Experience v game.2 (Dead Space 3)
From horor as he was in the first part leaving only the label of Dead Space, now this is an action shooter... (disappointed even with the second part)The previous part
Well, nothing, it was not necessary to remove the comment. Everyone is entitled to their own opinion, just Express it in the form of don't play that not worth it. Because we already played and very much liked the game. Not like the previous two parts, otherwise, but I liked it.
Pereproshel. 10 out of 10. Honest. Passed to heavy. Regretted that did not take the Impossible)) the Atmosphere is fantastic, surprisingly the mechanics are very nice, and the plot is strong. Did not have a little more depth. Long passage, therefore, not enough books. Crafting is cool, resources more than enough (by the end of it under 1000 tungsten, all fully pumped, 16 circuits on 3/3). And medium first aid kits 30 pieces on the machine)) what scene is cool, the last kiss. Very touching. In General, it does not disappoint. And the sound is good. And BU moments in love))
In General, the Mass Effect series and Dead Space is a masterpiece of modern game industry. Science fiction, the spirit in every scene and every corner of the created universe. Very sorry that froze the project. I am sure that the continuation will be even more ambitious. Maybe even I manage to climb on planets like in ME.
I went through the entire series in a row only this year earlier did not reach the hands. Until this and that, so long as the oil washed... ))) Actually, I want to add my 5 cents.
Someone above here said that it is not the same deadspace. I agree, the 1st and 2nd part of the 3rd differ greatly, the emphasis on the shooter in extreme DS is clearly the basis of gamplay, but... All the same it is a decent game! You just own a plot in the complex, rate))) At this turn, what we saw in the game, when the scene statement, when it is not about the confrontation between monsters and humans, and has, in fact, man acts against man, pure horror, IMHO, is simply not possible. Where is the confrontation of people and ideas, there is always shooting.
Only now, a year and a half after the release of Dead Space 3, I decided to pass. Go and share your impressions here.
Of course, Viscerial Games with the help of our favorite of Jews from EA made a huge step away from horror in favor of the shooter. Yes, the game lacked various running silhouettes passing the lights. Yes, the necromorphs are not reminded of people in the past, and, if they were born with the necromorphs. Except, of course, those who almost did not change at the creature. Actually, this is not the Dead Space, which everyone was waiting for. However, as the original game, Dead Space 3 turned out, if not fantastic, just very good.
+ I do not know who criticize the machine - one of the best innovations in the game. I liked to hold him for minutes at 20-30 (the smaller end), creating all new and new weapons. By the end of the game I have all sorts of different models have been filled the entire warehouse. Yes, imagine that warehouse, remember, how many cells, and fill in all a variety of weapons for every taste and color (although some were there because of their horrible inefficiency).
+ Remember me, then someone else criticized battle with stupid people. I don't know about you, but for me personally it was just for drain soul. After all these creatures to kill with a simple shot to the head was nice - no problems with vysalivanie hands/feet.
+Someone criticized the plot. Again a subjective opinion. It seems to me that the story we submitted (of course, Yes, as in a Hollywood action movie when SPOILER [in case of emergency write, you never know, suddenly there are those who did not pass =)] Ellie is left in the gas chamber, Isaac laments about her loss, but we are sure that she will be saved) extremely well. If not just search for the story on the videos and dialogues, and to take into account the text, audio (sometimes video) recordings, reading artifacts, we will develop a clear picture and not some silly moon, and planets, and aliens, and incomprehensible machine. Of course, unfortunately, attachment to the team arises. Also a minus. And the voice after the credits, too, Yes.
+ Music is just wonderful, download me soundtrack :)
Someone said that there are too many health kits and materials. I can agree only partially. The fact that when I played, it turned out like this:
Or I go to shoot one thing after another, trample on them, and when they find any weapons module, I just have a little to clean the equipment, because he's just all clips and kits. I had to just throw
It was the crisis. I also hung about the dimly lit corridors, but with only one failing a clip and enjoying every fallen. The same with the kits.
In conclusion, I can say that probably don't share the opinion of the local majority, and especially sveshnicov that the tiles began to stop to consider, then ELLIE got mad. I liked the game, despite the fact that this is not Dead Space 3. But to play it's certainly worth it.
The game is cool. The only thing could complain about:
1. The last 40% of the game number of enemies is too high. At the end of the already cursed
2. Enemies are placed throughout the map. Instead kuchkovaniya at key locations. In the end, every 50 meters you someone attacks. By the end of the already angry + extinguishes the fear
3. The feeling with the passage of the alien creatures. If the card drawn and then stumbles creatures under the hero's level. Almost all levels. Again, fear does not cause any..... especially when supplies of empty rooms jump out at you creature. What do they gonna do there?)))
pomogite cookie monster i5 2.5 core NVIDIA джити620 to 4 Giga operatives dead space 3 is not going to DO CHE
Killing machine
In the pursuit of profit, Dead Space retrained “horror in space” in “action in space”. This is the main problem of perception of the game. Do not wait for Dead Space 3 survival horror, just because he's not here, the 3rd part is not about that. Now Isaac without any fear tramples and crushes all counter, closer to the end uttering the iconic phrase that describes the entire game: “I stopped being afraid. Now I the machine for destruction of the Obelisks”. This is the whole Dead Space 3: the explosions, the wow moments and the salvation of all mankind.
