GTA Vice City Mod (Grand Theft Auto 3)
GTA Vice City Mod Beta 0.5 for GTA IIIAuthors: GTASAnek, Shnurok, DimZet13
Thank you very much:
Went O.( HERO-MAN007/XEROMAHT007 )
Rysta
Vyacheslav Dossayev
Sergei Solovyov( Infam0uZ )
Moved the map, replaced the weapons, the HUD, some way, VC carpack.
Mod is partially compatible with Liberty Unleashed. (If the first attempt does not go, try to reconnect)
Changed version numbering. Now Beta 5 is out BETA 0.5
v. 0.1 Pre-Alpha
The first version of the mod.
v. 0.2 Pre-Alpha
The new version has added the interiors of the Malibu club, Hotel and a Striptease Bar. Fixed the way to cisland,
fixed palm trees and some fences, removed objects night due to limit (so far only IMG)
v. 0.2.1 Alpha
Replaced all vehicles, added a couple of new peds, deleted Temppart.ide, added littleha and docks.
Removed scripts d-box, I sewed in EXE.
CARPACK taken from VC HQ Mini. ( by DimZet13 )
v. 0.3 Alpha
Airport added, tweaked a few interiors, a large number of fixed textures
Replaced radio, the names of the machines and areas in VC, columns, and boxes found a physics, the palm trees began to sway in the wind
Fixed glass at the police station, in Sunshine Autos smashed, gas stations explode from bullets.
v. 0.4 Pre-Beta
Added the rest of the city, removed large interiors, removed LOD(objects in the distance). Used EXE from HERO-MAN007
Added loading between Islands, added a global LOD. Updated weapon pack.
Now the mod is distributed completely, it does not need to throw in a folder with GTA III, unpack and play.
(If there is a hang/to hang out, unpack on top of the original game)
v. 0.4.1 Pre-Beta
Removed unnecessary cut-scenes and sounds.(thanks to HERO-MAN007)(applied a patch to 4.0.4). Increased available area for boats.
The menu is now more like Vice City. LOD returned to the second island attached to the hotel...
Development cancelled.
v. 0.5 Beta
Completely re-preparirovania the whole map with all the interiors. LOD is not deleted. Added the way of cars and pedestrians.
Many cheats redesigned for GTA:VC, replaced by the sound police, sounds YY, replaced by the sound of the M60. In the interiors the music plays.
Added work P'N'S garages, 2 huts to save. Fixed minor mistakes on the map.
XBOX carpack replaced by auto PC version. For fans of xbox cars, carpack will be posted separately.
Screenshots:
0.5 Beta:
http://yadi.sk/d/DaVpDgt9C54Wg
XBOX CARPACK:
http://yadi.sk/d/PBZ4LDMvC52BB
Jason_Walker
If exe 1.0 namutili with all the features that we made in 1.1, then you can. And so it is necessary version of the mod under exe 1.1 wait
Well the mod is just a masterpiece !!! Still cutscence, missions, all the paths of peds and cars...Then it will be indistinguishable from the original Weiss.
Skins FBI, Soldiers, doctors, firefighters and special Forces (Swat Needs to change).
Interestingly, while the plane Skimmer is it possible to add to the game?
Already there. Called GTA: Liberty City
and with missions and other buns -motorcycles, aircraft, three, maybe even 100% you can go
Th theme is abandoned, damn it!
GTA SAnek, if you release a next version of this mod do skin Tommy in beta versions of Vice City (Blue shirt and grey jeans) and try to work with the animation of walking and running Tommy.
Is it possible add the helicopter (at least one in Vice city mod) ?
Do you even mod been working out? There is this skin.
And the update is sure to be. Yet gta3.exe the study lies at me.
The helicopter might add. I came across the function of the helicopter.
Okay, but then is the FBI Screes to replace the FBI's Washington, D.C., because it is unlikely the FBI rancher will fit.
HighDefinition, no, they normally don't add it seems
Jason_Walker, fashion rancher, xbox-carpack Washington.