Impressions of the game (Endless Legend)
The game is already out, had it for a little spin. The quality of the games it is possible to estimate 7 out of 10 (where something like this has happened). It is a pity that no Russian voice. Strategy sanity system policy similar to Civilization. One word everyone is familiar. The interface is simple and you get used to it quickly. The developers have tried over the game.PySy: money break Artmana :)
KloN_X
no, Komrad. I have a pirate. I wrote that I didn't make more than 100 moves. and what you described above is not familiar to me.
I changed the victory conditions with the deletion of the peace and the comp really started to move. 75 moves race AI took from 3 to 5 territories, but the war to anybody, nobody declared, even me, I series of 75 moves have absolutely nothing did, even the whole army disbanded. any diplomatic proposals comp rejects, in short, diplomacy is simply not.
Bought the game while the incentive had no problems. The only thing that is annoying is it Russification.
The game is good, but there is a problem, it is difficult to find their army on the map, merge with the background.
Ioannn
Do not have. From Civilization, building cities, and hexes, as well as the presence of an additional unit of income culture\prestige, and hence additional branch development along with technologies. But the number of cities is limited by the number of regions, no workers and it is impossible to improve the area besides roads, but again without any work. Are not armies and characters(more reminiscent of Heroes and Desciples), the growth of cities and their territories, technologies and bonuses of luxury resources, decentralization of regions such as Empire Total War, a genuine opportunity to improve the groups artifacts. And much more. In General, the differences even more than similar and for the last time, really something new in the genre of strategy in contrast to the same self-copying of Civilizations, Heroes and others like them. It is a pity companies do not have, but they were there is no Civilization and nothing)
savawerty
I have a similar problem in addition Guardians. Previously played the regular version and AI factions develop normally. But in addition enemies do not develop in terms of territory, the army they have and not worse than my(at 150 course of 6 units in the squad), in terms of science, even overtake me, enemy heroes are attacking the village and explore the ruins and even fight with me. But only one faction had 4 in the region, and the rest only in the 1st city. Indeed, not very fun to play without the whole site, some of the capital would have to destroy, because it makes no sense to defend 1 region among the unoccupied territories
To be honest - disappointed. No, the game is good, but half-assed.
A lot of mistakes, for example, if all built, it is not possible to switch the city there's gold production or science, as it was in Endless Space. Even if all the people to throw, it will still be each turn to throw out the window, in the city nothing is done.
The fighting is very unfortunate. The hell with it, with step-by-step system, all played. But if you accidentally clicked on the battle not on the machine, now sit and wait until the war is over :( Cancel switch from the battlefield to the machine, or you can not give up. Plus a fixed animation speed, not accelerating. As a result while the enemy goes to sleep you can.
The units on the map move SLOWLY! And in the settings there is no acceleration of the motion tween. Half the time games spend their leisurely kovalenia on the roads and forests.
In General, the game stuffed a lot of potential possibilities, than its pretty perepletnye. When it is about starting with 100 speed every few strokes takes off the red window with the error. Luckily the game not crash, you can play on, but they then developed further 10 moves its a miracle that not tested?
If anything I have a license, like it is regularly updated and all. And still here is all very crude and ill-conceived.
In short, go play RTW, there is at least the normal battles.
The game has problems with the difficulty setting can be on high to sit without a single war, and all is quiet , and you can encounter on normal difficulty with the infernal economy, the AI that fills up from nowhere who undertook a high-level fighters, and Stuckey for 6 go one by one )
Endless Legend is a fantasy reimagining of the mechanic Civilization. And in my opinion, this reinterpretation it is even possible, because many of the ideas developed in the right direction.
The first thing is to say there keep the pace of civilization. I.e. despite all the micromanagement, the difficulty of the game increases gradually, and your speed. Ie you can start to bother with the details when you need to, the game will not end instantly just because you forgot something or to develop something to monitor. All the micromanagement is a bonus character and was able to pump their units - will be easier to play. Failed - heavier, but not critical.
The system of technology development here is similar to civcas, but there is a big caveat: when you enter a new age or age you can study the technology of this era in any sequence, not in the one that was asked by the developers. I.e. there is no need to study the ten useless technology for the sake of one important, then just take what you want. In terms of strategy this is a big plus, as it gives more choice in what sequence to develop. And therefore the players here are very different in gameplay and possibilities in the same era.
Graphics here can be easier than tiwce, but what beautiful Art design! The scenery is simply breathtaking! Strategic global map just dotted with a variety of areas, ledges, and other things.
And here we come to the combat sostavlyal: it is here similar to civcas, but during the battle terrain plays a twice role than we're used to seeing. There are a huge number of gorges, mountains, cells, which can only be reached with certain parties. This gives rise to a huge number of tactical decisions where we can, in the right places rastavlyaet archers, which is not so easy to get. Also there is a huge role is played by the attack from the hills. In General, the fighting here was done just at the highest level, diversified standard sieve of civilization.
Finally, 've introduced quests. At some point, when your celibacy becoming the most powerful and further victory becomes obvious and boring, you can focus on the quest. Each party here has its own unique history, completing which you win game. For example, playing for Guardians through quests to find the alien ship and fly away from this planet.
In addition, there are many other forms of victory (diplomatic, points, military, etc.). So the choice is wide. And yet there is an element of RPG (leveling heroes/generals) and it is also possible to say very much, but it is better to try to play and see.
10 out of 10. A great fantasy alternative to civilization.
the game is cool. first demolished , slightly after playing. Then again installed it after reading reviews. Even at the end of the game is still fun to play and you can pull at any time. Understand , of course, in the game you need. Many of the points rides after a dozen games-defeats.
moreover, the map is randomly generated, therefore each time the hands on-new! I would do the training would be read first, otherwise the points do not understand what was meant by the authors or translators.