If you don't expect from a game of horror, the pleasure in the game guaranteed
I just started on a fresh thing to play dead space 3 now we want to share experiences, yet at the head of all. First just did not like that now ... the game is one kind of the cartridge. Ie ... um... you picked up some patronchiki, and it was patronchiki for a gun, they are the same for the machine, they are the same for a plasma cutter, they are the same for the laser gun! HOW ABOUT, HERE IS A TWIST. ... Is all nonsense. Is that pistol cartridges right now, we in the machine to charge? and how .... Yes, there is all the tactical component immediately disappears from the game when you always need ammo kept as a backup and the bomb only on the largest spend, and the light cheap ammo scored a small Horde. I did not realize that this moment, this sucker is complete. The second seems to be on Laura there is a world on the brink of extinction, lack of resources, they are planetary rippers did something for the money.... and then it turns out had already gone up swarms of obelisks! Obelisks, Carl! It's not the pancakes to bake, it's ... in the second deadspace took 3 years, 2 complete psychopath and resources of A STATION to build the obelisk. And then so casually obelisk right in the center of the city was built. And the main Gad here's a template of the main Gad, he's right with the remote control remote. control women this obelisk on the lunar station become a necromorph! So right here is a masterpiece all. Yeah. In General, I in shock from the beginning. Too Samsung. I will start to continue and see if the game will surprise.
WHAT'S WRONG WITH DEAD SPACE 3
as much as I loved deadspace 2, .. hell, I just loved the second deadspace! I liked everything in it, quiet plot, beginning, story, game setting and the characters. I liked the ending, I liked how at the end of Isaac's almost sacrifice themselves, but it saves Ellie and together they fly away and of course all of them will be fine, will be the relationship, it is clear that Ellie is a new fate of Isaac, there will be a circus and a lot of kids! I.e. the second despas it's like the best of Soviet cinema. as steam, as a man from Boulevard des Capucines, as a meeting place cannot be changed. I.e. it's real, it's alive, it just BELIEVE.
And third medspas... it's like a modern remake of an old Russian Soviet film. Awkward. Clumsy, stupid. It seems that the shooter is, and there are necromorphs and Isaac is.... and game then and there. Lost in the game which is the biggest and main gear which was dragged all the first 2 parts. That is, as if it broke and to replace it quickly soldered some clumsy rusty asymmetric Pandora, which now has to turn the gears of the gear horror and Thriller. But in the end not cope with that, nor with another, the teeth of the two genres do not fall on one gear, 2 hare just scatter in different directions and none dogonyaetsya.
That's how I played all day today - the entire game is stupid and plastic. I just still don't believe that this game did. It is only that I played the second part and it's AWESOME. What the fuck something happened with the third part? ... Plus, you can add well, pretty mediocre designer weapons. Yes,someone, it seems interesting to you, someone will be interested to understand all these variations. But it's all ON the FAN. If you just the atmosphere when you have several guns and each have a pump, and in the end also special.the ability to get you look at this entire design arms and say, well.... okay, and what? don't want to collect, want to play with what we have. And the people who left this system in the side and enjoyed the fact that there is - quite a lot. Not everyone liked to dig and collect the weapons and I perfectly understand them. It does its audience, mostly students, who do not need a story, give them different puzzles in the style of DotA, like go gather a bunch of resources and can you get megapesca. But only if you put on her megalite bed, luxury viberator and a bunch of parts hung. Ie is quite well, nerd-style, it needs neither the players nor the game itself.
Plus additional tasks. Just on the patterns of Dragon Age, which is constantly one and the same cave, and in deadspace 3 it all the same. Same some corridors, you are rushing evil, the job is the same, the environment is the same. NOT interested.
In General... if you're doing shoutarou mechanics - so bring it to the end. Make Isaac a new pair of kicks and his hands give plasma a bit. Why kick the enemy remained the same, and the enemies can now without any cool down to bite and close your pinkie feet, no not to pay attention? Why in the second deadspace this was not? If you're shot in the legs you had to go and hit the enemy with a boot. And in the third deadspace you run up and already getting some feelers from the lying enemy. And while you're kicking him - he beats you. Ie your pinky does not break his melee attack. He beats you, you kicked. In the end, of course you die. Why in the second deadspace they somehow kultuurilise from my shock and immediately stabbed? Why are they swayed and jumped, but not struck ignoring my! really blow big space Shoe so insensitive? Here and so to nitpick over the entire third deadspace. There is always the little things screw up, nothing worked and not refined. . Very sorry, I live on the soul sucks from this game. My assessment of the game 7 points. And then thanks only to the personal memories of the best years in deadspace.
Great game, but cant in a cooperative of which it is impossible to get to extra mission. In vain did coop. There was a better character in the beginning of the game, or switch between them during the game.
All 3 games are a masterpiece, and in 3 parts even the music in the style of the first alien. Only in isolation I so liked the sound. Wait for part 4)
Visceral gone just in the development of the plot and atmosphere more than to the development of the horror element of the game but still the atmosphere is quite similar to the first part, remember the only additional tasks.
Bought the game a pre-order before the release it into the light. Today 03.02.2017 G. game with release date-(release date 05.02.2013) passed by 41.1%, and although I consider myself a fan of the game and exactly 1 and 2 part of it.Something they missed ,something wrong with her,not addictive like the first two that I went 5 times each for sure.I personally do not like crafting weapons,really do not like,I think it's completely unnecessary in the game,but this is my personal opinion.
certainly not comparable with the first two parts under horror, but still this part is also good
mr.zorg81
same thing...started playing in 2014, still playing -- or from time to time I go...not so addictive and bonus missions, I think that distracts from the main story...same snow Lost Planet 3, which I between times long passed, it seemed to me more interesting in terms of research.