Impressions of the game (Silent Hill: Downpour)
I'm a fan of silenthill 1, 2 and 4 (terribly scary and incredibly interesting to play them)even on the PSP both parts very light gray (retain this atmosphere)
welcoming seemed to me a rare Boreham (an hour was enough, the feeling was as if third-rate slasher play)
From this, and many say that Alan Wake was like?
Who played accomplish your goal!
Olenochka
Golden4games - 90/100
Destructoid - 80/100
GameSpot - 75/100
Game Informer - 70/100
OPM Australia - 70/100
IGN - 45/100
PC Player
and fuck you look at olenochka?? all play all like
I have half of the game passed, the atmosphere is great, everything creepy and tense , the game doesn't let go right now I'll go in English then wait for Russian pirates will go again party quests which is a lot strangely enough, in every home and zakaulke you can find the quest picking up some trifle , for me it's great music on the spot graphics are nice, the game is quite challenging, the entire game running around with sticks and other melee weapon, but at least take a chair and beat me up so before you judge a game you play
damn nerd
in short all who have not played the game don't look at the rating they are for fools, they themselves want to play if possible
many miss by the way
Golden4games - 90/100 - say assessment bought
IGN - 45/100 - say that competitors bribed
FANMetro
you were playing though?? here me for example is hard for any game to catch
I even castlevaniu not passed before the end of the game is great
so for me silent hill and new that I met how much I don't like horror
so first play and then like a parrot, just follow along
IGN - 45/100
if you read their review you would understand what
the stumbling block was the fact that in silent hill there are moments where the clouds parted and the beginning of the light of the sun
and they believe that it killed the whole atmosphere on the vine
are unable to disagree with them
after all this mess what are you watching a horror film, and among film there are people from the Comedy club with their jokes
Just passed the game and can say that Russian language is necessary here, because I do not dick not understand what sits Murphy, who is to blame for the death of his son, why is he so afraid of water (Although speculation is). Can someone tell me? And in the case of soul plane game: graphics are nice, music is good, side quests are great, exactly as story missions even though they were there and very little.
BigDady-plazmid edition 0047
you're the shit
Q-Tarantello95
I agree with you bro the game
vovka59
no Russian will not be officially
pirates pirates transferred one hundred pounds
but take the game in any case is
v hlam
I do not have to read it I'm playing
as already wrote above put me on the evaluation better to assess
the rating to watch all exactly what's in the bucket to live
I do not understand why the game has so low rating, I think the toy deserves at least 8 points. The shortcomings of the toy are, of course, but in some places the Shine part of surprise and originality. Starting the game is just gorgeous, it's the best thing in the game, happened to me also details that you could not see at all. For example a little farther the beginning, when you are moving to the city on the funicular and the cable car goes back, but gets stuck in the middle. Now, on this balcony there is a healthy binocular (Fuck knows his name) throw a coin and can admire the scenery. But I decided to take a look at the funicular (He stood still) and as soon as I got closer, then suddenly there's someone's bloody hand rested against the glass and slowly slid down. These are the moments I really liked, though they were unfortunately only at the beginning. Scares the game is not much, but sometimes successfully. But what in the game do not like is the location of the story of job, in fact three of them (After the arrival in the city): library, filthy orphanage and prison. And that's all. In each place have to go somewhere for three hours (On hard) and in that time have time to hate them with all my heart. The story itself is short, little rollers, but in these locations there are very interesting events. The most memorable thing: performance. When reading the script out of a fairy tale need in order to do certain things: to extinguish the light, to direct a spotlight and so on. And after all these cardboard sets and sound effects come alive and turn into real. In General the game does not deserve such low ratings, but the game is not perfect, but 4.5 points is clearly very small. Personally, my final rating is 8.0 points.
well developed, too, paid tribute to the old parts, in particular in some places, the camera adopts the classic style of the first part (happy), although I really don't like some things in the form of breakouts zakolochennymi passages in the spirit of сх5 and combat system (well, not going silent hilu is) then fingers work about as streetfighter.
and sometimes saved , sometimes only lighting is inappropriate: noticed the yellow fluorescent light in the environment...which is weird rating the game low... I would put a strong 7.4
After CX 1,2,3 SM and this is the best. I really hope for a sequel, and with the mechanics of downpour. Advantages of the game: the atmosphere, the design, the locations (the last time such locations I've seen in metro 2033) do survive (procka weapons, life from kit to kit), a classic jacket, which is very pleasing, original approach to detail, the parallel world - do something, such removal of the brain I haven't seen since Max Payne first, and indeed an alternative world has become sooo aggressive (traps, blades falling right in front of you, cars flying from the ceiling, and indeed it all looks pretty scary), side quests do a find, holds theater and journey on film, rulez! Disadvantages: they are less than advantages, but they are no less important, as the monotony of the monsters, disgusting sound in the city (because this melody is getting a little old after 5 minutes of the game, Yamaoka, come back!), no oppressive feelings of despair, sadness is not his way down to the heels (although the fact that this is not CX 1-2-3 vprintsepi confirms this), the inadequacy of the quest storyline (stones not to throw, the game is not over yet, but I had the head of libraries, where you had to go over9000км to walk to the Elevator, and then return almost to the beginning of what would stick the slides in the spotlight, and again to run back, an obvious stretch of the game) imbalance, i.e. though it is survival, but we had still to consider that after the second glitches I if and live, then certainly half-dead, although its advantages are, start reflecting at least some of the sounds... while I can't stand any Kakanj, and in General the game is pretty not terrible, is rather complicated. In General what I want to say that the game is good, and generally if to look at it objectively after the passage of half of the plot, it looks quite good and adequate, but during the process, touches weak, and makes me go forward just a desire to play the game... and climb out of silent hill.