to fly on the weakest computers and everything should work fine
All were waiting for the changes in the company it is very interested in this item, as with the second world war indirectly acquainted, it would be interesting to look at extensions and so on, although I read somewhere that earlier said they say it was canceled or something but I skipped that step, and that's actually right now I think that prevented me to run the classics a year ago, after the announcement I wanted to re-take but I thought it is better to wait as once more forget what happened in the original and with the extended/places changed by the company sit down to play in the reissue as in the first and if gameplay for shamans, make innovations, and so the General good playing the beta I had a strong feeling that this is absolutely the same Vario with do not end up changed graphics but it was a beta and I understand that in addition to adding a company there not what has changed, immediately to mind came the announcement of a remake of Gothic where the developers understand that simply transfer what is on the new engine's not going to revive the classics why do not understand Blizzard or at least not so loudly announced said that it would be just remaster made for show and truncated, while in the overall score and will not install can and will bring to mind
Impressions: fucking sad shit vybrannoi by Indians for BIGBON (well, if a little more precisely - the Malaysian unit Blizzard which looks from the street picked up for Rollton to cook it). From the last Blizzard left one name. I just don't duplays - HOW?! this shit manages to continue on 9900k/rtx 2080/32gb ddr4 3200 cl16....Play with the setting to reduce the latency of cursor (puts the fps somewhere in 1.5 times, but the cursor is nicer with it). The point is that this Sani loads the graphics card, 80-90 percent of (a lot for such a shit - but not 100%!), percent even nuclei does not reach 100%, lack of capacity" no it can not be, but the fps sad shit like this кризис5 2025, but in fact the shit is all over the worse доты2 (I mean the technical aspect, the game warcraft III I I often stream and play every day almost full-time, but the campaign will have to play it at classics - benefit of these ghouls left it). New reforged - trash, the engine is old, the dialogue is so-so (although it pritenzy no special - squeezed what I could out of a piece of shit), but optimization is just not 0/10 if it was done on the engine, TC2 - and I picture and fps with stability and optimization somewhere above.
Don't understand what we are discussing here. It's just a DECEPTION of the buyer. This remaster can concoct lowboy handy guy in the garage for six months. ONE. And we of product for fullprice, with the terrible optimization??? Well, it's not blizzam to forgive, so blatantly play on the feelings of the fans is too much. Look at the remaster РЕ2 on this monstrosity
Fuck everything they did in this reissue. But the fact that when playing skirmish with bots you can pause everything 3 times and you can’t save, I was very surprised.
And this is against the background of the restart of Age of Empire 2, where all aspects of the game are improved.