Who carry? (Dragon Age: Inquisition)
Well, share the same!)) Who do you carry in your party, what part do you like more and why?)I play as a warrior qunari with a two-handed sword, and most often take with them:
The SOLAS
- Varick
Blekbala
They never argue with my decisions, they always like everything. And by itself, the composition is quite effective.
Sometimes change of Blekbala or Varick on Cass, if you fight a bunch of mobs, who climb from all sides.
Or instead Varick sometimes carry Vivienne, if the enemy is one, but thick.
I have a perfect squad:
I - MAG (cold + fire + electricity + Inquisitor) - that is, full damage
SOLAS - mage (spirit + his specialty) - weak damage, base - support barriers and the restoration of the dead
Cassandra - warrior (Weapon and shield + vanguard) - just the tank
Varrick or Cole - rogue (all on long shots or all in miles damage) - Varrick have more control, Cole has severe damage.
Played an Archer in the squad almost always take SOLAS, Cassandra and Cole.
The SOLAS stone fist and zavesky the shot is just great, always keep the smaller enemies on the ground, allowing you to calmly deal with the more problematic personalities, Cassandra, in my opinion, the only warrior with no useless focus ability, and additional razvijanje for dealing with barriers and gaps does not interfere.
Well, Cole is just a doll,immediately knew that I would take him in the squad, and I was afraid that I would have to suffer, because the second part of the horns with two daggers were just useless, because they inflict the same damage, as the Archer, and was substituted 10 times. But no, everything is done competently and two daggers all beat for the amount of damage. Especially the killer.
If we talk about the personality of the character, Sir a little kick I wanted, but then she somehow imbued me all 9 party members liking.
And in combat it is difficult to talk about the ideal of detachment, in this regard, for the first time, in my opinion, BioWare were able to achieve balance, making party members are equally useful, giving a unique skills each. In the end, you can pick them up just to suit your style of play.
[Nightmare-no death GG]
Tank - Cassandra
Saport - SOLAS
DMD - The Iron Bull
RDD-I, the Archer=)
[Average mage]
Tank-Cassandra
Saport\DD mage - I, mage faults
DMD-Bull
RDD-Sir
Playing a warrior,take him,because at a pumping thread Necromancy ,when he dies,he is still able to fight,and at a pumping thread of the spirit, able at this time to resurrect fallen allies and yourself,and give all the barriers.
Blackwall with its branch knight,all great when you need pumping has the skill of walking fortress,next to it rotate the shields,making it more protected in combat.
Thieves almost never take in a serious battle
Vivien with her ability, restoring health to the entire squad,is also very impressive.
Went for the warrior with durocem. Took fierce blackwall's character for tanking, because of Dorian's walking bomb and Sir, which are often switched to deliver a decisive damage ults or pokenom electricity.
Right now began again with the desire to make other decisions, playing for the analogue of the Gentlemen in company with Dorian, the owner's teenage daughter and Blackwood. In dvuruchnik can't see any advantages, agrit themselves opponents useless. As soon as Cole will replace them Sir, painfully interesting his comments.
Dream team must first deliver their issues, Blackwall with the owner's teenage daughter a few times in harness.
Qunari-mage(but rather tal-of vachot) and periodically change the composition, so I won't say who often - but Dorian is almost not taken, Varrick stopped taking as soon as I get hold of the owner's teenage daughter, and Cole, soldiers of change(Held for mages-apostates(or Rather first Cerovec-MAG was removed as not all the bodies were dug)... Going to see what the temple will be hehe, but only to watch.. Save often do, but purely on the location - i.e. stored on the same save, but the change of location will do a new thing and the same situation(so maybe 2-3 save Locke, and certainly not Peresechenie change location)...
PS I Want the robber, but do not throw the MAG... Oh, so this is a mix of mage and thief to create, from the horns only the ability to open locked and secrecy... It would be cool...
Blaster Dark
Soon fashion stretch. That's when you can be anything.
Cassandra - Varrick - Dorian. The magician flirts with Cass comical. Sometimes changing to a Bull and SOLAS, Vivienne and less.
Playing the elf mage, often take with Varrick, well, or Cole. Still very fond of SOLAS and Dorian, occasionally they do I party? yeah. If you take him then as a warrior, taking the Bull, in other cases - Cassandra.
In principle, do not like Vivienne. Reason took her to the Inquisition, although it really pisses me off from the beginning. ?
Elf with two-handed sword (second prof Ripper). In pati Sir, Vivien (electricity/battle mage) and Dorian (fire/dark magic). The dragon is Vivian taking Blekbala.