Impression of the game (PC version) (Deadfall Adventures)
Walked quite a bit while in principle I like it. Share of vpechatleniyami.liked. the baby is apparently the jacket of Alex Vance took to wear when it's cold:)
interestingly, the Russian shouting in pure Russian during a fight sometimes.
saa0891
Sotrana mechanics curve.
not curve
igorilla_07
interestingly, the Russian shouting in pure Russian during a fight sometimes yeah. And it does not matter, what is really quite surprising after all these battle.
ifgraf
He teach cap ) Your rut a la мovetown. What are you bleating about hardware ?
MP 38, MP 38/40, MP 40MP 38, MP 38/40 and MP 40 (abbr. from it. Maschinenpistole) — various modifications of the machine gun of the German company Erfurter Maschinenfabrik (ERMA) developed by Henry Polymeron on the basis of the earlier MP 36. It was in service of the Wehrmacht during the Second world war.
MP 40 was a modification of the pistol-machine gun MP 38, which, in turn, was a modification of the submachine gun MP 36, the last combat tested in Spain. MP 40, MP 38, intended primarily for the tank, infantry, paratroopers and commanders of infantry platoons. Later, towards the end of the war, it was used by the German infantry relatively large quantities, although not had widespread distribution.
Initially, the infantry was against a folding stock, as it reduced accuracy, resulting in a gunsmith Hugo Schmeisser, working for the firm C. G. Haenel, — competitor "Army", was created by modification of the MP 41, which combined the basic mechanisms of MP 40 with wooden stock and trigger mechanism made in the image previously developed by Hugo Schmeisser MP28. However, this option is not widely received and was issued a short time (it was released about 26 thousand), and is sometimes referred to — due to the initiated by the company against the employer ERMA Schmeisser trial over illegal copying of its patented design. In the Wehrmacht it was not accepted, but limitedly used parts of the Waffen SS (which actually were often quite heterogeneous and often outdated equipment), mountain Rangers and police as well as supplied the Romanians.
According to one version, however, thanks to MP 41 (specifically, mark M. R. 41, Patent Schmeisser C. G. Haenel, Suhl) the name "Schmeisser", which was subsequently uncritically extended to other types of systems — even on the MP 38 and MP 40, the creation of which the designer Hugo Schmeisser direct relationship had not. In fact, he held only a patent on the shop, used in the construction of this weapon, and characteristic shape of the receiver for it with a latch in the form of buttons, which by the time not long ago were a novelty and were used in several other systems such as the MP28 and, in simplified form, Stan. In alternative versions, the designation "Schmeisser" has arisen precisely because of the inscription PATENT SCHMEISSER available at the receiver MP 40 and, accordingly, applied specifically to the authorship of its design.
The Germans are very meticulously call their guns by the assigned indexes. In special Soviet literature during the great Patriotic war, they also quite correctly identified as the MP 38, MP 40 and MP 41, and the MP28/II was designated by the name of its founder, Hugo Schmeisser. In the Western literature on small arms, published in the years 1940-1945, all of the then German sub-machine guns at once received the General name "system Schmeisser". The term caught on and migrated to Soviet literature.
http://weapon2.ru/weapon/mp-3840.html
Passed the game. Liked. Gameplay better than the last Lark. Visually it is a moot point. No, of course not technically TR is steeper and more expensive, but it is a subject somehow looks heartier, more diverse, more mysterious, and some of the scenery I was enjoying. Busy is part of the weak, the AI is absolutely stupid. But the puzzles, traps, entourage - at altitude. All that was missing last TR. Love that setting. Always liked Indiana Jones (the old trilogy) and the Mummy 1,2. Revised there are countless number of times. And here again, all this in a huge quantity. In General a 7.5 IMHO the game deserves.
Nemesis
Thanks, after changing the appearance of the site immediately and not bearings.. :)
Ran the game for two days, a pleasant experience, but the opponents it is very monotonous. The clues in the notebook could be more intelligible to do. 8 out of 10 can be given.
The bottom. Miserable the end and not the game. Personally, I only lasted in Egypt. To continue had neither the desire nor the energy. Perhaps start the story. It is a collection of hackneyed, gnawed to the bone the adventure genre. Still the same Indiana Jones, the Mummy, Lara Croft...seen a million times. The story itself is lodged terrible. GG - cardboard man with a beard and bandolier, nothing stands out and does not deserve attention. Other characters are also empty tube. For anyone not for a second want to survive, you will die - well, okay. And of course the Nazis (where do without them) with a cross instead of a swastika on the sleeve... the Gameplay is banal dull character game, where the enemies are stupid themselves jumping under the bullets. Lapped chip Alan Wake more upset than pleased, because realized disgusting. About the puzzles not even worth mentioning press X to win consistently alive and not faltering. And of course grafon. I do not grafodrocher, but to see a similar picture, and physics in 2013 (read already 2014)....there is no excuse. In General, compared to other projects of the fall, this game is not even worth considering (unless you are demented or desperate gamers - hunters shit). 3 out of 10 and for the fact that people worked on the game (or pretend to work).
Don Thomas Falcone
This game is for those who are tired of navorochat graphics of the game, and just want to relax and play good old Tomb raider and remember his youth.
What are you all... good game. Anyone right now is no surprise. If I have the graphics we can say old and the engine is already in the past. And nothing to play. Sorry in multiplayer no one plays, and it would be remembered past times (КВАКУ4)
Quite a good game. The graphics are excellent, the textures are crisp, the gameplay is relaxed - puzzle-shooting. The plot is of course weak, but the setting compensates for it. Many pushed only oak animation and stupid enemies, but in principle if you know that the game is too low budget is forgivable. Moreover, all the rest is at the proper level. If the publisher was some kind of Ubisoft or EA, then The Farm 51 brought to mind the cons of the project. And so we have quite a good game when he wants more time to re-take.