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Enuard Aid
11.04.20 12:03 pm
Vulnerability to damage type Mobs, tests. Who cares? (Elex)
Good night. I began to slowly test different type of damage on the mobs, he goes and how many blows.at the moment tested Berseker.
In the test use these options:
Horned sword +3 (78 damage) in the following combinations:
1. With Gem (3 for +10 damage\3 to +10 to reduce resistance)
2. Of fire (2 at +10 damage\2 +10 decrease resistance)
3. Poisonous (2 at +10 damage\2 +10 decrease resistance)
4. Ice (2 for +10 damage\2 +10 decrease resistance)
5. Normal (0 gems).
During the tests I noticed one tough enough nuance. A long series of increases damage several times. For example, the first 2 hits can demolish with a mob of 3-4%. a punch in a series of 10 strikes per minute, the same 10th strike can demolish the order of 12-15%.
Therefore it was decided to balance the series to exclude high random from a long series of blows.
Use the following hook: Strong+4 Normal+ Powerful. In the End, 6 strokes of the series, completes a series of Powerful blow, begins a heavy blow.
The complexity of the battle - ultra.
Now the first results when using the Horned sword +3.
Experienced damage type on Lineare, more vulnerability Kinnear
1. With Gem +30 damage = Blows for a series of roughly 58-62% health
2. Fire +20 damage = Blows per episode roughly 52-54% health at full tick of the dot. The second series of blows - a powerful blow kills.
3. Poisonous +20 damage = Blows per episode roughly 50-52% health at full tick of the dot. The second series - a powerful blow does not kill, but Dot finishes Linear.
4. Ice +20 damage = Blows per episode roughly 53-55% of health, almost no bunkers. The second series of blows - a powerful blow finishes linear.
5. Normal +0 damage = Blows for a series of roughly 42-45% health.
1. With Gem armor reduction -30 = Blows per episode roughly 52-55% health
2. Fire -20 armor = Blows per episode roughly 50-51% when full DotA. The second series of kills only the last dot ticks.
3. Toxic-20 armor = Blows per episode roughly 47-48% HP with full DotA. The second series of leaves about 5% after all the bunkers.
4. Ice -20 armor = Blows roughly 49-50% health for a series of strikes. The second series of leaves about 1% health.
Such results were obtained when testing on Lineare. tested in roughly the same conditions - was waiting for him the series when he growls and strikes the ground, and then gave his series.
If anyone is interested - I will continue to test. On other mobs.
21 Comments
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Ded MastDay
11.04.20
Enuard Aid wrote:
A large part of Ignalina Mobs have vulnerability to Poison and good protection from fire, cold.
A large part of the Edan Mobs are vulnerable to Fire and poison, cold.
Opponents with good protection from Poison and Fire (armored locust) - vulnerable to the cold.
Well, that's not enough, and it may help the novice to explore Megalan.