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vovann1998 27.02.20 12:35 am

Impressions of the game (Expeditions: Viking)

The game was released, describe your experience)
He ran about a bit, I found it to be very similar to last game of the series.
32 Comments
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dodik111 27.02.20

The game is interesting and the money spent is not a pity...but for maximum enjoyment from the story line,worth the wait though, would be to release 5+ patches...bugs still dark,even on 1.0.3..namely,blood weddingand flooded tower" has been left without attention (: .

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MMoZG 27.02.20

0v3rfl0w
And I kind of liked the theme! ))

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elgi 27.02.20

the game is gorgeous. put the pirates played a bit, was demolished and bought litsuhu. these developers should be supported. the only agree with what is too easy and the fights don't even really need dapu items (well, maybe except mechs with water). And the rest of the game on top

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A.Rise 27.02.20


here is my ending after passing. Like all well developed))
very tsepanulo: musical arrangement, variability, plot
that is not very interested:
-balance: 2 shield-Thane with stunning and all the archers to kill any of the setups and waves of enemies
engine: at maximum graphics settings, there are some places where the game lags. and the computer here there is nothing.
did not understand where to take slaves to the acceleration of the construction of the village =(((

S
Svart Sol 27.02.20

A. Rise
Slaves will be Orkneyjar if by Viking went. Yes,you have a more cheerful ending left,except,perhaps the adoption of Christianity. All the churches I robbed the hell the Gods will not give offense)

A
A.Rise 27.02.20

Svart Sol
I went through a friendship with Northumbria and Christianity in General

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GladiusKein 27.02.20

Game, pass for the 6th time and I always find something new, achievements already 39 out of 40, and only because the latter has not yet released a patch that will be released in patch 1.0.5. The plot line is 5+, the fight will be great, if the complexity is higher. The only thing lacking options to play for example in Jelling, or Northumbria, Pictavia, etc would do paid DLC, I'd really be happy. And a very small selection of characters, colors, in this case they are stingy.

f
fatumka 27.02.20

Took the game to the end.
What can I say,guys,this is terribly sad. After Pillars of Eternity, this game seems awfully simple ( and it on the last difficulty, just nafeg PTS ((( ) .Why?! Yes,because as soon as Hird gets the coolest gear and the best puhi, the fights turn into a dull repetition of what you did and the outcome from them one - the enemies are lying on the ground after 2-3 moves ( okay, the final battle a little more moves, but also simple. I figeyu,as the last boss could be so frail ? Burning + poison and died on the 2nd move, just PTS...) .
Balaam to Crete Bowman, giving him a poisonous, Inspired on the 2nd course he Hail of Arrows cricuit poison for 2m enemies and stuff like that... Boring repetitive fights.In the role play a very important complexity of character control (pokrayney least that's what I was looking for, but in this game, unfortunately, not found),it is interesting to control the fighting, when svoevremennoho use of the skill will survive the entire unit ( as in the Pillars were ) + the Enemy archers ,shooting through the examples walls ( an obvious bug) .
For me, it would be better if I spend on thinking through the suit and not to make a super game (he really is a very good one) and come up with a poor excuse of camps .
Enraged that the arms cannot swing further, that the enemies don't get stronger ( why not enemies with 200+ HP? Why wasn't super monster bosses with whom they really need to blow up the clock in the DS?! Why is it so boring and simple?! ).

My opinion :
Story - 9 Hermanov out of 10 ( -1 point because in the quest About the Druid village is illogical rams into the cave when there's a crowd of angry Vikings, l - logic!
Boevka - 4 X 10 ( 4 points give for dismemberment , and a -6 for the fact that crit swing to a maximum of 20% chance and with the help of objects,a dull bitch shit!!!!!!!! )
Graphics - 10 X 10 .

My opinion - if you're a fan of the pillars and a Series of Dark Souls don't play It, is boring Tedious and long...
Good luck to everyone!

ADF.
1 - Make a layered buildup of weapons
2-add an element of reaction to the game ( such as do not have time prozhat BAF - died ) .
3 - add the ability to swing crits at least 50% and along with that strengthen of mobs, let them have at least 250 HP . ( and they see a mob with 100% block and 80% of WU business woman in BB and DB, and just thinking him stupid disarm , poison and fire...Oooo,a lot of crazy should PTS )
4-add more skills and get a stupid, not working ( for Example in a branch of the latter skill is not needed almost ever, and the hypnosis did buff the close range that,in principle, devoid of meaning from the specifics of the cell fight ( you have the dps simply do not allow the cells to approach your bafaru to throw hypnosis on the enemy. NOT autism it?! ) .Not to mention 2 skill 2 in slings and gets its ... Well dark.

Do this and the game will be much cooler

And Yes, poison.
I XS, Orkney I is not exciting, not yet.There are people launching the poison? If Yes, then the idea of the antidote and with the creation of armor for invulnerability to poison has weight, and if not, then again developers have cerebral palsy, that mainly opponents are archers with fire.

All tired anyway...
Played only because of the story and an awesome start of the game, when really the battle was gemorno ( and the first 2-3 , then izi matter )

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fatumka 27.02.20

yeah, my crits were 325 damage.what kind of IMBA if oppov max 130 HP??

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Trockist 27.02.20

fatumka
No...
It is not necessary that

o
olegs1974 27.02.20

Great game! Addictive. First sat just to see what the next Saga is about Vikings. But from the very first moves stuck for long. Very well balanced game between the purely worldly quests and combat. Each quest can be completed in different, unpredictable combat - peacefully, and in a harmless quest to get into the mess... I Advise you to play.

r
requiemmm 09.10.22

Thrash is still the same. Absolutely idiotic time limits, cramped locations with a bunch of traps, even where there aren’t and can’t be, like a quest with rats. Why the hell are there traps in the house where these sluts live? Miserable crutches with the camp, like the impossibility of eating on the go. Well, the obvious insanity and nonsense, but there, the shidevor of the century, damn it. A crazy economy in which you can't send slaves for firewood. The forest is two steps away, let them go and chop it - no, the leader must, in the spirit of fucking Skyrim, search through chests and barrels to find a hundred logs there, lay paths and put up fences. Why is chain mail repaired with three dozen skins? Why can resources be a negative number? It seems that the rave reviews above were written by the blind or for money.